By Gary Carney (Nerroth) on Sunday, November 19, 2023 - 09:13 pm: Edit |
This is an idea which popped up over in the "Module C4R" discussion thread, but which I felt warranted a topic of its own. I leave it to others to decide on whether or not they agree...
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The Barbarian "empire" was first created in the simulators of the Early Years Inter-Stellar Concordium. Historically, once contact with the Romulans and Gorns was established, this simulator empire was updated to account for the new weapons and new technologies which were found to exist across the Alpha Octant (and no doubt beyond, for those residents of the PX 123 system who found themselves in the midst of the Federal Republic of Aurora from Y178 onwards).
Yet, while the current crop of Barbarian SSDs have weapon, power, and/or non-weapon option boxes which enable them to take on may guises, the base hulls themselves - by my understanding - each have one thing in common: they, like the ships of the unified ISC Navy and Police (and of the five pre-ISC planetary fleets that preceded them), are each designed to operate solely in open space.
Which is fine if they are intended to mimic an Alpha (or Omega) empire which itself operates as such - be it the likes of the Gorns or the Hawk-series Romulans on the one side of the Void, or the likes of the Mæsrons and Trobrin on the other side.
However, for the ISC of the "Mapsheet P" timelines, in which a traumatic First Contact in Y110 sears a very different enemy starship design philosophy firmly onto the collective minds of the ISC public, such "open space" designs might not quite encapsulate the threats being faced.
While for the Academy instructors of the FRA post-Y178, in a galactic octant with a range of factions (to include both the Zosman Marauders and the Paravians of Omega), they in turn would be motivated to account for a type of enemy warship that shares a key element from the "lost empire" Paravians: the ability to land and take off from planetary surfaces.
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So, I propose a series of "raider" Barbarian hulls, designed from the keel up to follow a Paravian-esque design profile: to be more agile than their "standard" Barbarian equivalents; to be able to land safely from planets; and, as a drawback, to have certain engineering restrictions (in terms of size, in how many weapon option mounts they can install, etc.) to consider.
One thing I would want these designs to be is "full-sized"; as in, to not have the kind of cutbacks seen with Orion Pirate ships. Of curse, they still might end up being a bit small for their size class.
In the Alpha Octant, no doubt some of these ships might appear with cloaking devices, though they would have the same cloak costs as other hulls not designed to operate cloaks (such as Romulan Kestrels). In the Omega Octant, they would not be designed to operate the Stealth field, as the Zosmans themselves have to make certain engineering trade-offs which these Barbarian "raiders" would not go as far to match.
In terms of design profile, I was thinking that they would have a somewhat different hull outline to "open space" Barbarian ships: something more aerodynamic, and perhaps with a three-engine layout. (Yes, that does sound quite Paravian-esque, doesn't it?)
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As for when (and where) this range of simulator hulls would be historically invented: this, in my view, would depend on which timeline is involved.
In the "standard" timeline, these designs might well be invented by the Federal Republic, and later be introduced to the empires of the Alpha Octant upon the return of the GSX Sakharov in Y219.
Over in the "Mapsheet P" timelines, however, it would be invented in the ISC proper, in light of the onset of war with the "lost empire" Paravians. Which means that when the PX 123 of those timelines is brought over to the Omega Octant in Y178, these designs would be part of the set of Barbarian blueprints ready to go in the simulators of the FRA - and of other Omega empires - more or less as-is.
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So, does such a set of "raider" hulls sound like it might bring "something different" to the Barbarians as a simulator empire? Or would it be better to sieve such a concept off into an entirely separate faction entirely?
By Jeff Anderson (Jga) on Monday, November 20, 2023 - 12:16 pm: Edit |
First of all, Gary, please excuse me for sounding like I'm disparaging this idea; I'm not and am curious about where you're going with it, but maybe it's just my illness addled brain, but I'm not seeing anything but repackaged Orions with this; "Raider ships with who-knows-what-from-around-the-sector in their Optional Weapons Mounts, gunning for our freighters."
By Steve Petrick (Petrick) on Monday, November 20, 2023 - 01:28 pm: Edit |
Gary Carney:
The Orions are one of two empires that have such ships. The Romulans have the ability to land their Eagle ships on planets and take off again. So the ISC would be well aware of this ability and not need to call on the Paravians to duplicate it in their simulators, nor for that matter would the Aurorans.
By Gary Carney (Nerroth) on Wednesday, November 22, 2023 - 02:55 pm: Edit |
To quote SVC from the Zosman Marauder discussion thread linked to above:
Quote:Like the Romulans (and unlike the Orions) they have "full volume ships protected by that stealth field" rather than ships designed to be thin and small and use passive (cost free stealth).
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