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![]() | Archive through November 11, 2009 | 25 | 11/11 01:54pm |
By John Trauger (Vorlonagent) on Thursday, November 12, 2009 - 03:01 pm: Edit |
With the inevitable problem of why X-ships don't absorb these new abilities and become that much better...
By Brodie Nyboer (Radiocyborg) on Thursday, November 12, 2009 - 04:48 pm: Edit |
John, that's where you get into the technical mumbojumbory.
Basic explanation: "It's too expensive. More cost effective to spend on non-X ships to make them more combat effective. (blah, blah, etc.)"
By Brodie Nyboer (Radiocyborg) on Thursday, November 12, 2009 - 04:52 pm: Edit |
Loren,
I submit they can't fend them off all day long, not when they're busy reloading phaser caps and heavies. Even X-ships have to consider power balance at some point. So... keep wailing on them with an up-trend in overall damage potential.
Quote:X-ships can fend off the soft hits all day long.
By Brodie Nyboer (Radiocyborg) on Thursday, November 12, 2009 - 04:55 pm: Edit |
Maybe a good test battle might be CB w/ new Photons v. X-cruiser.
(CB will probably lose in the end, but did he/she/it score more damage over the course of the battle?)
By Loren Knight (Loren) on Thursday, November 12, 2009 - 05:22 pm: Edit |
I say the down trend of the X-ships opponants will start first.
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