By Tos Crawford (Tos) on Saturday, February 08, 2003 - 03:42 pm: Edit |
A PPD that knows no distinction between overload and standard load might be interesting. Basically it can fire 1-6 pulses, assuming power applied, with out the overload range restriction.
By Mike Raper (Raperm) on Saturday, February 08, 2003 - 03:45 pm: Edit |
It strikes me that PPD and the Quantum wave torpedo have quite a bit in common. What if you gave the PPD an alternate seeking mode? It wouldn't be to hard to justify historically; the ISC is already a plasma user, and the Paravians did escape through what eventually became ISC territory.
By Dave Morse (Dcm) on Saturday, February 08, 2003 - 04:23 pm: Edit |
The ISC love for people to dash into the myopic zone. It usually happens right as they eat great gobs of plasma torps. PPD damage looks light in comparison.
By michael john campbell (Michaelcampbell) on Saturday, February 08, 2003 - 07:28 pm: Edit |
Quote:Wouldn't it be more flavourful for the PPD to do the damage it does now (possibly extended to R10 overloads), but fire for, like, ages?
By Jeff Tonglet (Blackbeard) on Sunday, February 09, 2003 - 02:33 pm: Edit |
We know how ineffective the PPD is vs. DisDevs (all but the first pulse is usually wasted). So from Y190-Y202, ISC scientists behind the scenes are researching a new improved PPD would focus on doing as much as possible on the first impulse. But the breakthrough didn't come until Y202, and new ships couldn't be built until Y205. (Which is a convoluted way of saying it's X2 technology)
Instead of firing 4 pulses in four implulses, the XXPPD fires 4 pulses in four aegis steps.
If the first pulse misses, roll again on the second aegis step, etc.
An OL could not be improved (still one pulse per impulse), but since the Andy would disdev away anyway, this was not seen as a major limitation.
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 05:49 pm: Edit |
Interesting, but very powerful. You would mizia a ship very badly and set a precedent we might not want to set. Namely using aegis against ships.
The ISC coped with andros by bulking up on plasma and bolting when needed. That's good enough for me.
By Geoff Conn (Talonz) on Sunday, February 09, 2003 - 06:18 pm: Edit |
Although not following most of these X threads, I would like to add one idea here.
I've always thought that PPDs, although a very fine weapon, needed 'corrective lenses' in future versions. That is, allow overloads out to range 10, and reduce the myopic zone from 0-3 to 0-1.
By michael john campbell (Michaelcampbell) on Sunday, February 09, 2003 - 06:38 pm: Edit |
Quote:Instead of firing 4 pulses in four implulses, the XXPPD fires 4 pulses in four aegis steps.
Quote:Interesting, but very powerful. You would mizia a ship very badly and set a precedent we might not want to set. Namely using aegis against ships.
Quote:The ISC coped with andros by bulking up on plasma and bolting when needed. That's good enough for me.
Quote:Although not following most of these X threads, I would like to add one idea here.
I've always thought that PPDs, although a very fine weapon, needed 'corrective lenses' in future versions. That is, allow overloads out to range 10, and reduce the myopic zone from 0-3 to 0-1.
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 06:59 pm: Edit |
Why would the Andros have stereo-phasers?
With their technological infastructure wiped out, why would Andros get X1 tech (yes, I know that proposed Andro X1 tech exists) let alone X2?
No reason I can think of.
Proposals like grouping the pulses tightly together or changing the myopic zone seriously change the behaviour of the weapon.
In the case of allowing multiple pulses in a round, what's the difference between hitting a ship with 2+8+2 and 2 pulses of 1+4+1 except you get the happy bonus of some mizia action?
You could do it. Expand the PPD's standard load to 6 pulses and give them one pulse on each hellbore step as well as concurrently with normal weapons fire (3 pulses per turn). It would be a vicious mizia weapon.
By michael john campbell (Michaelcampbell) on Sunday, February 09, 2003 - 07:55 pm: Edit |
Quote:No reason I can think of.
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 08:32 pm: Edit |
Agreed it's powerful. The question is whether it's too powerful.
By Jeff Tonglet (Blackbeard) on Sunday, February 09, 2003 - 09:47 pm: Edit |
Quote:The ISC coped with andros by bulking up on plasma and bolting when needed. That's good enough for me.
By Kenneth Jones (Kludge) on Sunday, February 09, 2003 - 10:15 pm: Edit |
Please answer the 2X poll I have started. It may help focus debate and start the first round of playtesting.
(Sorry for the spamming)
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 10:47 pm: Edit |
It's dangerous ground because to use Aegis steps is to imply Aegis usage. it's too confusing.
Using hellbore steps avoids this problem even if we only get 3 pulses/turn.
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 10:48 pm: Edit |
Duplicate post. sorry.
By Kenneth Jones (Kludge) on Sunday, February 09, 2003 - 10:57 pm: Edit |
John T. Like I said I'm sorry for Spamming. But the Thread for the 2X Poll might just get Overlooked. So I placed notices in all the active 2X threads. For maximum exposure.
By michael john campbell (Michaelcampbell) on Sunday, February 09, 2003 - 11:08 pm: Edit |
Quote:It's dangerous ground because to use Aegis steps is to imply Aegis usage. it's too confusing.
Using hellbore steps avoids this problem even if we only get 3 pulses/turn.
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 11:24 pm: Edit |
My hellbore proposal gives it a small amount of additional DF damage (roughly equal to 1/5 the damage) to the facing shield during the pre-DF HB step.
That should do very nicely.
By michael john campbell (Michaelcampbell) on Sunday, February 09, 2003 - 11:38 pm: Edit |
I'm not sure if leading edge splash damage would fall under the KISS principle.
Coupling the DF and Hellbore fire during the DF step as one volley seems to me to be enough of a change, remember, it seems WEIRD to give the race that didn't have ability X ( the ISC ) the ability in one tech jump to do better than the ability of the race that did have the ability to do X ( they Hydrans ) and also had that one tech jump.
By John Trauger (Vorlonagent) on Sunday, February 09, 2003 - 11:43 pm: Edit |
Trying to split the Hellbore into three mizia volleys isn't exactly simpler.
By michael john campbell (Michaelcampbell) on Sunday, February 09, 2003 - 11:48 pm: Edit |
It is for a ship with three or more hellbores.
I am not saying that any one hellbore shot should, could or would be split...and you shouldn't imply that I am.
Admittedly Hellbore damage is mentally taxing but it's already part of the game so it's not much to provide Hellbore using ships with three oppotunities to apply the math per impulse over the usual 2.
By Jeff Tonglet (Blackbeard) on Monday, February 10, 2003 - 12:02 am: Edit |
But the reason that enveloping hellbores are separate from every other firing opportunity is so you don't have any confusion with "weakest shield" rules.
If XPPD fire is simultaneous with hellbores, then you run into a problem of "if an XPPD and a hellbore strike the ship at the same time, do you count the weakest shield before or after counting the PPD fire?" Or, do you have to figure out the hellbore damage twice, and let the target choose the damage configuration? Fails the KISS test.
If 4 pulses on four aegis steps isn't aesthetically pleasing, then just make the four pulses hit simultaneously on the direct fire step. Either way, you have a system with RPS advantages over the DisDev, which was the point I was trying to make when I posted earlier.
By Dave Morse (Dcm) on Monday, February 10, 2003 - 12:21 am: Edit |
FWIW I like the aegis idea. I like the idea of making it only inside range 8-10.
Since we're talking about the PPD, I think its time, come X2, to do away with the rear-firing F torpedo. Y'd think with like 40 years they could "invent" something to give them swivels, perhaps at the cost of their vast numbers.
By Jeff Tonglet (Blackbeard) on Monday, February 10, 2003 - 12:40 am: Edit |
The rear-Fs are ISC racial flavor. Not many other races put a heavy weapon back there.
They were put there to defend ISC ships against fighter/PF squadrons. And the ISC still thinks the Galactics are crazy enough to go back to them despite the casualty rates.
I think the rear F-torps / L-torps should stay on the ISC ships.
By michael john campbell (Michaelcampbell) on Monday, February 10, 2003 - 12:50 am: Edit |
Quote:But the reason that enveloping hellbores are separate from every other firing opportunity is so you don't have any confusion with "weakest shield" rules.
If XPPD fire is simultaneous with hellbores, then you run into a problem of "if an XPPD and a hellbore strike the ship at the same time, do you count the weakest shield before or after counting the PPD fire?" Or, do you have to figure out the hellbore damage twice, and let the target choose the damage configuration? Fails the KISS test.
Quote:I would say take the damage shall be applied to the shields as was before the Hellbores kicked in, but is that too much like just another pre DF step...but I think with the Enveloping Hellbore internal damage in the DF step being added to the other DF weapon internal damage points as a single volley then that may make it not seem like we've just invented another pre DF hellbore step.
Quote:The rear-Fs are ISC racial flavor. Not many other races put a heavy weapon back there.
They were put there to defend ISC ships against fighter/PF squadrons. And the ISC still thinks the Galactics are crazy enough to go back to them despite the casualty rates.
I think the rear F-torps / L-torps should stay on the ISC ships.
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