| By John Christiansen (Roscoehatfield) on Saturday, July 11, 2026 - 01:05 pm: Edit |
I propose a new use for reserve warp engine power could be to improve a ship's turn radius by one hex for the next turn only, and cannot be used on adjacent turns unless the ship is nimble or an X-ship. The cost is one hex of movement at the ship's movement cost.
The effect is that the warp engines create a bubble that gently pushes against the ship in a turn allowing it to make its turn one hex sooner. Basically, the ship rebounds off the bubble in the desired direction.
I suppose this power use could be allocated as well, but I hadn't considered that until just now.
| By Gregory S Flusche (Vandar) on Saturday, July 11, 2026 - 07:49 pm: Edit |
We already have a way to lower your turn mode. It is called a HET (high energy turn). Also if You want a lower turn mode You could downshift to a lower speed then change speed after the turn. 8 impulse delays but can be done. Tractor tricks as well grab a friendly ship, and you slow down. Make the turn and release the tractor and back to full speed.
| By John Christiansen (Roscoehatfield) on Sunday, July 12, 2026 - 01:22 am: Edit |
Gregory, although all of that it true, an HET costs more and has potential consequences. A downshift requires planning in advance, and tractor tricks may not be available or feasible.
Nothing you mentioned means this idea should not be considered.
| By Steve Cole (Stevecole) on Sunday, July 12, 2026 - 03:09 am: Edit |
No
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