Subtopic | Posts | Updated |
By Steve Cole (Stevecole) on Thursday, June 26, 2025 - 10:30 am: Edit |
Quoting Gary Carney: even after five published modules and various units offered in Captain's Log, not one Omega empire is close to "campaign compatible" status at this time of typing, the way that the three "Magellanic Powers" (Baduvai, Eneen, and Maghadim) are as of Module C5. This is due to how things were set up in the first Omega module, an issue which Bruce Graw himself acknowledged: it spread things far too thinly, by offering too few ships for too many Omega empires at once. Better, in hindsight, to concentrate on getting more ships done for a smaller number of empires at a time.
By Steve Cole (Stevecole) on Thursday, June 26, 2025 - 10:32 am: Edit |
Gary noted that Omega and the rest of SFB use a slightly different SSD format in that they are done in different software. He suggested changing them all to the old SFB type software since they all had to be done over again anyway as a hard disk failure destroyed the only editable copies.
If we're going to recreate the SSDs I'm not opposed to using old, new, or different software, but I think you guys need to decide be doing the first one.
By Steve Cole (Stevecole) on Thursday, June 26, 2025 - 10:35 am: Edit |
Gary Carney noted: Three - as noted in the Omega timeline, and as previewed in a number of recent SSDs in Captain's Log, a series of "speed-30" warp refits are due to show up historically, starting in the Y170s. Yet, these are not reflected in most of the current Omega SSDs - perhaps due to Bruce Graw wanting to encourage players to actually use the "Middle Years" Omega ships, rather than simply defaulting to their warp refit iterations. Rather than creating a range of SSDs which vary from the current ones only in the number of warp engine boxes they have (and how much this is paid for in BPV terms) - something which the limited amount of "real estate" afforded to Omega makes impractical at best - I'd argue that the revised SSDs, in whichever format they are to be drawn up, ought to have these warp refits factored in directly.
SVC says he would NOT agree to combining the original warp 24 and new warp 30 SSDs.
By Steve Cole (Stevecole) on Thursday, June 26, 2025 - 10:36 am: Edit |
I would suggest, Gary, that you should focus your current omega efforts on making lists of ships each empire needs for Warp-30 and (separately) campaign capability.
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 11:38 am: Edit |
Thanks again to SVC for setting this thread up!
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As it happens, I have some homework drawn up on this topic already - at least, for the Mæsron Alliance.
As noted elsewhere, I would strongly argue that the Mæsrons, as the "central" Omega faction (much as the silicate Trobrin might beg to differ), they need to be the ones brought to full "campaign compatible" status first.
With this in mind, I wrote up a draft "OR-section" file, aimed at providing a range of ships, bases, and other things for the Mæsrons to make use of, in a manner akin to what is seen for the three "Magellanic Powers" over in SFB Module C5. I can send this file in at ADB's convenience.
In the meantime, however, there are a few sub-categories I wanted to go over here.
There's too much to go in a single post, so I will start by looking at those units that exist in print to date, somewhere or other.
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First are those Mæsron ships that are already printed in the five currently-published Omega modules.
As noted by SVC, any would-be "warp refits" for these ships would have to go here, as separate SSDs. However, not all of these units need necessarily get such warp refits, for various reasons.
So, any of the ships marked with an asterisk below are ones which, I'd argue, do not need warp refit SSDs:
Module Omega #1
Heavy cruiser (CA)
Festroyer (DD)
Frigate (FF)
Missile scout (SCM)
Module Omega #2
Fire support cruiser (CAF)*
Dreadnought (DN)
Light cruiser (CL)
Strike carrier (CVS)
Early carrier (DV)
Frignaught (FFN)*
Bombardment cruiser (CBA)
Survey cruiser (SR)
While the Vulpa Insurgent blockade runner is listed under the "Mæsron" section in Module Omega #2, I'm not including it on this list here; I'm going to talk about it more once I post about my thoughts on the Vulpa as their own faction later in this thread.
Module Omega #5
Early PF tender (FFP)
Light cruiser escort (CLE)
Space control ship (SCS)
So, setting the VBR aside for now, that is a total of 13 Mæsron ship SSDs which, I'd argue, warrant separate "warp refit" iterations.
As for the others: the CAF was a Civil War-era unit which fell out of service by the time warp refits became a thing. While the FFN is an imbalanced and over-stressed design which, in my view, is pushing the hull about as far as it can reasonably go already.
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Beyond this, there are a number of Mæsron ships which are in various issues of Captain's Log - and, in one case, in Stellar Shadows Journal #1.
In this instance, they would technically still count as "playtest" units, at least for those which have yet to be formally published in a "full" Omega SFB module.
So, I would argue that they, in fact, should each have their warp refits - if any - consolidated into the same SSD.
However, which ones would be liable to get such a refit, and which ones would not?
Captain's Log #20
Small freighter (FS)*
Large freighter (FL)*
Express boat (XB)*
Passenger liner (PL)*
Captain's Log #21
Light tug (TGL)
Heavy tug (TGH)
Small battle freighter (FBS)*
Captain's Log #49
Heavy survey cruiser (HSR)
Captain's Log #51
Early command cruiser/Command cruiser (CCE/CC)
Stellar Shadows Journal #1
Battleship (BB)
Of these, the units in CL20 are "civilian" designs. Indeed, the FBS is an "auxiliary" variant of one of these "civilian" transports.
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As for bases:
There is one Mæsron base - the border outpost (OB) - in Module Omega #1.
Meanwhile, Module Omega #5 include ground fighter, PF, and planetary control bases for the Mæsrons.
None of which need be duplicated here.
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What would be worth listing here are the various light and heavy tug pods from Captain's Log #21: those would need to be added to a future campaign module.
Light pods:
Light cargo pod (LCP)
Light battle pod (LBP)
Light defense pod (LDP)
Light shield pod (LSP)
Light survey pod (LYP)
Light repair pod (LRP)
Light carrier pod (LVP)
Light troop pod (LTP)
Light power pod (LPP)
Light express pod (LXP)
Light warning pod (LWP)
Light missile pod (LMP)
Heavy pods
Heavy cargo pod (HCP)
Heavy battle pod (HBP)
Heavy support pod (HSP)
Heavy carrier pod (HVP)
Of course, there's no need to worry about "warp refits" for any of these...
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The Mæsrons already have a mostly full range of size-1 fighters and of "volatile warp" PFs in print, which don't need to be duplicated here.
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 12:07 pm: Edit |
The next step, in my view, would be to see which "peacetime construction" ships and mobile support units are still required - and, of those, which might be granted some manner of warp refit.
For what it's worth, this is the range of ships - both civilian and military - which I would propose offering.
Once again, any units marked with an asterisk would not be eligible for warp refits, in my view:
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Civilian units
Jumbo freighter (FJ)*
Heavy freighter (FH)*
Simply put, these would be three-pod "jumbo" and four-pod "heavy" freighter designs, expanding upon the one-pod "small" and two-pod "large" freighters offered in Captain's Log #20.
As with the pre-exsting "civilian" designs, I would assume that other Omega empires would get their hands (or whatever) on these new freighter types also - but they would be built and operated by the Mæsrons first.
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Military units
Stellar domination ship (SDS)
Battlecruiser (BC)
Battle control ship (BCS)
Fast patrol ship tender (PFT)
Light cruiser leader (CLL)
Bombardment light cruiser (CBL)
Destroyer leader (DDL)
Commando destroyer (DDG)
Destroyer escort (DDE)
Repair destroyer (DDR)
Frigate leader (FFL)
Frigate missile scout (FSM)
Frigate minesweeper (FFZ)
Police corvette (POL)
Some of these have pre-existing proposal thread already.
For example: I propose that the battlecruiser have a Move Cost of 1.25, akin to the Ymatrian battlecruiser or Worb heavy cruiser.
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As for additional tug pods:
Light pod
Light PF tender pod (LPP)
Heavy space control ship pod (HPP)
Given the provision of Mæsron past patrol ships in Module Omega #5, it would seem likely that pods supporting their use would be commissioned, to further leverage this new type of attrition unit technology.
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 12:20 pm: Edit |
A brief detour would be to examine what, if any, attrition units would still be required.
In my view, there should be a range of size-2 fighters for the Mæsrons:
Heavy fighters
Heavy standard fighter (HSF)
Heavy tachyon fighter (HTF)
Heavy missile fighter (HMF)
Given the Mæsron squadron structure - in which a size-1 squadron typically has 8 phaser, 4 tachyon gun, and two tachyon missile fighters in a "full" squadron of 14 - I would suggest that a "full" size-2 squadron have 4 HSFs, 2 HTFs, and 1 HMF.
An exception would be for Mæsron light and heavy carrier pods; those only support phaser fighters at present, so would only be able to deploy the proposed HSFs.
In terms of operating heavy fighters from actual carriers, however, I would suggest that the later advent of "volatile warp" PFs would make this redundant. Plus, most of the current crop of carriers have "awkward" shuttle bay configurations, making it difficult for them to deploy "full" heavy fighter squadrons.
Beyond this, I would suggest not making size-3 medium or size-4 heavy bombers a thing in the Omega Octant - with a possible exception for the Hivers, who might see such units in a different light than other Omega empires.
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As for "volatile warp" units:
Interceptors and PFs
Interceptor (INT)
Workboat (WB)
While the Federal Republic of Aurora first developed "volatile warp" Interceptor technology, the Mæsron Alliance as the first to actually deploy such units in battle. However, they soon found them to be sub-optimal, and later became the first Omega empire to field "volatile warp" fast patrol ships.
Also, the concept of Omega workboats has still to be formally addressed. I would argue that, with a desperate need to rebuild their shattered economies and infrastructure after the Andromedan and Souldra invasions, those Omega empires which adopt "volatile warp" gunboat technology would be encouraged to make workboats available to the "civilian" market.
In which case, I would imagine that such "civilianized" workboats would have the ability to use afterburners be removed.
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 01:04 pm: Edit |
As noted in the Omega timeline, Y187 saw the Mæsrons and FRA jointly develop the first war cruisers and war destroyers in the Omega Octant. These would play a key role in the latter years of the Second Great War, as well as during the subsequent Andromedan and Souldra invasions, and in the wars of the Seventh Cycle.
Of course, any product aiming to make the Mæsrons fully campaign compatible would require a healthy set of such "wartime construction" base hulls and mission variants.
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With this in mind, I was minded of what would make Mæsron "wartime construction" ships stand out from their "peacetime construction" counterparts.
I think of the "floating" fire platform which most current Mæsron ships have - as seen on the miniatures that had been available back on Shapeways 1.0.
This platform is the same on the Mæsron destroyer as it is on the Mæsron dreadnought; the conjectural battleship in SSJ1 has two of these platforms.
I would suggest that the "war" classes would install an entirely new "floating" platform, which cannot be installed onto the older hulls.
But what would make such a platform different?
I have a rough sketch drawn up which shows what I had in mind. But, to try to explain it in typed words:
The current "peacetime" platform has a central grid with a 5 by 4 box layout, with "one-box" gaps between boxes of different types to be set on this grid. The use of the boxes on this grid varies from one mission variant to another, but the "default" combat iteration looks like:
1 | 2 | 3 | 4 | 5 | |
1 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
2 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
3 | Blank | Blank | Blank | Blank | Blank |
4 | Phaser-W3 | Blank | Probe launcher | Blank | Phaser-W3 |
1 | 2 | 2.5 | 3.5 | 4 | |
1 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
2 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
3 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
3.5 | Blank | Blank | Blank | Blank | Blank |
4.5 | Phaser-W3 | Blank | Probe launcher | Blank | Phaser-W3 |
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 01:19 pm: Edit |
Last, but by no means, least (for now) is the question of bases.
Of course, one would need to figure out what the "phaser-W4" looks like, in order to arm such bases.
On the other hand, it is noted that certain larger Mæsron bases make use of type-E tachyon missile racks; we know what they look like rules-wise, so this should not be a problem.
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Firstly, there are ground bases.
Thus far, I have the following types in mind:
Ground bases
Small Phaser-W1 ground base (GP1B-S)
Small Phaser-W4 ground base (GP4B-S)
Small tachyon base (GTB-S)
Small missile base (GMB-S)
This would cover ground-based phaser-W1s, phaser-W4s, tachyon guns, and tachyon missiles.
I admit to not being sure what other ground base types would be required - or rather, which ones would be distinct from "generic" Alpha Octant ground bases of various kinds.
Any advice?
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For space installations, I had two development tracks of base design in mind.
In my proposed setup, there would be two "development paths" of such bases.
One, derived from the "diamond-shaped" border outpost which currently exists in print; and two, a new set of bases set to an hexagonal pattern.
Fir the first development path, I would suggest the following:
Diamond-shaped bases
Mobile base (MB)
Base station (BS)
Sector base (STB)
Starbase (SB)
The larger of these bases would each use a number of the "floating" firing platforms seen on "peacetime construction" Mæsron starships.
Hexagon-shaped bases
Operations base (OB)
Battle station (BATS)
War base (WB)
Stellar fortress (STF)
The larger of these bases would leverage the use of the "wartime" firing platform, as proposed for the Mæsron "war" ships posted about above.
Each "developmental path" would be separate from one another. As in, it would not be possible to upgrade or convert a "diamond-shaped" base into an "hexagonal" one, or vice versa.
An unorthodox base design paradigm from an Alpha Octant one, to be sure. But, one which, in my view, demonstrates the kind of unique logistical challenges faced by the Mæsron Alliance in its native Omega context.
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 01:24 pm: Edit |
All told, the above - combined with the Mæsron ships from the first five SFB Omega modules - should, in my view, help get this empire off the ground, in terms of campaign compatibility.
(On a side note: while I plan to post about the Vulpa in this thread later on, they should be able to make use of at least some of the above proposed unit types, such as bases and support units. Which should, in my view, cut down on the number of "new" things the Vulpa would need to be playable in a campaign.)
Of course, this is by no means final, even if it were to be deemed to be on the right path developmentally-speaking. I'm sure there are plenty of things I have overlooked, and plenty of other viewpoints on whee things should go for the Mæsrons here.
So, please post your comments and thoughts, and state your own vision for how to round things out for the Mæsron Alliance in this type of product!
By Gary Carney (Nerroth) on Friday, June 27, 2025 - 03:53 pm: Edit |
I just noticed a slight error in one of my previous posts, regarding the proposed "wartime" platform grid setup.
The chart for the default "combat" version should look like this:
1 | 2 | 2.5 | 3.5 | 4 | |
1 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
2 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
3 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
4 | Blank | Blank | Blank | Blank | Blank |
4.5 | Phaser-W3 | Blank | Probe launcher | Blank | Phaser-W3 |
By Jeff Anderson (Jga) on Saturday, June 28, 2025 - 04:34 pm: Edit |
BIG Omega fan here, and I hope I don't sound disrespectful for saying this, but I'm starting to have a few problems with your proposed upgraded Floating Platforms.
First: the addition of a third Tachyon Gun. I've long been under the impression that adding an additional primary heavy weapon was an automatic non-starter for new ship proposals and this does appear to violate that standard.
Second: the weapons on the current Canon Floating Platform are limited to FA for the PW-1 and Tachyon Guns and RA for the PW-3. This is good (in my opinion) because it leaves the Maesron ships with limited firepower outside its FA. It is a potential problem for this "Upgrade" in that it appears to (effectively) concentrate even more of the firepower for solely offensive use. Is this done at the expense of LS/RS firepower, are you intending to keep the defensive firepower as is, or are you planning on adding more side guns? If it IS the lattermost, what sort of upgrades will you be giving the Maesron's most common opponents as a way of readdressing the balance?
Third: the books talk about the Maesron being in decline (or even collapse). Indeed, the description given for the Bombardment Cruiser talks about how the Maesron were opting to move to a fighter and more extensive Tachyon Missile based fleet structure. Wouldn't such a heavy platform go against what's been published?
With these three problems, I was wondering if the Maesron might opt to take another path.
One option I've pictured unfortunately goes against the idea Bruce Graw had for Omega, namely that it plays with a cleaner map board. Still, it is something that (at least to me) appears to be in keeping with what the Maesron are trying to do. With the new ship classes, I can imagine them using the same floating platforms, but having either an increased number of Tachyon Missile Racks or enlarged shuttle bays carrying either standard or missile fighters.
For example, for a CA that has the new, fifteen box Warp Engines, I can imagine that the main hull loses two Lab boxes as box-count compensation for either two additional Missile Racks or an expansion of the Shuttle bays to three boxes each, one of which has a ready rack with either a "^" or "=" (but probably not one of each ). The loss of LAB is suggested to me by the loss of the Probe Launcher on the Fire Support Cruiser.
Again, I'm a BIG Omega fan and look forward to seeing where they're taken. It's just that this proposal doesn't quite FEEL right for me.
(HOWEVER, if this IS the direction ADB, Inc. wishes to take with Omega, I no doubt will still enjoy it... )
By Gary Carney (Nerroth) on Saturday, June 28, 2025 - 08:59 pm: Edit |
In the Alpha Octant and in the Lesser Magellanic Cloud, there are a number of pathways a given "metal-hull" empire or faction can take when moving from "peacetime" to "wartime" construction.
In some cases, it's a matter of bulking up such-and-such a "peacetime" hull in order to produce a "wartime" one. Consider how the Lyrans went from the "catamaran" Leopard destroyer to the "trimaran" Jaguar war cruiser.
In others, it's a case of a "war" hull directly replacing its "peacetime" predecessor in the same size of slipway. Think of how the Kzintis phased out the Middle Years light cruiser to make way for the General War-era medium cruiser.
In yet others, the "war" hull ends up replacing the production of a different size of "peacetime" vessel. Most famously, the Federation using Middle Years destroyer slipways to build new light cruisers; thus obliging them to establish newer, smaller yards in order to build war destroyers.
In the case of the Mæsrons, I see them following the second option. As in, the production of the proposed war cruiser and war destroyer would directly replace those of the current "peacetime" light cruiser and destroyer respectively.
Other Omega empires with "metal-hull" starship designs might go in different directions. But those can be worried about later on.
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But what would such ships look like?
Although not an exact comparison, I would use the "lost empire" Carnivons from Module C6 as a useful reference point.
Why the Carnivons?
For one thing, their use of phasers, disruptor cannons, and death bolts is not entirely distant from the Mæsron use of wide-angle phasers, tachyon guns, and tachyon missiles - though there is no Mæsron equivalent of the heel nipper.
Broadly-speaking, they effectively replaced many of their "peacetime" ships with "wartime" ones on the production schedule, in a manner more akin to the Kzinti case than the Lyran one. Although the specifics of how they get there in terms of ship construction methods are somewhat different.
And, coincidentally, both the Carnivons and the Vulpa happen to be wolf-like beings...
For the sake of comparison:
The "peacetime" Carnivon light cruiser has four phaser-1s, two phaser-3s, two disruptor cannons, a heel nipper, and two death bolt racks.
The "wartime" Carnivon war cruiser has four phaser-1s, four phaser-3s, four disruptor cannons, a heel nipper, and two death bolt racks.
The "peacetime" Carnivon destroyer has four phaser-2s, two phaser-3s, two disruptor cannons, a heel nipper, and a death bolt rack.
While the "wartime" Carnivon war destroyer has two phaser-1s, two phaser-2s, four phaser-3s, two disruptor cannons, a heel nipper, and a death bolt rack.
In all four cases, the Carnivons are designing their ships with their "traditional" enemies in mind: namely, the Kzintis and the Lyrans. Each of which are, of course, adding increased firepower to their respective "war" hulls.
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In the case of the Mæsrons:
As noted above, the "peacetime" light cruiser and destroyer use the same "floating" platform: as noted above, these each provide four phaser-W1s, two phaser-W3s, and two tachyon guns.
As you mentioned, the wide-angle phaser-1 arcs on these platforms have certain restrictions, depending on the base hulls they are installed on. All four PW-1s are reduced to FA arcs on the CL; those on the DD have 2 to FA+L and 2 to FA+R.
In the case of the Mæsron CL and DD, the "wings" of each platform each have a type-A tachyon missile rack installed. In addition, the CL has a phaser-W1, a phaser-W3, and a third tachyon gun on the prow.
So that's a total of five phaser-W1s, three phaser-W3s, three tachyon guns, and two type-A TM racks on the CL.
And a total of four phaser-W1s, two phaser-W3s, two tachyon guns, and two type-A TM racks on the DD.
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So, let's now consider what the proposed "wartime" firing platform would offer by comparison.
Once again, the proposed platform would have six phaser-W1s, two phaser-W3s, and three tachyon guns.
For my part, I would propose going with type-B missile racks on the "wings" of this "wartime" platform, as opposed to the type-A racks on the "peacetime" platform. This would counter the use of type-D racks by the Vulpa insurgents, which they are noted as making extensive use of in this era. I t would also match the use of type-B racks by those Auroran Navy ships with such weapons installed.
If one were to build a would-be war cruiser with this platform and the same prow armament as the current CL, that would be a total of seven phaser-W1s, three phaser-W3s, four TGs, and two type-B TM racks.
Meanwhile, if one followed a similar setup to the current DD - as in, to not have any of the weapons on the proposed DW on the primary hull proper - this would result in six phaser-W1s, two phaser-W3s, three TGs, and two type-B TM racks.
And, yes, the CW and DW would each have comparable firing arc restrictions to those seen on the CL and DD respectively. Such is the price of using a common "floating" firing platform.
Does this sound reasonable?
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Historically-speaking, it is true that the Mæsrons were brought to their lowest ebb during the Civil War and Collapse.
But, by the end of the Second Great War, the New Alliance had expanded to a larger extent than had been seen in decades, as shown on the Y192 map on the fourth page of this file.
While the subsequent Andromedan and Souldra invasions took a heavy toll, the Mæsrons still had the strongest economy remaining in Omega by the dawn of the Seventh Cycle in Y205. A Cycle which, I should add, is referred to as the "Mæsron Renaissance".
Further, while it is true that the Mæsrons found themselves leaning more heavily into the use of attrition units in the wake of the Collapse, I would interpret this as them fielding a proportionally larger number of "true" carriers, bombardment hulls, and other such mission variants.
I would very much not wish them to be shown as adopting a "casual" carrier doctrine, personally-speaking. I agree with the view that such a thing would not be in keeping with Bruce Graw's vision for this Galactic octant.
And in terms of swapping out system boxes to make room for more missile racks? Given the precedent set by the Mæsron fire support cruiser - which, notably, was used by the Vulpa faction in the Civil War era - I'd see such a thing as being more of a Vulpa thing later on. But, in their case, they'd likely start by getting rid of more probe launchers...
By Gary Carney (Nerroth) on Saturday, June 28, 2025 - 10:53 pm: Edit |
In Federation and Empire terms, one key element of "wartime" construction is the cost, in Economic Points, to build a ship to such standards, as opposed to building a ship to "peacetime" standards.
As shown here, it's actually cheaper in EP terms for the Federation to build NCLs than it is to build old CLs - or old DDs!
The flip side of this, however, is that "wartime" ships cannot be upgraded to first-generation X-technology; only with a base hull built to "peacetime" standards can this be done.
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In the Omega Octant, there are in fact certain hints at empires pushing the limits of what "peacetime construction" designs can provide, both before and during the Second Great War.
A great example of this is the Vari wing cruiser, as previewed in Captain's Log #23. This ship, which first entered production in Y185, is far more dangerous than the older Vari light cruiser, and is itself the basis for a number of as-yet-unpublshed mission vari-ants.
For comparison's sake, the "standard" Vari WC has five particle phaser-1s, four particle phaser-3s, four particle splitter torpedoes, one particle beam, and two particle probe launchers.
The problem, however, is that is is still a "peacetime construction" ship. So it likely costs like one for the Vari to build - something which is a problem for a species which, for most of Omega history, is divided into dozens of smaller cells.
By contrast, if one were to envision that the Mæsron and FRA breakthrough in Y187 includes granting the "wartime discount" in economic terms, alongside any added capabilities in combat, this would be a key factor in turning the tide of the Second Great War in their favour. And thus, proving true the old Terran adage that amateurs study tactics; while professionals study logistics.
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Unlike in Alpha, where all manner of new technologies conveniently find their way from one side of the octant to the next in relatively short order, things are quite different in Omega - as, indeed, they are out in the LMC.
Consider how many years it took for "volatile warp" PF technology to be passed on from one Omega empire to the next - and that was with the Mæsrons trying to offer it to them!
I suspect that, in most cases, other Omega empires would not adopt their own "wartime construction" ships until the tail end of the Second Great War at the very earliest. So, too late to change the outcome of that conflict, but just in time to confront the Andromedans and the Souldra.
After that, those empires to survive the Invasions would get plenty of opportunity to turn their "war" ships against one another, in the subsequent Seventh Cycle.
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Although, if you want another playtest faction to consider:
Those of you with a copy of Captain's Log #54 might have noticed how the playtest antiproton variant ships for the Paravians of Omega are conveniently based on "base hulls" published in SFB Module C6.
Although, for some reason, the lone port battery on the antiproton war cruiser SSD seems to have gone missing...
So, while there is as yet no "update" file to formally confirm which C6 ships are in Omega-Paravian use and which are not, for now I would not speak against the concept of using some of these ships here - both the ones in CL54, and the "base hulls" for each to be found in C6 - for playtesting purposes, at least for battles set during the post-Invasions era.
By Gary Carney (Nerroth) on Monday, June 30, 2025 - 12:28 pm: Edit |
I've been thinking over the proposed setup for the "wartime" firing platform.
While I would suggest keeping the suggested 4 by 4.5 box setup, as well as the idea of there being "half-box" gaps between active boxes placed upon it, I was considering an "option 2" for the default weapon configuration - if one were to think of the one listed above as "option 1".
What if the "option 2" setup looked like this?
1 | 2 | 2.5 | 3.5 | 4 | |
1 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
2 | Phaser-W1 | Blank | Tachyon Gun | Blank | Phaser-W1 |
3 | Blank | Blank | Tachyon Gun | Blank | Blank |
3.5 | Phaser-W3 | Blank | *** | Blank | Phaser-W3 |
4 | *** | Blank | Blank | Blank | *** |
4.5 | Phaser-W3 | Blank | Probe launcher | Blank | Phaser-W3 |
By Jeff Anderson (Jga) on Wednesday, July 02, 2025 - 10:02 pm: Edit |
With regards to the "Speed 30 Refits," I pulled out my copy of Omega 5 (for a completely unrelated reason) and discovered something that may derail the whole idea. The ships that were modified to service Gunboats all have the engines of the base hulls from Omega One through Four; something that presents as Canon the history that the Speed 30 engines were never deployed, at least not in great numbers.
May I suggest that, if you do go with a "Speed 30 Refit" for various races, that ships with that refit perhaps be treated as the Omega equivalent of "Fast Warships" from the Alpha Octant?
By Gary Carney (Nerroth) on Thursday, July 03, 2025 - 12:06 pm: Edit |
For comparison's sake, when the playtest Zosman Marauder units were printed in Captain's Log #50 and in Captain's Log #52, each of the five ships offered in these products has a warp refit listed - but in each case, these are noted as not being universal.
Similarly, the playtest Koligahr and Trobrin command cruisers offered in Captain's Log #52 have warp refits of their own - which, in turn, are noted as not being universal either.
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By and large, I would say that, across the broader Omega Octant, a similar dynamic played out. As in, for those "Middle Years" ships which are liable to get some sort of warp refit, said refit would fall short of being universal.
This would both allow the "Middle Years" PF tenders and space control ships in Module Omega #5 to exist as they are shown on their respective SSDs, and allow for separate "warp refit" iterations of such ships to appear in this project.
In the longer term, this issue would no doubt motivate the various Omega empires to draw up entirely new ships that are designed to go Speed 30 from the outset: resulting in such things as the Vari command cruiser and wing cruiser from Captain's Log #23, and the Mæsron and FRA "war" classes set to appear in Y187.
By Steve Cole (Stevecole) on Thursday, July 10, 2025 - 11:11 pm: Edit |
Gary, if you haven't, you could post that list of 85 ships.
By Gary Carney (Nerroth) on Friday, July 11, 2025 - 08:51 am: Edit |
This list is based on the notes further up the thread, but is consolidated for reader convenience here - with a few slight adjustments:
To briefly summarize, I have lists for three categories of SSD, as noted below:
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1) Mæsron units from the five published Omega modules which, in my view, warrant a separate "warp refit" SSD:
Module Omega #1 - 4 pages
Heavy cruiser (CA)
Destroyer (DD)
Frigate (FF)
Missile scout (SCM)
Module Omega #2 - 6 pages
Dreadnought (DN)
Light cruiser (CL)
Strike carrier (CVS)
Early carrier (DV)
Bombardment cruiser (CBA)
Survey cruiser (SR)
Module Omega #5 - 3 pages
Early PF tender (FFP)
Light cruiser escort (CLE)
Space control ship (SCS)
Sub-total: 13 SSDs.
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2) Mæsron units from various issues of Captain’s Log, and/or from Stellar Shadows Journal #1, which have yet to be formally published:
I would suggest that any of those which (again, in my view) warrant "warp refits" have them consolidated into a single SSD here.
Note: units marked with an asterisk do not, in my view, warrant "warp refits".
Captain's Log #20 - 4 pages
Small freighter (FS)*
Large freighter (FL)*
Express boat (XB)*
Passenger liner (PL)*
Captain's Log #21 - 7 pages
Light tug (TGL)
Heavy tug (TGH)
Small battle freighter (FBS)*
Various light and heavy tug pods* (4 pages)
Captain's Log #49 - 1 page
Heavy survey cruiser (HSR)
Captain's Log #51 - 1 page
Early command cruiser/Command cruiser (CCE/CC)
Stellar Shadows Journal #1 - 1 page
Battleship (BB)
Sub-total: 14 SSDs.
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3) entirely new units, such as war cruisers and large bases, which I propose for inclusion in this project:
Civilian units - 2 pages
Jumbo freighter (FJ)*
Heavy freighter (FH)*
"Peacetime construction" military units - 14 pages
Stellar domination ship (SDS)
Battlecruiser (BC)
Battle control ship (BCS)
Fast patrol ship tender (PFT)
Light cruiser leader (CLL)
Bombardment light cruiser (CBL)
Destroyer leader (DDL)
Commando destroyer (DDG)
Destroyer escort (DDE)
Repair destroyer (DDR)
Frigate leader (FFL)
Frigate missile scout (FSM)
Frigate minesweeper (FFZ)
Police corvette (POL)
New light and heavy pods - 1 page
Light PF tender pod (LPP)
Heavy space control ship pod (HPP)
Heavy fighters - 1 page
Heavy standard fighter (HSF)
Heavy tachyon fighter (HTF)
Heavy missile fighter (HMF)
heavy standard EW fighter (HSFE)
Interceptors and PFs - 2 pages
Interceptor (INT)
Workboat (WB)
"Wartime construction" ships and mission variants - 21 pages
Heavy dreadnought (DNH)
Heavy space control ship (HSCS)
Heavy battlecruiser (BCH)
Heavy battle control ship (HBCS)
War cruiser leader (CWL)
War cruiser (CW)
Bombardment war cruiser (CBW)
War cruiser carrier (CVW)
Commando war cruiser (CWG)
War cruiser escort (CWE)
War cruiser fast patrol ship tender (CWP)
New survey cruiser (NSR)
War destroyer leader (DWL)
War destroyer (DW)
War destroyer missile scout (DWSM)
Mobile carrier (DWV)
Commando war destroyer (DWG)
War destroyer escort (DWE)
War destroyer minesweeper (DWZ)
Repair war destroyer (DWR)
War destroyer fast patrol ship tender (DWP)
New tugs and fleet transport units - 4 pages
Trade mothership (TMS)
New heavy tug (NTGH)
New light tug (NTGL)
New tradeship (NTS)
Ground bases - 1 page
Small Phaser-W1 ground base (GP1B-S)
Small Phaser-W4 ground base (GP4B-S)
Small tachyon base (GTB-S)
Small missile base (GMB-S)
Diamond-shaped bases - 5 pages
Mobile base (MB)
Base station (BS)
Sector base (STB)
Starbase (SB) - 2-pages
Hexagon-shaped bases - 5 pages
Operations base (OB)
Battle station (BATS)
War base (WB)
Stellar fortress (STF) - 2-pages
Sub-total: 56 SSDs.
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So that is a revised running total of 83 SSD pages thus far. (The "final" tally might change over time.)
Of these, a number of sample SSDs have been drawn up to date, though plenty more still need to be done.
In light of how the various "lost empire" Paravian and Carnivon pods are presented in Module C6, there's probably going to need to be a few pages set aside to cover the pre-existing pods from CL21, as well as to add the proposed light PF tender pod and heavy space control ship pod I had in mind.
By Jeff Anderson (Jga) on Friday, July 11, 2025 - 04:30 pm: Edit |
Gary? I hope I don't sound like a (bleep)hole for saying this, but I'm afraid that a full fleet, Speed-30 Refit for everyone will require a new Omega Module 5, and while I'd be happy to get it, there may be some folks out there who'll be furious about it.
Please understand that I am a HUGE Omega fan, and while I'd love for there to be Speed 30 ships for everyone, I feel (with everything illogical that "Feel" implies ) that it runs contrary to what's been done in Omega thus far, and respectfully request that consideration be given to making Speed 30 ships the Omega equivalent to Alpha Octant "Fast Warships" (CF and DNL equivalents).
(On a less confrontational note, I WILL get the new Omega stuff when it comes out and WILL enjoy it. )
By Alex Chobot (Alendrel) on Friday, July 11, 2025 - 06:54 pm: Edit |
Jeff, Speed-30 ships for Omega have been part of the plan for Omega since Omega #1, it’s just that the progression from Early Years to Middle Years to General War equivalents was longer and bumpier for the Omega powers. And there is precedence among the Alpha powers with the Kzinti and Hydrans, who didn’t achieve fleet wide Speed-30 until decades after exiting the Early Years.
What we have seen so far has mostly been from that extended Omega Middle Years, so that is what we have been playing for the past 25+ years, unlike Alpha SFB which is and has long been focused on the General War first and foremost. And as interesting and fun as that difference in play experience provides, I think part of the long-term viability for Omega is making it more appealing to general play and that means campaign functionality alongside Alpha empires.
By Gary Carney (Nerroth) on Friday, July 11, 2025 - 11:00 pm: Edit |
This is something which Bruce Graw typed upon in his designer's notes - and put the groundwork for into place in the Omega historical timeline.
He himself noted that, in retrospect, the first Omega module for SFB ought to have had a clear focus, with more ships for fewer Omega empires at a time.
To add to that, I don't have any direct quotes to corroborate this: but I very much suspect that, at the time the first Omega module was being drafted, Bruce himself might have planned for there not to have been a 25-year gap between the printing of the "Middle Years" Omega SSDs he was lining up at the time, and the offering of the "late-war" developments that he marked as due to appear later in the Omega timeline ("speed-30" cruisers from Y173; "war" classes from Y187; X1-ships from Y198, etc.). Although we are fortunate to have gotten a glimpse of some of this "later" technological development, courtesy of the various size-1 fighters and "volatile warp" PFs in Module Omega #5.
So while there are no Darwin-esque temporal rifts available through which one can go back and start things over, there is an opportunity to try and take an approach which both fleshes out the extended "Middle Years" of Omega in proper detail, and which leans more heavily into the later technological developments in a manner which remains consistent with Bruce's vision for Omega as a distinct and dynamic Star Fleet Universe setting.
And, if there are any of these "new" SSDs which might one day find themselves converted into FC Ship Cards later on, all the better!
By Alex Chobot (Alendrel) on Friday, July 11, 2025 - 11:15 pm: Edit |
Aye, this goes hand in hand with the greater attention the Alpha Middle Years has gotten since the Omega modules were first published - filling in the “gaps” with things like the MY dreadnoughts for more than just the Federation, the expansion of the background on the build out of the Federation DD, and even stuff like F&E pointing to less developed logistical capabilities such that wars were a bit more localized/slower. So part of this project is going to involve shaking this out for the Omega empires - and that may involve a bit of discovering new info on the data tapes for the background of some units we already have.
By Gary Carney (Nerroth) on Saturday, July 12, 2025 - 12:21 am: Edit |
Speaking of logistics, I would actually argue that Alpha and Omega should vary in one key respect: the introduction of "General War" capabilities at the Federation and Empire scale.
The way I see it, the "modern" Omega empires - not counting the likes of the Loriyill, who perhaps had "wartime" logistics as far back at the first Souldra incursion centuries ago - were at the "Middle Years" Alpha level through the bulk of the First Great War, logstically-speaking.
However, as part of the preparations for Operation Hammer Blow, the decisive campaign waged between Y92 and Y95 which brought the First Great War to a decisive end, I would suggest that the Mæsrons would succeed in developing "General War" economic and logistical capabilities, before using them to devastating effect.
However, by the time of the Mæsron Civil War and Collapse, their rival Omega empires would have learned these lessons well: thus helping to explain the dramatic border shifts which have rolled out across the Omega hex map ever since.
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Indeed, for this reason, I would suggest altering the YIS date of the Mæsron light tug, and that of the light cargo pod, to Y91 each.
In Captain's Log #21, Bruce Graw set these units' YIS dates to Y97, framing them as a post-First Great War development. Something which, in retrospect, might cut across from the need to explain why the Alliance was able to undertake such a decisive campaign in the first instance.
So, I would have these units - plus the proposed mobile base, listed above - show up before Operation Hammer Blow. That way, they can take their proper role as evidence of what happens when professionals study logistics in times of war.
The heavy tug can still wait until later in the Omega timeline, as can the various light and heavy "mission" pods (battle, shield, carrier, and so on).
Any thoughts on this suggestion?
By Jeff Anderson (Jga) on Saturday, July 12, 2025 - 11:59 am: Edit |
Ooh, I do wish we could have done this before Omega 5.
By Jeff Anderson (Jga) on Sunday, July 13, 2025 - 02:54 pm: Edit |
On the subject of campaign capabilities, the thought of ground combat, Marines, came to my (alleged) mind this morning; in particular, three races, the Vari, the Chlorophon, and the Hivers.
The Vari are noted in their racial description of committing raids against worlds inhabited by various warm blooded peoples. They capture warm blooded animals for food, sometimes also taking "People" captive. On occasion, they've even been known to feed on these captives. For this reason, I wonder if Vari might have dedicated "Cattle Raid" ships? Perhaps they might even have numerous Commando variants, possibly even a Commando variant for every base hull type.
Chlorophon, by contrast, have historically been unwilling to put their Keepers at unnecessary risk, even to the point of having shuttles with no weapons whatsoever. Would they even HAVE offensive ground troops? Given the low number of transporters on most of their ships, I'd imagine not. Should they wish to "Take" a planet, I'd imagine they'd just blockade it, maybe shoot various sites on the surface with phaser fire (Quantum phasers, with their inherent ECCM, would be fairly efficient in that role), and with the noted Chlorophon patience, wait it out...
Hivers appear to care little about casualties amongst their peoples. They also have an odd combination of small ships and regarding their fighters as "Frigates." Would they consider GAS, GBS, and HAS to be "Commando Frigates," and be perfectly contented to fly them from CVAs, CMEs, or possibly fly in from a fairly nearby Landing Platform?
I also had some thoughts about how different Omegan peoples might view mine warfare, minelayers, and minesweepers, but hoody-hoo, would THAT ever make for a long entry here...
Anyone else think these might be some good subjects for chatting over some virtual cold ones?
By Gary Carney (Nerroth) on Sunday, July 13, 2025 - 03:33 pm: Edit |
I should note that there is a thread which covers this topic - to include what kind of special considerations might be in play for the Vari in particular - which might be worth taking a look at.
And, for that matter, a thread for Omega mine warfare.
Since the main focus in this thread would be to assemble one Omega empire's full range of "campaign compatible" ships and support variants at a time - which, right now, is the turn of the Mæsron Alliance - perhaps it might be best to use those "mission-themed" threads which can be found in this sub-section of the BBS to examine such Octant-wide topics (commando ships, mine warfare, tugs and transports, etc.) in greater detail.
Or, indeed, to create new threads in that sub-section, should there be a mission theme which is not being adequately covered there to date.
Then, as and when such-and-such an Omega empire gets the full "campaign compatible" treatment, each aspect which is relevant to the empire in question can be drawn upon and consolidated back here.
By Jeff Anderson (Jga) on Friday, August 08, 2025 - 12:39 am: Edit |
Don't ask me why, but my screwball brain's been thinking about a possible Branthodon Survey Vessel.
We know from the Omega History that they will be (have been) wiped out by the Alunda, and that in times of war, they may have put more and more ships into space, but because of how they make their ships, their fleet consisted more and more of smaller ships. That's something that would make a survey CRUISER something potentially rare, BUT...
BEFORE the Alunda did a number on them, what sort of DragonShip would they use AS a "Survey Cruiser?" I'm thinking an Adult class ship. The blurb on it says, "Considering the size and power of this dragonship, its support requirements were surprisingly low, making it a favorite during peacetime."
I think that sounds like the perfect recipe for a base hull for a survey ship. Methinks that if the standard Adult exoskeleton Phasers were reduced to, say, four PP-3, one each FA+L/R and RA+L/R, a second Probe launcher can be installed next to the pre-existing one, the TRAC reduced by two, SHTL increased by two, and putting in a pair of Special Sensors would keep the box count almost the same.
As an option to doubling the SHTL, maybe adding a pair of additional LAB boxes might be in order?
Aw, heck! The internal box count for the Federation GSC, compared to the CA, is so much higher, so why not have a couple more exoskeleton hits? Or maybe even reduce the number of exoskeleton Armor boxes to allow more systems? I mean, isn't this supposed to be a ship that's NOT supposed to fight?
This is just something that hit me today and it's had absolutely NO playtesting, but what do you all think? Does this seem like a start?
By Gary Carney (Nerroth) on Saturday, August 09, 2025 - 08:53 pm: Edit |
I'd say that it's yet another valid topic which deserves its own "waiting room" thread on the BBS, to be drawn from as each empire is called up for its respective "campaign" product.
Although, if you have any thoughts on Mæsron survey hulls, please post about them here instead!
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