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![]() | Archive through April 28, 2002 | 25 | 04/28 01:28am | |
![]() | Archive through May 13, 2002 | 25 | 05/13 01:51am |
By michael john campbell (Michaelcampbell) on Monday, May 13, 2002 - 03:29 am: Edit |
Quote:Saying 'because I don't like it, that's why'.
By Stephen W. Fairfield (Sfairfield) on Monday, May 13, 2002 - 10:08 am: Edit |
I'm not sure why folks worry about new/optional rules. Nobody forces anybody to play with all the rules (except in some sort of "official" Con or Tournament setting, I suppose). Use whichever rules you like and ignore the rest.
For example, with the folks I play:
Most battles are Y168 or ealier;
Only Hydrans have fighters and true carriers are not allowed;
PFs are not used;
Only the Kzinti can use drone bombardment ships;
EW is used;
Tactical information is not used;
Federation ships with drone racks can only use probe drones or ADDs;
Most "exotic" drones aren't used;
etc.
We're currently experimenting with restricting wild weasels and scatterpacks to the same conditions as using armed probes. If we do go with the restrictions, we'll probably disallow pseudo plasma as well.
So based on the above, yes, I'll never get Module K, or Module J2, or anything having to do with Carriers, etc. But that's fine, as I'll still get the various R modules that I don't have eventually, etc. so ADB still has plenty of stuff to sell me.
By Loren Knight (Loren) on Monday, May 13, 2002 - 01:38 pm: Edit |
George. When I first saw my friend Dwight do that I laughed too. The he pounded me three games in a row. I am really NOT superstitious, but what can I say? It's too easy, so why not?
By Mike Raper (Raperm) on Wednesday, May 15, 2002 - 10:13 pm: Edit |
Wow...I've been away from this thread for awhile. A few things to say, then:
1: Loren, trust me; you aren't the only one superstitious about dice! I used to play both Risk and Axis and Allies quite alot, and my luck was appalling with both. One day it hit me; they both have different desirable rolls, but use the same dice. That is, in Risk you want high; in A&A, you want low. Sooooo, I switched the dice. Worked like a champ, and I never switched 'em back.
2:
Quote:I don't know about the "attacking" part. That's subject to interpretation. I could define a post by Chad Calder where he told me "Please go read the ESG rules before trying to debate about their effectiveness." as an attack. On the face of it, it sounds pretty condescending in tone to me, but that's partly because I'm the recipient.
Quote:So why is it there can be no topic to discuss NOT changing the photon? That's just strange. Makes the entire topic of photon changes way too personal.
Quote:Take a look at the Federation Tactics topic. You will see that the premise on which you entire argument is based is false - the Feds are not a overrun or retrograde race.
By Mark Kuyper (Mark_K) on Wednesday, May 22, 2002 - 01:38 pm: Edit |
George,
Once you ID the dice that always roll high, stick them in your RISK box. Only use them with RISK. Once you find hte ones that roll low, put them in the same bag/box as your Fed counters.
By Captain Ebersole (George_Ebersole) on Wednesday, May 22, 2002 - 05:05 pm: Edit |
lol, consider it done
Dale told me about a guy who executed "that one die" by smashing it with a hammer. He did this front of his other dice as an example to show what happened to dies that either rolled too high or too low. This too is something to consider
Photons or dice; one of them's got to be changed!
By Thanasis Kinias (Tkinias) on Thursday, September 30, 2004 - 03:32 am: Edit |
Old thread... but the whole dice thing is one reason I've come to like drones... Let my opponent do the die rolling
By George M. Ebersole (George) on Friday, February 03, 2006 - 05:57 pm: Edit |
Die-rolling.... I get it
By Glenn Hoepfner (Ikabar) on Friday, February 03, 2006 - 10:03 pm: Edit |
LOL, it took George 15 months to get that joke.
Sorry George, I just had to say it.
By George M. Ebersole (George) on Sunday, March 02, 2008 - 11:44 pm: Edit |
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