Background Q&A

Star Fleet Universe Discussion Board: Star Fleet Battles: Rules Questions: Background Q&A
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Please note: Omega-based questions go in the Omega Q&A; Magellanic-based questions go in the The Magellanic Cloud Q&A.
By Garth L. Getgen (Sgt_G) on Saturday, November 29, 2025 - 04:31 pm: Edit

That was my goal. It appears that 20% to 25% light-speed will work, and it aligns with Trek lore/canon.

However, there has to be a speed limit of 0.10% for Earth to Moon travel, for a 15-20 minute trip. Otherwise, it'd be about four or five seconds!!


Garth L. Getgen

By Garth L. Getgen (Sgt_G) on Tuesday, December 02, 2025 - 01:21 pm: Edit

In Star Fleet Universe, what does the Dilithium Chamber do?

My thought is the dilithium acts as a catalyst to regulate and stabilize the tachyon-enriched warp plasma flow. Yes? No??


Garth L. Getgen

By Jeff Anderson (Jga) on Tuesday, December 02, 2025 - 10:59 pm: Edit

As far as I can guess from the SFU literature, Dilithium Crystals... Make Warp Drive work...

I know it sounds like a cop-out, but when Patrick Stewart was ever asked, "How does the Enterprise go to Warp?" he always answered, "Easy. I say, 'Engage!'"

I suppose we... "I"... COULD go on (and on and on and on and...) with all sorts of "Pseudo-Scientific Techno-Babble," but if I remember right, there's an old saying, I want to say it's called "Occam's Razor," that says the simplest solution is usually the best. :)

By Gary Carney (Nerroth) on Wednesday, December 03, 2025 - 09:54 am: Edit

In Star Fleet Universe terms, there are a few references to dilithium crystals in a number of different sources.

For example, it's noted in the GURPS Prime Directive core rulebook that dilithium crystals cannot be replicated, due to their being "so closely attuned to subspace". Or rather, any attempt to do so results in a fragile crystal which cracks quickly when one attempts to use it.

Meanwhile, in the 2011 edition of the Omega Master Rulebook, it's noted that the tiger-like Ryn do not have access to dilithium inside their home nebula, and as a result are limited to non-tactical warp (impulse) drives for use in transit.

Indeed, after a failed attempt by the Maesrons to seize the nebula in Y137, the Ryn managed to capture a Mæsron frigate; however, the dilithium array had been sabotaged prior to capture. When the Ryn attempted to jury-rig an alternative, they instead triggered a catastrophic warp accident, destroying the ship.

So, if an outside invader - say, an Andromedan - planned to make use of the inside of the Ryn Nebula for their own purposes, they better make sure to ferry in stocks of dilithium crystals from the outside at some point...

That said, it would appear that the process of establishing a stable warp field, and that of maintaining a stable matter-antimatter intermix, are two separate things. Consider how an AWR box (which is still producing a kind of warp power, albeit one that cannot be used for movement) is different from a warp engine box, for instance. And also, consider that in SFU terms, impulse drives do in fact produce stable - albeit weak - "warp fields"; they simply do not produce the sheer power needed to push a starship faster than the speed of light in combat.

So, it would appear that dilithium chambers are key to operating a stable Tactical Warp drive, it's still up to the engine coils in the warp nacelles to actually turn this power into faster-than-light movement in battle.

By Garth L. Getgen (Sgt_G) on Wednesday, December 03, 2025 - 12:34 pm: Edit

Thank you, Gary.

It seems nothing contradicts my idea, but neither does it reinforce my idea. :/


Garth L. Getgen

By Steve Cole (Stevecole) on Thursday, December 04, 2025 - 06:23 am: Edit

Garth, I see no reason to state anything more than that the crystals make warp work. Anything else, including your idea, would just create a point that later people would use to argue this or that. DO NOT include your theories or any others in anything you want published.


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