By David Slatter (Davidas) on Friday, September 17, 2004 - 08:41 am: Edit |
"to counter the 2:1 power ratio that web enjoys"
Huh? I thought the tholians in the alpha quadrant did not get that ratio until about Y175, and back in Y120 or so it was a 1:1 or even a 1:2 ratio. Given that the worse ratio would have been the case in the tholian galaxy, maintianing a full wedding cake would require a significant fleet, and the web breakers would be very effective.
I fully agree however, that web breakers are not the tholian base-busters thay have been cracked up to be - I've played a selt-Tholian battle, and the breakers didn't really help much.
By Chad Carew (Blackhawkckc) on Friday, September 17, 2004 - 09:00 am: Edit |
the 2:1 ratio the alpha tholians attained represented a reclaiming of lost technology they used to have in the home galaxy, though. They didnt improve the web. They just got back what they lost. It could even be argued that web in the home galaxy was even stronger.
By John C. Barnes (Nitehawke) on Friday, September 17, 2004 - 11:34 am: Edit |
Brezgonne:
What I was getting at is that the Seltorians have been the 'most favored' subject race for possibly a very long time. IF (just if, mind you) they had intended to revolt all along, they could have been telling the Tholians "gee we lost 'x' more ships this year against the pirates {or whatever threat is handy}. We need those replaced, if we are to continue to keep the peace for you."
After possibly generations of this, the Selts could well have THOUSANDS of ships mothballed waiting for their eventual revolt. Once they have the WB, they would (as Tony mentioned) refit their fleet of 'destroyed' ships with that technology before they even BEGAN their revolt.
It's possible that they managed their build up via clandestine means long enough before they actually revolted that they COULD break the Tholian Will in a relatively short period of time.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 11:47 am: Edit |
TonyB: Itty bitty sphere sized point to make for your situation.
Each of the regional capitals is, I think, a dyson's sphere.
David: It doesn't require a big fleet to maintain the web. It can be done with a single cruiser or larger vs the Bugs since they lack much in the way of deteriant to keep the Tholians from powering the web.
By Loren Knight (Loren) on Friday, September 17, 2004 - 12:45 pm: Edit |
. We need those replaced, if we are to continue to keep the peace for you."}
Quote:...they could have been telling the Tholians "gee we lost 'x' more ships this year against the pirates {or whatever threat is handy
By Frank DeMaris (Kemaris) on Friday, September 17, 2004 - 12:52 pm: Edit |
Quote:It can be done with a single cruiser or larger vs the Bugs since they lack much in the way of deteriant to keep the Tholians from powering the web.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 03:39 pm: Edit |
I do agree that it depends strongly on tactics.
With just the Bugs though I don't nesscairly think they can cover enough of the web to stop a tholian ship from popping out of the inner layer for a bit, powering the web, and retreating again. Lacking seeking weapons or strong crunch power (something the Neos have if they use the web fist) the onyl real deteriant they have would be massed waves of shuttles in as many of the outer web hexes as possable.
This is after they breach the defending minefield (which is listed as being used in the THG) somehow.
Now, assuming that they have a full 11 ship fleet, with a DN, BCH, and the rest half cruisers and half DD/FFs, what sort of distubution patter for the ships are they looking at in order to be able to dive into the web to fire on a ship powering the web?
Now, assuming (unrealisticly due to Ph4 damage) they are just barely skirting the outer layer of web (range 1 to the web) and have their ships spread out evenly thats what... a ship every 3 hexes or so?
The logical thing to do would be to try and have an even spread between the small and large ships so that the Tholian player can't just slip over while a frigate is nearby, blast the frigate from range 2, power the web, and slip back.
the problem I see is that there isn't that much to prevent the Tholian ship from doing exactly this. Even if you have a cruiser near the frigate or destroyer that gets shot and or dives into the web, if you make the cruiser follow suit, with a 3 hex seperation, the LOS to the tholian will be blocked.
Even worse is if the Tholian base has either not fired or held back weapons in reserve. It now has the option to damage to destroy either ship that is stuck in the web.
Can anyone think of a way the bugs can prevent this from happening without some sort of deterant?
One I can think of is they had an ally with short range but high crunch power to help them. A race like that would be absolutely destroyed in open space by the Neo-Tholian fleet given the Neo's long range weapons but would be highly useful to the bugs during base assaults to prevent the Tholians from powering up the web.
Sorta like fusion hydrans without fighters or something simular.
By Tony Barnes (Tonyb) on Friday, September 17, 2004 - 03:43 pm: Edit |
Quote:Each of the regional capitals is, I think, a dyson's sphere.
By Mike Raper (Raperm) on Friday, September 17, 2004 - 03:48 pm: Edit |
I haven't played lots of Selt vs. Tholian matches, but if the goal is to take out the web tending ships, how you get to them is going to depend on the shape of the web, won't it? I'd think you'd have more luck by concentrating your forces against one section of the web then spreading out. Anyway they do it is going to be tough, though; getting at a Tholian base that has all its webs in place with ships to tend them is a bear for anyone.
By Steve Zamboni (Szamboni) on Friday, September 17, 2004 - 03:51 pm: Edit |
In the Seltorian scenarios, their fleets seem to follow a pattern of 2xDN, 2xBCH, etc. With two of each, the fleet seems to swap out two SC4 hulls for SC2 hulls compared to an Alpha Quadrant fleet. Does this structure have any significant WB effects?
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 03:54 pm: Edit |
Quote:1) 100s of Selts attack a remote Dyson Sphere regional capital and destroy it. This is the first attack - the Tholians just weren't ready and didn't have any defenses.
By Frank DeMaris (Kemaris) on Friday, September 17, 2004 - 03:59 pm: Edit |
Mike; If you concentrate your forces against one section (I presume you mean one leg of a globular web) then the Tholian simply runs his ships over to the other side or at an angle where the 2nd layer of web still blocks LOS, and pumps up the web to keep you trapped. Remember that this is globular web, so you can't isolate a 60-degree arc of web for degradation with WBs. All of the web in a particular layer is connected.
That said, you're last statement is important. Tackling webs is difficult for anyone, and will be so for Selts also if they have to hold their WBs back to pump up an alpha strike on a reinforcing ship.
By Mike Raper (Raperm) on Friday, September 17, 2004 - 04:02 pm: Edit |
Very true. I guess I'm hoping that by concentrating on his tender ships quickly enough, you can force his ships to choose between trying to maintain the web or fight you. Tough call, no matter what. I personally would prefer to be as aggressive as possible before he phasers me to death with the base and his ships.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 04:03 pm: Edit |
Quote:In the Seltorian scenarios, their fleets seem to follow a pattern of 2xDN, 2xBCH, etc. With two of each, the fleet seems to swap out two SC4 hulls for SC2 hulls compared to an Alpha Quadrant fleet. Does this structure have any significant WB effects?
By Scott Tenhoff (Scottt) on Friday, September 17, 2004 - 04:04 pm: Edit |
Daniel,
You are assuming, from F+E, that a Dyson Sphere shall have 20PDU+SB defending it.
We don't know that to be true in the THG (and I doubt it). Because, before the Selt's rebellion, nothing could attack a Dyson Sphere because of the web. The Neo fleet would trash it before getting through the web, and the SB would come into arc after being in the blind spot while the attacker slogged through the web.
Now lets say that ALL Dyson sphere's in the THG have 0 PGB's at the start of the Rebellion, and can install only 4-8 total (the Archeo's modified their Dyson sphere upon arrival to the Alpha Occtant to have 20 PDUs lets say).
Now if you consider a Dyson Sphere with only a SB+ 4-6 PGBs on something 3-5 (?) hexes around and the SB at a radius 1-2 orbit, it is not that deadly to assault, as you only attack the Dyson sphere in the blind spot of the SB, and that is a cakewalk (compared to fighting a SB behind web) since the SB is out of the equation.
Also, consider the additional cost of reinforcing a web that is surrounding something even 3 hexes around. Those additional hexes shall eventually matter when reinforcing the outer layers.
By Alan Trevor (Thyrm) on Friday, September 17, 2004 - 04:11 pm: Edit |
A point about fleet organization: In F&E players can and sometimes do concentrate multiple SC2 ships into one fleet. The S8.0 restriction on one SC2 ship plus one BCH in a single fleet is a restriction on BPV based scenarios to prevent players from building super-munchkin fleets. It might be thought of as "standard doctrine". But unlike the restriction on too many Andro DisDev ships operating together, it is not a technological limit. Under very unusual conditions (like, oh, I don't know, an assault on a very heavily defended but very important enemy position) fleets can and do violate their "standard doctrine". And as I said, this is allowed and does occasionally happen in F&E.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 04:16 pm: Edit |
Quote:Very true. I guess I'm hoping that by concentrating on his tender ships quickly enough, you can force his ships to choose between trying to maintain the web or fight you. Tough call, no matter what. I personally would prefer to be as aggressive as possible before he phasers me to death with the base and his ships.
By Frank DeMaris (Kemaris) on Friday, September 17, 2004 - 04:20 pm: Edit |
I thought I remembered mines being on the list of things that didn't exist in the Tholian Home Galaxy. Mines, of course, being the primary reason not to just charge down one arm of a buzz-saw style web.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 04:20 pm: Edit |
Scott: I'm basing the number of PDUs on the sphere on what I remember it arriving with in this galaxy.
You are correct though. It is an assumption and I could be wrong. But if the spheres are paradise as Loren suggested then I can easily see them being some of the few places in the Will that ARE heavyly defended and fortified no matter what the situation is. The buggers are expensive after all.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 04:21 pm: Edit |
Quote:I thought I remembered mines being on the list of things that didn't exist in the Tholian Home Galaxy. Mines, of course, being the primary reason not to just charge down one arm of a buzz-saw style web.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 04:57 pm: Edit |
Alan: True. Though in our F&E games it was usually rather rare for a given fleet to remotely resemble a S8.0 fleet.
Heck, one time when I was playing Romulans, nearly the entire battle force consisted of dreadnoughts LOL....
The question is, then, is what we see in the scenerios representitve of both races normal fleet deployment patterns or are these just special cases?
By Alan Trevor (Thyrm) on Friday, September 17, 2004 - 05:11 pm: Edit |
Daniel;
I note that the published scenario for a Seltorian assault on a Tholian starbase already includes two DNs and two BCHs in the Selt forces. That being the case, I wouldn't be surprised if the Selts were to mass multiple DNs for the rare but very important attacks on Dyson Spheres.
I would also remark that we have no way of knowing whether the Sphere that arrives in our galaxy is typical of a Tholian Home Galaxy "provincial capital". It is possible that it was capital of an unusually rich and important province and most Tholian provincial capitals were smaller and less well equipped.
By Mike Raper (Raperm) on Friday, September 17, 2004 - 05:17 pm: Edit |
Quote:The problem though is that your dealing with Neo ships that can all both power the web, and potentially crush and small ship that dives into the web to attack it.
If the defending ships maintain a fair speed, hold their weapons, and put excess power into the web over a number of impulses, life it very difficult for the Seltorians.
By Daniel Knudtson Thompson (Brezgonne) on Friday, September 17, 2004 - 05:44 pm: Edit |
Mike: The Paradox in "getting into the web as fast as you can" is that in order to do that you have to move ships into the web at some point to attack the powering ships.
But when you do that there is a VERY good chance that the ship(s) you send in will be crippled or destroyed either before they can fire or after they fire on a powering unit.
And every ship you lose in this way makes it that much harder to bring down the web enough for the other ships to get through.
If you think about it the Klingons, as an example, at least have the mauler, SFGs and drones (which have an easier time getting through a web than ships do) to act as a deteriant.
All the Seltorians have are phasers and particle cannons. Both of which likely won't survive long enough to fire a second time.
By Mike Raper (Raperm) on Friday, September 17, 2004 - 05:55 pm: Edit |
Doesn't the web breaker help them get through a web more quickly, though?
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