By Gregory S Flusche (Vandor) on Tuesday, December 24, 2019 - 12:18 pm: Edit |
tactics? just run in and kill everybody. Grab as many crystals as you can. The Andro have an advantage as they do not need to drop shields to pick up crystals. Dirty pool that,
By Eddie Crutchfield (Librarian101) on Tuesday, December 24, 2019 - 01:09 pm: Edit |
Greg the Andros can also displace themselves to get there and out before anyone else.
By Steve Petrick (Petrick) on Tuesday, December 24, 2019 - 02:18 pm: Edit |
Eddie Crutchfield:
There is a four impulse delay between uses. If ship A displaces or is displaced, it cannot be displaced again for four impulses. And even on self-displacement there is a chance of a complete failure (the ship does not leave the hex it is in).
By Richard B. Eitzen (Rbeitzen) on Tuesday, December 24, 2019 - 02:21 pm: Edit |
The Andros do have fewer transporters.
By Gregory S Flusche (Vandor) on Tuesday, December 24, 2019 - 05:35 pm: Edit |
No the Andro on a successful self displacement has to wait 32 impulses before it can again..
By John Stiff (Tarkin22180) on Tuesday, December 24, 2019 - 06:22 pm: Edit |
Let us not forget that the Andros could displace an enemy ship toward the Andros for a kill or toward one of the other squadrons for a probable kill or away from its member squadron.
By Steve Petrick (Petrick) on Tuesday, December 24, 2019 - 06:29 pm: Edit |
But the Andros are nice ... er ... well people, and would never do such a thing. Honest.
By Jeffrey George Anderson (Jeff) on Tuesday, December 24, 2019 - 07:40 pm: Edit |
Andromedans can displace a single ship from one of their three opponent fleets, possibly leaving it right in the line of fire from one of the other two without the support of the rest of their group. Not a nice place to be.
The big question I have regarding them is can they beam a crystal carrying shuttle into an unoccupied hangar space to loot and appropriate it?
By Richard B. Eitzen (Rbeitzen) on Wednesday, December 25, 2019 - 12:00 am: Edit |
It's more fun to displace some ships attacking other ships. The CHAOS that can ensue...
By Eddie Crutchfield (Librarian101) on Wednesday, December 25, 2019 - 12:45 am: Edit |
Andros should be careful all of a sudden the other 3 may decide it should be a 3 player game. Not allies, but enemies of convenience.
By wayne douglas power (Wayne) on Wednesday, December 25, 2019 - 03:19 am: Edit |
CHAOS
By Gregory S Flusche (Vandor) on Wednesday, December 25, 2019 - 09:20 am: Edit |
Orders to my squadron were. Get those crystals they are needed for the war effort and the empire.
I must or lose honor and be disgraced. Die are win there are no other options.
By Eddie Crutchfield (Librarian101) on Wednesday, December 25, 2019 - 06:02 pm: Edit |
Ted I was looking at SFBOL, while not having ever used it I think with 2 or 3 weeks studying the interface that I might could give it a try if we can gt the others. Let me know and I will get registered. get familiar with it.
By Ted Fay (Catwhoeatsphoto) on Wednesday, December 25, 2019 - 07:52 pm: Edit |
If we can get to 4 players, sure!
By Kurt Byanski (Kurtski) on Thursday, December 26, 2019 - 02:33 pm: Edit |
It would interesting to see a report of how one or more of these groups fared in battle. I have no experience with SFBOL, but would be willing to give it a shot.
By Jon Murdock (Xenocide) on Friday, December 27, 2019 - 07:01 am: Edit |
JGA:
An Andro cannot normally use a transporter on a shuttle so, absent a special rule, they cannot beam a shuttle into a hanger.
To loot a shuttle you drag it into your shuttle bay (not an option for Andros) and capture it, board it with a beamed aboard boarding party and hope you get lucky with the dice, or just blow up the shuttle with normal weapons fire and then beam the crystal in from space.
By Alan Trevor (Thyrm) on Friday, December 27, 2019 - 10:01 am: Edit |
SPP,
I'll write my Klingon tactics over the weekend and get them to you by Sunday night.
Gregory Flusche,
You mentioned the Andro advantage of being able to pick up crystals without having to drop shields. I would point out that Jindarian rock ships have a similar advantage. And they also tend to have a lot of shuttles.
By John Stiff (Tarkin22180) on Friday, December 27, 2019 - 01:30 pm: Edit |
Ahem, we do have to drop our shield. Granted it is a 5 point shield. We do have a lot of rock armor. Is 16 shuttles a lot? 75 % of them are prospecting shuttles with effectively no weapons.
Jinarian Commander
By Steve Petrick (Petrick) on Friday, December 27, 2019 - 02:11 pm: Edit |
(R10.1D42) While Andromedan hangars are not open to space, all of their ships have a single hatch which can be used to drop mines. While a shuttlecraft could land at this hatch (voluntarily and with permission), this hatch cannot be "crashed" and cannot be used to pull an enemy shuttle inside. Ships dock to Andromedan ships (C13.9) at hatches of a different type. Note that while all Andromedan ships do not have hangars, they all do have hatches, with the exception of the pseudo-satellite ship (R10.12) and energy modules (R10.13). This hatch cannot be used to lay nuclear space mines except for the minelaying sled (R10.35) in Module C3.
(G19.45) NON-ANDRO SHIPS: There is no provision within these rules for transporting an enemy (non-Andromedan) unit into the hangar (or anywhere else, for that matter) or launching it from the hangar. While such rules may be introduced at a later time, until that time such an action is prohibited.
Note: There is one existent scenario where a PF is transported aboard an Andromedan ship; see Captain's Log #27, Fiction Story "Battle for Rimworld," and Scenario (SL223.0) of the same name, specifically (SL223.49). That is, however, a special scenario rule and does not override (G19.45) in general. So, no, the Andromedans cannot transport shuttles (note that while the rule is titled "Non-Andro shiips," the text uses the word "units" which includes shuttles) into their hangars.
By Steve Petrick (Petrick) on Friday, December 27, 2019 - 02:14 pm: Edit |
John Stiff:
Prospecting shuttles have the same phaser-3 as admin shuttles, but also have the possibility of hitting something with a prospecting charge, meaning they are technically more heavily armed than the standard admin shuttle.
By Gregory S Flusche (Vandor) on Friday, December 27, 2019 - 06:23 pm: Edit |
Yes But there are no Jindarians in my group. Just them nasty Andros.
By John Stiff (Tarkin22180) on Friday, December 27, 2019 - 08:41 pm: Edit |
That is good to know. I thought they just had the prospecting charge. I recall (there is some doubt with my current memory) that it is very difficult to use the prospecting charge on an enemy ship, especially one that is moving.
By A. David Merritt (Adm) on Friday, December 27, 2019 - 08:58 pm: Edit |
I suggest you reread the prospecting charges rules, and the prospecting shuttle rules.
By wayne douglas power (Wayne) on Friday, December 27, 2019 - 11:00 pm: Edit |
Normally as Jindarian you do not want your prospecting shuttles getting destroyed.
By Michael Grafton (Mike_Grafton) on Saturday, December 28, 2019 - 04:29 am: Edit |
Andros can grab shuttles/ death drag them/ then transporter the contents.
IIRC a TR can function as a tractor...
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