SFB Rules Q&A

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Please note: Omega-based questions go in the Omega Q&A; Magellanic-based questions go in the The Magellanic Cloud Q&A.

Authors, please note that if you have a rules question pertaining to a story, such questions are always carried out through email
By Mike Grafton (Mike_Grafton) on Monday, May 12, 2025 - 11:10 am: Edit

Satships aboard the motherships, stuff inside a base, fighters & shuttles still aboard their ship and PFs in internal bays cannot be detected at any "intel level" IIRC.

By Frank Lemay (Princeton) on Monday, May 12, 2025 - 07:38 pm: Edit

Thak you SVC.

Cheers
Frank

By Robert Russell Lender (Rusman) on Tuesday, May 13, 2025 - 01:05 am: Edit

Mike,

Tugs and their pods are specifically excepted from S2 and any other S levels of info.

There is NO such specific mention of anything else that can be carried externally (or internally), so by the verbiage of D17.4: S2, S3 & S4, (PFs, SatShips etc) can be assumed to fall under the stated information governed by S2, S3 & S4.

I think it deserves clarification.

By Frank Lemay (Princeton) on Thursday, May 15, 2025 - 09:49 am: Edit

Question re the Tholian Snare.
How long does it take to form ?
Is it immediate or 4 impulses ?

Thanks.

Cheers
Frank

By Jessica Orsini (Jessica_Orsini) on Thursday, May 15, 2025 - 10:29 am: Edit

Frank: from (E13.12): "The rules for the web caster are used except as noted below." As no change to the formation time is included in the snare rules, those for the web caster - four impulses for formation, per (E12.55) - apply.

By Frank Lemay (Princeton) on Thursday, May 15, 2025 - 05:58 pm: Edit

hmm,
In that case, the Tholian ship will be long gone by the time the snare web forms unless it is going dead slow or parked.

Thanks.

Cheers
Frank

By Jessica Orsini (Jessica_Orsini) on Friday, May 16, 2025 - 08:52 am: Edit

Or it will turn in such a way as to "snare" the drones it is trying to avoid.

By Robert Russell Lender (Rusman) on Sunday, May 25, 2025 - 03:21 am: Edit

What module is R1.1G5 located in?

I'd have thought I'd find it in Basic set or Advanced missions but no such luck.

By Frank Lemay (Princeton) on Sunday, May 25, 2025 - 04:08 pm: Edit

Question re a ship/drone leaving a cast web hex.
If the unit moves in such a way that it is still in a web hex, is it stuck again for x amount of impulse ?

Thanks.

Cheers
Frank

By David Hanson (Glimaash) on Sunday, May 25, 2025 - 06:08 pm: Edit

A related question to the web.
Situation:
A webcaster maybe web straight along a hex-row.
Speed 32 drones move into the web and get stuck.
While the drone accumulates its 10 movements needed to move through the web the Tholian target move into the same hex=row as the web (and drone).

Question:
When the drone is able to move, does it need to turn into the next web-hex as this is the only hex that moves the drone closer to the target or does it move clear of the web (to a hex that is equal distance to the target rather than closer) and then turn to chase the target? If it does turn into the hex web-hex, is it once again stuck in the web?

By Alan Trevor (Thyrm) on Sunday, May 25, 2025 - 11:22 pm: Edit

Frank;

I'm pretty sure the ship is still stuck in the new hex until it expends the required movement points in that hex. (G10.5) THE EFFECT OF WEBS ON MOVEMENT specifically says "A ship which enters a web hex ceases movement until it leaves the web hex via (G10.511) or (G10.56) or the web deteriorates to zero strength." Movement in web is evaluated hex-by-hex, if I'm reading G10.5 correctly. Enter a web hex, whether from another web hex or from open space, and you're stuck until you expend the requisite movement points.

David;

I think it's the same for seeking weapons. I am not aware of any rule allowing a seeking weapon to "detour" around an obstacle. If a T-bomb is in the hex row directly between a drone and it's target, can the drone detour around the T-bomb to avoid detonating it? That's not exactly the same situation of course. But I think it's analogous in some ways.

CAVEAT: I cannot give official answers. The above is my understanding of the rules, especially G10.5, and it is the way groups I have been in have always played. But SVC or SPP can correct me if I am in error.

By Frank Lemay (Princeton) on Monday, May 26, 2025 - 03:38 pm: Edit

Thanks Alan, that is what Dave and I figured.
Just wanted to be sure.

Follow up question re drone facings ?

A drone is stuck in a web with its target in the FA arc.
On the imp of release from the web, the drone will be forced to move into another web hex thus getting stuck again.

Can the drone change its facing 60 degrees making sure to keep its target in its FA arc but allow it to move out of the web hex when scheduled to move ?

Thanks.

Cheers
Frank

By Alex Chobot (Alendrel) on Wednesday, May 28, 2025 - 10:13 am: Edit

Robert, rule (R1.1G) Advanced Base Rules was added to the 2012 edition of Advanced Missions.

By Alex Chobot (Alendrel) on Wednesday, May 28, 2025 - 10:23 am: Edit

Webs and seeking weapons:
Nothing in (G10.0) modifies or suspends the requirements of (F2.2). Remember that seeking weapons are very, uh, not smart, and if satisfying (F2.2), with the primary condition being “move closer if possible” means moving into a web hex, it will move into a web hex.

(G10.52) addresses how seeking weapons (and shuttles) move through web, which is basically “just like ships, plus these couple of caveats for these units like a seeking weapons entering a web hex that contains its target will impact on that impulse.”

By Alex Chobot (Alendrel) on Wednesday, May 28, 2025 - 11:27 am: Edit

(To expand on my answer to Robert, I believe that the rule was added in the 1999 edition, as I remember it being added about the time I really got into SFB, but I can’t confirm and poking at CL 18-20 doesn’t tell me anything.)

By Frank Lemay (Princeton) on Thursday, May 29, 2025 - 04:37 pm: Edit

Alan,
That is what I thought. If the seeker already has the target in its FA arc, then there is no need for the seeker stuck in the web to change its facing while maintaining the FA arc to improve its movement when scheduled to move.

Thanks.

Cheers
Frank

By Jack Taylor (Jtaylor) on Thursday, May 29, 2025 - 04:51 pm: Edit

Ok let's say I am a Tholian and choosing to stick in my own web and I turn off web stickiness...can I slip or do I have to go straight or turn?

I think I know that non-Tholians have to go straight or turn when leaving a web hex

but let's say the ship is in a web that falls and is gone. Can the ship slip then if I am a Tholian or non- Tholian?

By Robert Russell Lender (Rusman) on Thursday, May 29, 2025 - 06:07 pm: Edit

Several questions regarding: (D17.4) LEVELS OF INFORMATION
According to the Strategic information levels from D17.4, the following Strategic information is known...


Quote:

S2: The total movement cost (per hex) of all of the ships (not the cost of individual ships) and the current speed of the force is known. Tugs are reported at their basic movement cost without pods regardless of pods carried.

S3: The total number of ships in the force is known.

S4: The movement cost of each ship in the force is known; tugs are reported at their basic movement cost without pods regardless of pods carried. Shuttles are simply listed as “an unknown number of shuttles.”




1. Is there somewhere in which suggestions are implied or inferred as to the distances between the various "S" levels of info?

2a. Are PFs on Mechlinks counted within S2 and/or S3 and/or S4? Or are they treated like the pods on a tug? IE: not reported at all until tactical means of info gathering. I ask because the information gathered from the tug pods seams to imply they are not known at all until reaching tactical means of information gathering (closer than S5 Strategic info).

2b. What about units inside a starbase, dock, Hive ship etc?

2c. What about satellite ships still aboard their motherships?

By Gregory S Flusche (Vandar) on Thursday, May 29, 2025 - 07:14 pm: Edit

For 1 above not that I know of.

for 2B and 2C. There is no way to detect such ships. All you get is •••• it is a size class 2 Andromedin. What sat ships it has inside is unknown.

2a I think at those levels would not be known until they detach.

By Robert Russell Lender (Rusman) on Thursday, May 29, 2025 - 07:38 pm: Edit

What I'm asking is whether the additional units movement costs are reported as stated under S2, S3 & S4 (not what the ships themselves are).

Taken strictly as stated, the implication is that their movement would be reported. But the exception for tug pods seams to leave them in a vague place and I think it deserves clarification.

By Stewart Frazier (Frazikar3) on Thursday, May 29, 2025 - 08:53 pm: Edit

Tactically, if a unit is inside another unit, there's nothing for your sensor grid to 'see' until said 'hidden' unit(s) separates …

An edge case might be an FRD under tow with units inside …

By Ken Kazinski (Kjkazinski) on Thursday, June 05, 2025 - 02:45 pm: Edit

For units that have a Year in Service from Y66 to Y89, is there a change in the BPV prior to having bolt only plasmas?

By Ken Kazinski (Kjkazinski) on Friday, June 06, 2025 - 09:18 am: Edit

I should have added that this is in reference to YPF8.0.


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