Background Q&A

Star Fleet Universe Discussion Board: Star Fleet Battles: Rules Questions: Background Q&A
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Please note: Omega-based questions go in the Omega Q&A; Magellanic-based questions go in the The Magellanic Cloud Q&A.
By Steve Cole (Stevecole) on Wednesday, August 05, 2026 - 08:37 pm: Edit

Check the deck plans which explain what all 27 people do.

By Garth L. Getgen (Sgt_G) on Wednesday, August 05, 2026 - 09:35 pm: Edit

Full sized ships have full sized crew rosters. You need at least three personnel and realistically five (or six) personnel for every 24/7 duty station. Three means you can cover 24/7 but nobody gets a day off. Five or six means you can set up a fair and manageable shift rotation.

Ergo, you could lose 2/3 to 4/5 (or 5/6) of your critical manning and remain combat ready. Even duty stations that are not 2/47 will probably have two for one manning, so you can lose half the non-critical manning and remain functional.

PFs / gunboats are already flying with minimum manning as they are not designed & built for long endurance flights. You don't have extra bodies to rotate work shifts. But they still need all the same functions covered as a larger ship.


Garth L. Getgen

By Jack Bohn (Jackbohn) on Thursday, August 06, 2026 - 08:39 am: Edit

The factir is losing volume faster than losing personnel. You may leave 2/3, 4/5, 5/6 the crew for each position behind, but you have also left 3/3, 5/5, or 6/6 the off-duty spaces behind. I guess modified based on each navy's opinion on "hot racking."

Whole ratings are missing on PFs: Cooks and Yeomen leap to mind, but also their spaces. (Will there ever be a fiction or Prime Directive case that needs to know if personnel records are carried on a PF?) Perhaps the most space is the spare parts and special repair/testing equipment to maintain or repair--beyond damage control--the PF. Plus, of course, room to disassemble it.

By Gary Carney (Nerroth) on Thursday, August 06, 2026 - 09:41 am: Edit


Quote:

(Will there ever be a fiction or Prime Directive case that needs to know if personnel records are carried on a PF?)




There is an article in Captain's Log #30 detailing a gunboat crew manifest, as well as two Flotilla Commander fiction pieces in CL30 and in Captain's Log #43, which might be worth investigating.

-----

Although, in a Prime Directive sense, one might wonder if a "civilian" workboat would be better suited for a relatively small player group, rather than a "military" PF.

Workboats demonstrate how much "roomier" life can be aboard a unit of this size when the "combat" aspects - such as most of the weapons, or the need to operate warp booster packs (in the case of Alpha Octant PFs) - are removed, or perhaps never installed in the first instance. A crew of five or six can operate a WB quite readily, with better amenities, and at longer ranges for independent operations.

Which, of course, helped make them the perfect successors to pre-war skiffs for most Alpha empires - and why the Orion Enclave made such a profit selling Buccaneer-Ws to the rest of the Federation in the aftermath of the General War.

-----

That said, I suppose one could attach a survey PF to a given empire's survey cruiser, for play groups looking to augment their capacity to explore the unknown.

Especially for such exploration-minded factions as the Iridani, who might find such a PF variant to be perfect for use on a long-range Quest in the Seventh Cycle. (Should the Iridani ever be added to PD, that is...)

By Xander Fulton (Dderidex) on Friday, August 07, 2026 - 12:53 pm: Edit

So GURPS: Klingon and the Klingon MSSB both indicate the D6 (called the 'Old Battlecruiser' in Module G3) dates back to at least Y120. Yet the YIS on the Basic Set SSD's Crawford Box, and the date in Module G3, is both Y122. (This is not the question)

The Klingon MSSB makes it clear that, despite the similarity in design, the D7 is not a refit of the D6, but an entirely new ship (YIS of Y135).

Here's where I start to make assumptions and a resulting question. If we can assume the 'why' of that, is that the D6 is an older design pretty much maxed-out by the time we get the Basic Set SSD, and the D7 is just starting on its own arc (culminating in the DX)...then this makes sense, the 'end point' of the rugged ol' D6 might look a lot like the 'start point' of the D7.

My assumption, then, is that the D6 we get in Basic Set isn't even the Y122 version, but something somewhat later (it certainly looks too good compared to other race's ~Y122 designs, like the Fed OCL or the Kzinti or Gorn CL) - maybe Y125 or so?

In any case, even if that truly is what it appears like in Y122...where is the Y120 version? IE., not the 'D6 at the end of its upgrade life, when it looks almost like a D7 at the start of its service history' - the original Y120 D6.

Has that been published anywhere? (FD3.6) gives us a hint of it, suggesting it has 4 shuttles instead of any drone racks - although given even the D3 (YR3.2) has a pair of jump-racks, that doesn't make a ton of sense...

(Actually FD3.6 is just overall confusing - if ships as far back as the D3 have jump racks, what the heck are the Klingons doing 'originally designing' ships as late as the D7 without them, still??)

By Gary Carney (Nerroth) on Friday, August 07, 2026 - 01:32 pm: Edit

When the various Alpha Octant empires - Tholians and Jindarians notwithstanding - began the process of adopting Middle Years (GURPS Prime Directive Tech Level 12) technology, each was obliged to approach the subject in their own terms.

In some cases, the "first draft" turned out quite well, as was the case for the Federation Constitution-class heavy cruiser, or for the Lyran Tiger heavy cruiser.

In others, the "first draft" of a Middle Years cruiser design proved to be somewhat less successful: consider the warp engine limitations on the Kzinti strike cruiser or the Hydran Ranger. However, these could not be successfully addressed until decades later, so for most of the Middle Years era was as good as these empires could manage.

-----

For the Klingons, the situation wasn't exactly the same as for the above Alpha empires.

The D6 was not necessarily a poor "first draft" design by any means: however, it simply had certain "under the hood" components which, in hindsight, didn't quite function as well as the Empire had hoped.

By the early-to-mid Y130s, the Empire had gained more than a decade's worth of experience operating the D6, as well as observing those "Middle Years" cruisers being used by their rivals. This enabled them to go back to the drawing board, take a fresh approach towards a "modern" cruiser design, and end up with the "second draft" D7.

However, those same "under the hood" issues on the D6 meant that it wasn't possible to upgrade them to match the D7 standard. Or rather, it turned out that certain structural improvements - such as the ability to install "wing" phasers on the secondary hull of the D7 - could not be duplicated on the D6.

So, unlike the Federation or Lyrans (who were satisfied with the cruiser designs they already had) on the one hand, or the Kzintis and Hydrans (who were stuck with what they had for the next few decades) on the other, the Klingons were uniquely placed to take the iterative step from the D6 to the D7 in the same technology era.

That said, the D6 was able to benefit from a failure the Klingons had in another area: to build and operate a reliable "10-box" warp engine for use on a light cruiser. Unlike the Lyrans, who were able to introduce the Panther light cruiser with no issues, the Klingons were unable to solve this issue in time to permit the Klingon LD5 to enter "full" service.

So, rather than go without a "backup" cruiser design entirely, they were well-placed to keep at least one cruiser yard building D6s instead.

-----

So, to put a long story short, the "unrefitted" D6 on the current SSD is the "original" design for this class: one which, even if it wasn't optimal for the original role it was intended for, still found itself serving the Empire in a unique manner.

By Xander Fulton (Dderidex) on Friday, August 07, 2026 - 01:39 pm: Edit


Quote:

So, to put a long story short, the "unrefitted" D6 on the current SSD is the "original" design for this class.




I mean, yes and no - (FD3.6) makes it clear that, at least, the original original design of the D6 did not have any drone racks at all.

And there is also that gap between the SSD and Module G3 YIS of Y122, vs the Klingon Master Starship Book and GURPS: Klingon YIS of Y120. This suggests at least something of a D6 that was earlier and inferior still to the Basic Set design. (Although obviously upgradeable to the Basic Set design, which is what almost every D6 anyone ever sees will be...unless you are in the Y120-to-Y122-or-whenever period)

By Gary Carney (Nerroth) on Friday, August 07, 2026 - 01:58 pm: Edit

I suspect that this is less an issue of starship design, and more a question of errata.

When the D6 and D7 SSDs were first being drawn up, the concept of the "Early Years" did not exist. Thus, these ships, plus the rules being written up to define them, were based on what had been decided from the "U.S. Air Force data tapes" by that point in time.

Although I can't say for sure, I would guess that, since the Klingons were not shown using any kind of ship-mounted missile weapon on-screen, there had to be some explanation as to why they were being given the use of drone racks in SFB.

Fast forward to the time that Module Y1 was being developed, at which point a "revision of the data tapes" enabled such rules as (YFD3.0) to be written, and such SSDs as those for the Klingon D3 and D4 to be drawn up.

By which time, the concept of Klingon ships in the SFU using some manner of drone racks, regardless of what was shown "on-screen", had long been established as a way in which things operate in this setting.

So, I would sooner lean towards it being more a case of a future errata note perhaps adjusting (FD3.6) in order to account for the Early Years material; rather than having the Empire make use of drones on their Early Years ships, decide not to use them anymore for a couple of years, and then think better of it and go back to using them after all thereafter...

-----

That said, there is a fair question to ask, in terms of which YIS date for the D6 is the "correct" one: Y120 or Y122.

In which case, SFB material might supersede that in Prime Directive, in terms of which is more "correct".

So if there are more SFB sources which favour the Y122 date over the Y120 option, well and good. But, if not, that's fine enough.

Or, one could split the difference and set the YIS date at Y121?

By Xander Fulton (Dderidex) on Friday, August 07, 2026 - 02:12 pm: Edit

(R3.5) in SFB says Y120 for the D6.

So...yeah, it's a gap even within SFB rules.


Quote:

...rather than having the Empire make use of drones on their Early Years ships, decide not to use them anymore for a couple of years, and then think better of it and go back to using them after all thereafter




I mean, the USAF and USN did the same thing with the F-4 Phantom II's gun, so...? Things like that DO happen...

By Alex Chobot (Alendrel) on Friday, August 07, 2026 - 02:23 pm: Edit

The YIS given on the MSC is the year the class entered series production for most ships, and examples of the class could and often existed one or two years before that date. So there is no conflict for the D6: the first one, at least, was operational in Y120, while the class was in series production (and thus entering general deployment) in Y122. The main play impact is that for a patrol scenario, taking a D6 in Y120 or Y121 would entail a degree of “with opponent’s permission”.

By Douglas Saldana (Dsal) on Friday, August 07, 2026 - 02:25 pm: Edit

SFU Timeline says "The Klingons launch the first of the new D6 class" Y125.

By Alex Chobot (Alendrel) on Friday, August 07, 2026 - 02:30 pm: Edit

I think we can safely disregard that document in favor of (R3.5) and the Master Ship Chart.

By Steve Cole (Stevecole) on Friday, August 07, 2026 - 10:46 pm: Edit

The MSC date is the date of "squadron service" and prototypes exist two years earlier. Some ships have a code that means "no prototypes" so be careful.

By Xander Fulton (Dderidex) on Saturday, August 08, 2026 - 05:23 pm: Edit

Side comment I made in the other thread:


Quote:

FWIW, checked through the scenario list in Module G3A. There are no published scenarios involving the Klingons from Y120 until Y136. So - no risk of messing anything up with nuance around the F-racks added in that date range.




...got me wondering.

Is that still true? Some products HAVE come out since Module G3A's list, after all. It just seems weird that there would be NO published scenarios covering the Third Klingon-Kzinti War (Y123-Y131)

By Gregory S Flusche (Vandar) on Saturday, August 08, 2026 - 06:01 pm: Edit

Well then make a story about it and a scenario

By Xander Fulton (Dderidex) on Saturday, August 08, 2026 - 06:48 pm: Edit

Curious if there is really any other material on this period.

It's a fascinating era in SFB - out of the Early Years, so ships are using standard technology and rules. But no advanced drones or fighters, unoptimized ship designs, almost nobody is allied with ANYBODY (the Federation HAS formed, but are still regularly fighting wars with the Kzinti, and have not contacted the Gorn, yet. And while the Lyrans and Klingons are both independently having problems with the Hydrans and Kzinti, they are not formally allied together against them. Indeed, they fight each other off and on.)

It's interesting as there are moderately few full-on wars, but a lot of minor skirmishes, with pretty much anybody fighting pretty much anybody else.

And, like, NO SCENARIOS.

By Gary Carney (Nerroth) on Saturday, August 08, 2026 - 07:05 pm: Edit

Personally, I think it's a more interesting "lost empire" era than an historical one, at least in terms of the number of potential factions involved.

-----

In the historical timeline, the Klingons and Lyrans had been on "friendly" terms since a series of successful negotiations running from Y91 to Y100 (as noted here). Yet, as noted above, were not quite at the point of being a militarily integrated Coalition, as seen in the Four Powers War or the General War.

With the Hydrans stuck off-map until the Y130s, and the WYNs keeping their existence a secret from anyone outside of the Cluster, that leaves the Lyran-Kzinti, Klingon-Kzinti, Federation-Klingon, Federation-Kzinti, Federation-Tholian, and Klingon-Tholian borders as being in some way active, on the western side of the Alpha Octant at least.

Meanwhile, the Gorns won the Fourth Gorn-Romulan War of Y120-Y125, and were keeping tabs on the Romulans thereafter. The latter was still stuck in the era of Non-Tactical Warp. The Fed-Romulan border was quiet; the Gorns and Federation had yet to meet; while the ISC was off on its own for a few decades still.

And the Orion Pirates were steadily expanding about the place.

-----

Throw in some of the material from Module C6 and/or Module R4J, however, and things get much more interesting - at least on the "eastern" side of things.

"Mapsheet P" both provides an "on-map" Paravian empire and triggers an "early" ISC activation - and, if one throws R4J to the mix, includes some warp-capable Romulan ships also.

This, in turn, triggers the first of a series of "four-power wars", as the Gorns align with the ISC against the Romulans and Paravians - not least for control of the vital border region surrounding the neutral world of Circle Trigon.

While the "Carnivon Empire" timeline adds another set of hostile borders to the "north-west" corner of the map, and a fourth "outside" empire for the WYNs to keep tabs on.

Or, one can go with the "Cluster Carnivon" route, and have them be the ones lurking behind the Radiation Zone instead of the Usurper. Not much change in the Middle Years era, true - but plenty of trouble for the Coalition later on!

By Xander Fulton (Dderidex) on Sunday, August 09, 2026 - 12:23 pm: Edit


Quote:


With the Hydrans stuck off-map until the Y130s, and the WYNs keeping their existence a secret from anyone outside of the Cluster, that leaves the Lyran-Kzinti, Klingon-Kzinti, Federation-Klingon, Federation-Kzinti, Federation-Tholian, and Klingon-Tholian borders as being in some way active, on the western side of the Alpha Octant at least.

Meanwhile, the Gorns won the Fourth Gorn-Romulan War of Y120-Y125, and were keeping tabs on the Romulans thereafter. The latter was still stuck in the era of Non-Tactical Warp. The Fed-Romulan border was quiet; the Gorns and Federation had yet to meet; while the ISC was off on its own for a few decades still.




The scenario list in Module G3A also gives us:
SL242 - Carnivon vs Lyran in Y123
SJ2 - Peladine vs Lyran in Y130 (possibly not historical? In any case, the Lyrans didn't complete their conquest of the Peladine until Y140, so...certainly in this period)

It's also possible that various ships came into contact with each other, and simply never returned, so no record of it happening ever reach either empire. Gorn or Romulan probing towards the ISC space might have met mutual destruction of the involved parties. Federation and Gorn might have had earlier contact that nobody lived to talk about. WYN 'keeping themselves secret' certainly suggests anyone that DID enter the cluster never made it out, alive, so they should certainly have some examples of conflict with all adjoining empires. The Hydrans actually have a civil war in this period (Y128). While outside of this range, Y158 notes a "Lyran Civil War; one of many, few details known" - 'one of many' certainly suggests the possibility of earlier and later ones, perhaps in this time window. You are also forgetting the Vudar - building their own ships from Y125 and even participating in the Klingon war with the Hydrans from Y135-Y140. As with other time periods, you've also got the Nicozians and Jindarians. Etc.

LOTS of options...

By Gary Carney (Nerroth) on Sunday, August 09, 2026 - 01:24 pm: Edit

The "space combat" portion of the Lyran invasion of the Peladine home system took place in Y130: the delay in fully pacifying the populace was more to do with establishing firm Lyran control on the planetary surface (or under it, in the case of the pelagic home settlements of the dolphin-like Phelen).

There is a scenario in which an Early Years Vulcan ship is attacked by the Gorns, who confuse the crew for Romulans. I don't quite recall where it was published, however.

The Vudar in this time period would only have been permitted to operate in their "home" province - or perhaps even only their "home" hex - during this time period. Only gradually did the Klingons grant the Vudar permission to operate in additional provinces along the Galactic Rim - or to field more (and larger) ships in order to do so. So any Hydran-Vudar clashes would likely have to wait for later time periods.

The earliest surviving known arrival into the Cluster post-Usurper was the Orion Light Raider Amarillus: there is a published scenario for this event, which took place in Y136. For the timeline on units which turned up - one way or another - in the Cluster thereafter, see (712.4) in the "pre-print" F&E Civil Wars rulebook.

By Xander Fulton (Dderidex) on Sunday, August 09, 2026 - 01:42 pm: Edit

Not sure we're disagreeing, here?

The SFB rulebook, SFU timeline, GURPs, etc defines "150-170" as the "Primary time frame of the ships in Basic Set and of the original film background" - which obviously partially overlaps with the "Y168-Y185 General War".

So it's that Y120 (out of the early years) to Y150 (not quite into the 'primary time frame') window we are looking at, here. I'm bigly interested in Y120-Y135, though. There are almost no published scenarios in here, AT ALL, and that's weird given it includes a Hydran Civil War (Y128), the third Klingon-Kzinti War (Y123-Y131), the third Lyran-Kzinti War (Y125-Y131), Klingon-Tholian border skirmishes (Y121), the fourth Gorn-Romulan War (Y120-Y125), and the restoration of the Hydran Kingdom (Y135). No scenarios for any of those!

(Pushing a bit out of that timeline adds a bunch - but not as much as you'd think. Maybe a dozen scenarios from Y135 to Y150? But this does include scenarios that actually exist for the second Federation-Kzinti War (Y136-Y142), Third Hydran-Klingon War (Y137-Y141), a more protracted Klingon-Tholian conflict (Y149), etc)

That's kind of what I'm getting at - the Y120 to Y150 timeline of the SFU is really quite REPLETE with major events and stories yet to be told. The Y135 to Y150 part of that does have some coverage - a smattering, here or there. Y120 to Y135 is pretty much virgin forest, though. Almost nothing in SFB about it, at all, despite quite a lot of stuff happening in the setting historically.

By Alex Chobot (Alendrel) on Monday, August 10, 2026 - 12:57 am: Edit

So start writing some.

By Steve Petrick (Petrick) on Monday, August 10, 2026 - 04:18 pm: Edit

The Gorns may have had contact with the Federation earlier, but mistook them for Romulans and so there were no Federation survivors (consistent with the Television episode, there was only one survivor of Cestus III, and if the Enterprise had not shown up when it did he might have perished, or perhaps he was left alive for "bait".

By Xander Fulton (Dderidex) on Monday, August 10, 2026 - 04:54 pm: Edit


Quote:

...or perhaps he was left alive for "bait".




For sure - this is quite the thing I'm getting at for some scenario concepts. It's not a well-explored period, with a lot of (official, with everyone surviving) 'first contacts' still to occur.

The years in question have very, VERY few empires in 'direct contact' - just initial brushes, and a LOT of encounters that are too far from any border for any official impact from it. And then add to that all the situations nobody returns from?

I dunno, this feels like a really interesting chapter that's had a lot of things happening only hinted at, but they did occur, while not really explored. Could have some compelling stories, yet!

By Garth L. Getgen (Sgt_G) on Monday, August 10, 2026 - 05:49 pm: Edit

Maybe that's where Strange New Worlds got the idea that the Gorn 'always leave on alive'.

For the record, I liked the episode, except they called them 'Gorn'. Call them anything else but Gorn and I would have loved it.


Garth L. Getgen

By Xander Fulton (Dderidex) on Monday, August 10, 2026 - 06:14 pm: Edit


Quote:

Maybe that's where Strange New Worlds got the idea that the Gorn 'always leave on alive'.

For the record, I liked the episode, except they called them 'Gorn'. Call them anything else but Gorn and I would have loved it.




Yeah, I definitely wish they did a different direction with that.

Still...even in the SFU, the Gorn background is not complete. And we even have a 'missing' 4th species of Gorn. Also: the whole Paravian freak-out with their experiences with the Gorn, and THEIR 'shared history'.

Definitely some stories to tell, here, as well. Within the details already known! Especially that fourth species of Gorn. Golly, would be super weird if there was some kind of stellar phenomena or something important to them, given how the Paravians "ended"...

By Gary Carney (Nerroth) on Monday, August 10, 2026 - 11:05 pm: Edit

The Early Years Gorns vs Vulcans scenario I was thinking of is called (SL248) Different Romulans: it is set in Y82, and was published in Captain's Log #33.

-----

My understanding is that one of the planned empire sourcebooks for Prime Directive is set to cover the Gorns.

Which might, or might not, include a closer look at the Skoleans and/or the Paravians (as the latter existed in the Alpha Octant, at least).

In the meantime, there are a number of datafiles from different issues of Captain's Log which have been consolidated into the Away Team Log product - to include a more detailed look at the Gorns, and a planetary survey for Skoleos.

Also, the Gerlunians - who had a shared common ancestor species with the Gorns, and who had similarly been transplanted to their current home world in the distant past - are detailed in Prime Directive Romulans.

On a side note: the hex in which Gerlunia is located is part of Romulan space in the historical timeline, but is under ISC control on "Mapsheet P". One might wonder what kind of policy the Concordium might have towards them in such timelines...

-----

I'm not aware of any material currently in print referring to a "fourth" (sub-)species of Gorns - at least not one which still exists in the "modern" era.

Per the datafile in Away Team Log, the three Gorn "home worlds" had been seeded with Stone Age Gorns, as well as with two genetically-related "prey" species: one the size of a cow, and the other the size of a pig.

As the Confederation expanded further into space, a number of worlds were found on which there had been Gorns seeded in the distant past. Some of these worlds still had one, or even both, of the "prey" species - but the local Gorns had died out long ago.

Paravia was a special case, in that the local Gorns - those who had survived the major ecological damage caused by an asteroid impact, that is - were driven to evolve into the Paravians. Although, apparently one of the two "prey" species had survived, also.

So, while both the Paravians and the Gerlunians each have their own respective genetic connection to the Gorns - much as the former might wish that were not so - there are only the Gorns from the three "home worlds", plus their descendants on various Gorn colony planets, still alive as Gorns in the contemporary era, so far as I'm aware.

On a side note: it would welcome to see a set of profiles for the "Gorn cow" and the "Gorn pig" in a future issue of Captain's Log.

By Xander Fulton (Dderidex) on Monday, August 10, 2026 - 11:19 pm: Edit


Quote:

...into the Away Team Log product...




OMG, I did not know about this! How...current is it? Up to what issue??


Quote:

I'm not aware of any material currently in print referring to a "fourth" (sub-)species of Gorns




Oh, gosh, no - no, clearly, they are LONG gone. I'm referring to the passing notes in GURPS (and a few other places) - ANCIENT ancestors, or ANCIENT ?adversaries?, of the Paravians.

Literally nothing there to mine, except flavor context, or setting scenarios where W-era Gorn ships act extremely oddly or something. (Or, more likely, just reptilian pirates in the region)

By Gary Carney (Nerroth) on Monday, August 10, 2026 - 11:47 pm: Edit

I want to say that Away Team Log goes as far as about... Captain's Log #48 or so?

-----

So far as the ancestral Gorns on Paravia go, there were a few issues at play. long before First Contact with the Confederation took place.

The Paravians had no conscious memory of ever having been Gorns. (Subconsciously, on the other hand...)

There were numerous Gorn fossils which turned up now and then. However, these had been interpreted as demons or devils in pre-modern Paravian culture - much as pre-modern humans often interpreted fossilized dinosaur bones in fantastical and/or mythological terms prior to the emergence of modern-day paleontology.

Eventually, the Paravians realized, through inventing such things as DNA testing, that they were not native to their home world. But even then, there was no realization of the genetic connection between themselves and the "demonic" Gorn fossils until First Contact.

The rest, alas, is history - to the great chagrin of the Gorns, as well as to any other reptilian species the Paravians, of whichever timeline, encounter either in Alpha or over in Omega.

By Steve Cole (Stevecole) on Tuesday, August 11, 2026 - 02:10 am: Edit

There was only one AWAY TEAM LOG, done by gathering existing material that could be useful to RPG players.


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