X2 Structural Integrity Field

Star Fleet Universe Discussion Board: Star Fleet Battles: SFB Proposals Board: The "X" Files: OLD X2 FOLDER: X2 Structural Integrity Field
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By michael john campbell (Michaelcampbell) on Wednesday, December 21, 2005 - 09:33 pm: Edit

I think ( and I like ) that perhaps the X2 era will see the most ships crippled via the loss of all weapons, rather than by other means.

By Loren Knight (Loren) on Monday, January 07, 2008 - 12:31 pm: Edit

I recently had an interesting thought about X2 ships. One of the things written about X2 is that they couldn't put X-tech on larger hulls but that these problems were solved and this solution was the basis for the advancement into the X2 period.

We have long discussed that one of the core advancements was the subject of this thread, the Advanced Structural Integrity Field (ASIF).

The thought I had was that among other capabilities of the ASIF (whatever they be) the ASIF allows the X2 ship to be an X2 ship. That is, firing X2 weapons produces shock unless the ship has a functioning, powered ASIF. You can then reinforce the ASIF to gain other functions. You can down fire weapons if your ASIF isn't functioning for some reason.
You cannot gain passive fire control or similar benefits with an active ASIF so that could be one reason short of being heavilly damaged. Cloak could be a lot cheeper with the ASIF turned off.

Anyway, just a new angle to X2 and the ASIF. It simplifies the basic function. Any damage absorbtion or other functions would be the reinforced function (instead of absorbing some damage with the basic and more with the reinforced function).

Is all this clear? I understand if no one wants to go into this right now as we are working on X1R. I just needed to get the idea down before I forgot about it.

By michael john campbell (Michaelcampbell) on Monday, January 07, 2008 - 07:48 pm: Edit

Well reading the first half loked like you wanted X2 ships that were SC2.

I can see an invoked result...like the Phaser-4 being only able to fire as a Ph-1 unless the "positional stabalizers" are active...so we'ld have Ph-5s only able to fire as Ph-1s unless the ASIF was activated but I think that'll require a reworking of the ships for little gain...now we pay yet another form of house keeping to be able to run but any race that just opt for 12Ph-1s doesn't have to pay this cost and has pretty close out put to what 8Ph-5s can deal out...it's not really dialing up the fun factor...it's just giving the Ph-2 analog races a bonus point of power or more.

By Loren Knight (Loren) on Monday, January 07, 2008 - 08:24 pm: Edit

No the second part is not it at all.

Reworking what, exactly. Ships that haven't been designed yet? Oh, you mean all those ships we designed that wouldn't require ANY reworking and the SVC will likely ignore?

You are also assuming that races will do things like you assume they will.

My post also did not say you could not fire X2 weapons without the ASIF, just that you accumulate shock without it. If you would have read the post closely you would also not have said that it's just another form house keeping since I explained that the advanced functions of the reinforced ASIF (as in most proposals) would remain.

By michael john campbell (Michaelcampbell) on Monday, January 07, 2008 - 10:21 pm: Edit

There'ld have have to be rules for some kind of cut off point at X1 levels so an X2 Photon firing 12 point fastloads would be exempt from generating shock because X1 ships can do it and they don't have an ASIF and that means you have rule relating to the interaction between the ASIF and every heavy weapon in the game. It'ld be a lot of rules just to allow X2 weapons to work as X2 weapons.

By Loren Knight (Loren) on Monday, January 07, 2008 - 11:12 pm: Edit

No there doesn't. It's an X2 thing. You are making it more complicated that it needs to be.

There will already be a definition of what is an X2 weapon and what isn't an X2 weapon by the rule number of the weapon.

I antisipated that you might have some rules in the ASIF rule that explains that non-overloaded heavies don't cause shock. The point is that the X2 hull is designed differently that allows it to do more things and better things. So the reason an X1 ship can do it and an X2 ship requires the ASIF is that X2 is different from X1. It is the ASIF that makes X2 possible. SO there may be a small compromise with the ASIF but you gain so much more.

By Paul Franz (Andromedan) on Tuesday, January 08, 2008 - 03:44 pm: Edit

Loren,
Maybe it is because I haven't been in the X2 discussion much. Heck, I pretty ignore the X1R and X2 stuff. But I read your proposal and I think it makes sense and I think it is the right direction for X2 ships.

By Loren Knight (Loren) on Tuesday, January 08, 2008 - 04:11 pm: Edit

Thanks Paul.

By Herb Diehr (Direwolf) on Wednesday, January 09, 2008 - 09:01 am: Edit

Hi, Loren!

Is it possible to enumerate the effects of ASIF together in one place? It's been a long time since it's been an active thread and would help for intelligent responses.


Thanks!

By Loren Knight (Loren) on Wednesday, January 09, 2008 - 10:50 am: Edit

There are several proposals but later today I'd be happy to give an outline of my old proposal combined with this new one (it might make it all more clear just exactly what I mean in this new proposal too.)

Got to get son to school, pick up job supplies, work on truck and get it smog checked and a few other chores so it might not be until later afternoon Pacific Time.


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