By Seth Shimansky (Kingzila) on Wednesday, January 20, 2021 - 08:01 pm: Edit |
FAKE TREE
Hyd vs Lyran
Kzinti vs Archeo-Tholian
Romulan Kestrel vs Klingon
WYN Aux (1,1,G,1) vs WYN Fish (B,B)
Romulan FireHawk vs Archeo-Tholian
Neo-Tholian vs LDR
Vudar vs Fed
Klingon vs Lyran
We have an interesting set of ships playing and this is my view of the most fun match ups to watch play out. This is not a suggestion on how the tree should be set up just an example of a tree with no other viewpoint but seeing these pairs play. I know a few other factors go into the tree set up like player experience, same player match ups in the resent past and other factors. But this fake tree would be fun to watch.
By Jack Taylor (Jtaylor) on Wednesday, January 20, 2021 - 09:54 pm: Edit |
I think Seth is trying to screw me over. All I am saying.
By Jack Taylor (Jtaylor) on Wednesday, January 20, 2021 - 09:57 pm: Edit |
To be fair- I know what Seth is playing and he isn't doing himself any favors either.
By wayne douglas power (Wayne) on Thursday, January 21, 2021 - 01:06 am: Edit |
The Fake tree is missing one Hydran, and has one to many Lyrans.
By Graham Cridland (Grahamcridland) on Thursday, January 21, 2021 - 02:43 am: Edit |
If so, I'll take that Klingon space on the bottom, who has a Hydran and a Fed or Vudar between himself and the finals.
By Peter Bakija (Bakija) on Thursday, January 21, 2021 - 07:23 am: Edit |
As the Vudar, I'm gonna vote "I don't want a first round Fed"...
By Seth Shimansky (Kingzila) on Thursday, January 21, 2021 - 09:42 am: Edit |
I want to be clear this is not the tree but what I thought would be fun matches to watch.
By Peter Bakija (Bakija) on Thursday, January 21, 2021 - 12:34 pm: Edit |
That seemed reasonably clear :-)
By Graham Cridland (Grahamcridland) on Thursday, January 21, 2021 - 01:15 pm: Edit |
I assume (and kind of hope) there is a prejudice against civil wars in the tree-making process? Something like:
Archaeo vs. Archaeo
Klingon vs. Klingon
Hydran vs. Hydran
Lyran vs. LDR
etc.
Would be a downer.
By Peter Bakija (Bakija) on Thursday, January 21, 2021 - 02:22 pm: Edit |
Generally speaking, yeah, the judges generally try to avoid 1st round civil wars, and historically speaking, they have tried to spread ships out enough to avoid civil wars as long as possible, but depending on the number of a type of ship, sometimes, that is difficult.
I don't know that LDR/Lyran and/or ATC/NTC and/or GBS/WAX are considered civil wars or not, however.
By Steve Petrick (Petrick) on Thursday, January 21, 2021 - 03:21 pm: Edit |
Judge for yourself, this is he official tree, but I have redacted the names of the players
TOP OF TREE
HYD
Tholian
KLI
VUD
WYN (B, B)
Archeo-Thol
RFH
LDR
BOTTOM OF TREE
Kzinti
FED
Archeo-Thol
KLI
RKR
WYN Ax (1,1,G,1)
HYD
Lyran
I will comment that a mistake crept back in while I was trying to balance the Empires and going through previous games to try to make sure that players were not playing their first rounds against planers they had played before in this series of tournaments.
Graham Gridland is set to face his father (if both win) in the second round of this tree. I have moved him to the bottom of the tree to divide the two so they would not face each other until the final round, but I see in the effort to keep players from facing each other in the first round he wound up no only in the top of three, but where he would face his father in the second round (again, if both won). After I split them (at the time) I was more concerned about putting the Lyrans and LDR in different parts of the tree, and Klingons, Hydran, WYNs, Tholians, and Romulans split between the two halves of tree, and players who fought players in the first round in previous tournaments that somehow Graham Gridland's Klingon wound up right where it was initially put when I had to move Gregg Dieckhaus;s Klingon back to the bottoms of the tree for some reason.
By Graham Cridland (Grahamcridland) on Thursday, January 21, 2021 - 04:56 pm: Edit |
I'm Graham. Trent is my son. I would not be particularly happy to face his Hydran in the second round, as he has more experience flying against my Klingon than any other ship in the tournament (with the possible exception of the Gorn.)
My father is unfortunately deceased, and also did not play Star Fleet Battles, so it would have been Luke Skywalker levels of surprise to see him in the second round.
That's a nice tree; I can't see a single ship that obviously has a really easy road to the finals.
By Geoffrey Clark (Spartan) on Friday, January 22, 2021 - 12:57 am: Edit |
Hello Graham and Trent. Awesome to have a father and son team, I wish you both well.
Thanks for the tree, it looks great. With the player's names redacted, how do I tell who my opponent is?
By Geoffrey Clark (Spartan) on Friday, January 22, 2021 - 01:05 am: Edit |
Nevermind, just saw my email.
By Peter Bakija (Bakija) on Friday, January 22, 2021 - 07:20 am: Edit |
1.2 bakija (VUD) vs Graham (KLI)
Sunday, 7:00pm ET.
Historical! Now we both just need to make sure we know how my weapons work :-)
By Geoffrey Clark (Spartan) on Friday, January 22, 2021 - 08:59 am: Edit |
Jeez, Mr. Vudar ... I had to see if the electronic MRB 2010 even had the Vudar equipment (it does).
By Peter Bakija (Bakija) on Friday, January 22, 2021 - 10:42 am: Edit |
I mean, really, it isn't actually that complicated.
The Ion Cannons are, when overloaded, 12 point photons with slightly better to hit numbers. They cost 2+2 (of which one must be "ion" energy from Impulse or APR*) for 6 point standards or 2 more energy (of which one more must be "ion") for overloads. So you could arm them 2+1 and 2+1 or hold standards for 1 and then add 1+1 to overload them. When not overloaded, they are kind of energy inefficient (4 power for 6 damage), but when overloaded, they are the same as 12 point photons, and again, hit a little better (an 8 on 2 dice, or 72% chance of a hit at R5, which is a beneficial range break for them).
The IPG holds up to 4 points of "ion" energy. The IPG (in tournament play) can release energy from the IPG to do damage, 1:1, to all drones/shuttles within 2 hexes. They can do this as often as they like, until the IPG capacitor is empty (but only 4 points per turn max). But given that it has 1xIPG, and it only holds 4 power, I suspect that most of the time, it'll just get close to as many drones as it can and use the IPG for 4 damage and be done with it. But in theory, it can parse out the damage a bit at a time.
[*] Vudar Impulse and APR produce "ion" energy. They also can spend some power (generally equal to their move cost) to convert any or all power they want to "ion" energy. So if they are crippled and out of impulse/APR, they just pay a 1 point conversion penalty, and have all the "ion" energy they need.
That's pretty much it. The IPG does *not* have the EW capacity in tournament play.
By Alan Trevor (Thyrm) on Friday, January 22, 2021 - 09:59 pm: Edit |
Which is too bad. In "standard SFB the jammimg mode of the IPG can be very useful for the Vudar. The ECM generated fouls up their own firing as well as the enemy's, but the Vudar control the timing.
Quote:That's pretty much it. The IPG does *not* have the EW capacity in tournament play.
By Jack Taylor (Jtaylor) on Friday, January 22, 2021 - 10:50 pm: Edit |
In theory that single IPG gets blown off at range 4 and doesn't kill any drones. Just a theory .)
By Peter Bakija (Bakija) on Saturday, January 23, 2021 - 07:50 am: Edit |
Well, sure. That is always likely with a single drone hit system. But then, if one is leading their drones, then the Vudar can just shoot at 5 (where it shoots better than its opponent, generally speaking) and then leave the drones behind.
By Geoffrey Clark (Spartan) on Saturday, January 23, 2021 - 03:08 pm: Edit |
1.07 Spartan RKR vs Droid WAX (11G1)
Monday 08:00 ET
By Jack Taylor (Jtaylor) on Saturday, January 23, 2021 - 06:13 pm: Edit |
MadJack (Shark BB) vs Captain Ron (Archeo)
Monday night, 7p eastern.
By Graham Cridland (Grahamcridland) on Saturday, January 23, 2021 - 09:49 pm: Edit |
Trent Cridland (Hydran) lost to Madman (Neo-Tholian) this afternoon. I didn't see most of it as I was outside with the other little one.
I don't see a report loss link yet, but he'll do that as soon as he can.
Congrats Dana, and we'll see what happens in my game tomorrow.
By Peter Bakija (Bakija) on Sunday, January 24, 2021 - 08:54 pm: Edit |
1.2 bakija (VUD) vs SummaryJudgement (KLI)
Three turns in, and kinda wacky.
T1: I move 15/16 with 8 reinforcement on my #6, overload my 4 ICs. Klingons moves 13/25/26. I slip wide right, he just comes towards me, launches the SP as he closes, turning to face C (me facing A) eventually. SP opens, drones spread out in two stacks of 3. Impulse 31, he gets to R8 off my #6, blasts me with 4xOL, 5xP1s. He rolls, like, 6, 6, 2, 3, hitting with 2OL, doing 19 total damage with his phasers. I block 8, and lose 11 shield boxes. He turns off to B as I slip in.
T2: I hold 4xOL ICs, move 30/26/14. Klingon moves 15 all turn (I think?). I turn in behind him, slip towards him, and get R3 perfect oblique off his #3 shield. I blast him with 4xOL IC, 6xP1, and my P2. My ICs, which hit on 9's, roll 12, 12, 10, 7. So I hit with one of them. On the up side, my P1s roll, like, 1, 1, 1, 1, 4, 6 or something, so I do a total of 36 damage, doing a dozen internals, hitting one of his batteries, so he can't HET the next impulse. In return, he shot up my #2 shield for a dozen damage with some phasers. I run off, getting back to R1 from all of his drones at the same time, and kill them all with the IPG pulse. He comes around slowly as I run towards the SW corner of the map. We end at about 12 hexes, he launches 2 medium drones.
T3: I start reloading things and move 14/26. Klingon moves 15/26. I turn South and then South East, as the Klingon comes in behind me. I'm caught by the map wall, and can't get away once he speeds up to 26. As it looks like I'm gonna get pasted. He turns towards me, so the next impulse, I HET (probably 5 batteries) in the opposite direction. He gets to R2 oblique off my 18 box #2. He launches a couple fast drones and shoots me with 3xOL, 5xP1, and a couple P3s. Again misses with one of his OLs, but still blasts through my shield and does 28 internals, hitting a couple P1s, my IPG (which was going off this impulse), a lot of hull, all my batteries, and some power. My IPG does 4 damage to his fast drones, killing one. Next impulse, we move, and I end up at R3 off his down #3 right off my #3. I kill his damaged fast (type IV) drone with a P3, and do another dozen internals with a P1 and 2P2. We move off in opposite directions, ending the turn at 12 hexes, he has 2 medium speed drones 2 hexes behind me.
I have 28 internals, and am down 2xP1, 4 power, all my batteries, and the IPG.
KLI has 24 internals, and is down disr, P1, 2P2, P3, 5 power, 4 batteries.
Still a game!
It turns out that IC's are terrible if they all miss at R3!
By Peter Bakija (Bakija) on Sunday, January 24, 2021 - 08:54 pm: Edit |
We'll continue in the near future.
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