By Kenneth Jones (Kludge) on Thursday, April 08, 2004 - 12:32 pm: Edit |
We might want to concentrate on doing SSD/Rules. SVC will probably tell Ted what he wants or let Ted supply some samples. I really doubt we will have any impact on the way 2X ships look. (Other than SSD design.)
By R. Brodie Nyboer (Radiocyborg) on Thursday, April 08, 2004 - 01:11 pm: Edit |
Put simply, sure the SSDs and other things are going to look different. "Refreshing" as it were. But if you compared a drawing of an XCA next to a CA I think you should be hard pressed to tell the difference. In other words I think a Fed XCA should look like a TOS Constitution Class (warp nacelle strut angles and all), at least on a superficial level. Likewise an XD7 should look like a D7.... etc. Reason being it preserves the basic SFB look and since we CAN'T use movie-era/TNG-era styles anything else we use wouldn't be recognizable and wouldn't draw consumers.
Kenneth rightfully points out that SVC will make the final call on X2 styling. Nobody here gets to make those decisions (and it's probably just as well). I can't wait to see what Ted comes up with too.
By Mike Raper (Raperm) on Thursday, April 08, 2004 - 01:36 pm: Edit |
Rant mode on:
Quite frankly, I don't give a rat's red ass what the SSD looks like at this point. They can all be squares, as far as it matters; the problem is getting the rules and systems down. Once that's done, THEN you can worry over aesthetics and such. Not trying to sound off here, but really, this kind of thing pisses me off. I can't count the number of times I've seen someone post an SSD or something here, and the first thing someone says is "I don't like the look of (fill in the blank)." No comment about the overall playability or concept of the thing; just pointless criticism of the shape. That kind of critique isn't usefull at all, and gets this project absolutely no where...especially since we all know SVC is going to re-shape them as he sees fit.
Rant Mode off.
By John Pepper (Akula) on Thursday, April 08, 2004 - 03:35 pm: Edit |
Sorry for not clarifying!! I meant aesthetics!! The ships in X1 look like an attempt to do the motion picture ships with stuff like the engine pylons but then not quite changing enough to make it look different. I realize that this is a touchy issue and I'm sorry I was misinterpreted!! Also was not trying to start a debate over what SSD’s or X2 ships should look like.
By Ken Burnside (Ken_Burnside) on Sunday, May 02, 2004 - 11:18 am: Edit |
While not technically on topic, I have a favor to ask.
The program I draw SSDs in does not make "ADB" style SSDs. I've got four SSDs up that I'd like to get converted to ADB-type SSDs for use with SFBOL
They're up at http://www.adastragames.com/downloads/LMC_SFB.html
Email me if you're interested.
By Robert Cole (Zathras) on Sunday, May 02, 2004 - 11:29 am: Edit |
Ken, I've actually already started. Probably be tomorrow or Tues. before they are done.42
By Ken Burnside (Ken_Burnside) on Sunday, May 02, 2004 - 12:35 pm: Edit |
Thanks, Robert!
Which ones have you started? Is it worthwhile to split the load up, or easier for you to do it all yourself?
By Kenneth Jones (Kludge) on Sunday, May 02, 2004 - 12:54 pm: Edit |
A word of caution. Normal SSDs wont mesh properly with the SFBOL client. The boxes have to be 16x16 (pixels) for the client to handle them properly.
If the ships are to be done in the style for uploading onto SFBOL they will have to meet that and other requirements. No tables copyright etc.
By Ken Burnside (Ken_Burnside) on Sunday, May 02, 2004 - 12:57 pm: Edit |
Thanks, Ken.
Can you outline those requirements here, or point to a link where they're listed?
Migt be useful for the 2x dev team as well.
By Marcin Radzikowski (Warchild) on Sunday, May 02, 2004 - 01:21 pm: Edit |
Ken,
Are you refering to version 2.x of SFBOL or X2? If version 2.x of SFBOL then you should know that support for that was dropped a few months ago...
By Kenneth Jones (Kludge) on Sunday, May 02, 2004 - 01:29 pm: Edit |
Ken,
The basic requirements are no tables included with the SSD if its to be uploaded into the client. The ADB Copyright must be on the SSD. The only table that can be included is the Turn Mode Table.
Look at the SSDs that Aaron (or myself) have done as an example as to whats acceptable.
As to the 2X team needing the info. I've already done the SSDs for a bunch of the older ships. Look at the 2X thread for SFBOL SSDs. Unfortunately a good batch of them got deleted somehow and I haven't had the time to do any of the more recent ones.
But anybody who wants one done can simply email me with a request (and the SSD), and I can whip one up fairly quickly (time permitting).
Right now I'm simply waiting on SPP to process the rules for the second race in the Emodule I'm working on. (Theres 8 total races.) But he's been so busy that not much has been done.
By Kenneth Jones (Kludge) on Sunday, May 02, 2004 - 01:32 pm: Edit |
BTW the 2X SSDs aren't for uploading to the SFBOL client. Since they are User Defined ships I dont have to chop up the SSDs by removing the tables.
By Ken Burnside (Ken_Burnside) on Sunday, May 02, 2004 - 01:35 pm: Edit |
Ken, if you and Robert Cole could divvy up the workload for making the LMC pseudoTCs for SFBOL, I'd be much obliged. Petrick has done the other SSDs. The pseudo-TCs are at:
http://www.adastragames.com/downloads/LMC_SFB.html
Copyright is ADB.
By Kenneth Jones (Kludge) on Sunday, May 02, 2004 - 08:04 pm: Edit |
I already downloaded them. I'll see what I can get done. Fortunately SFBOL already incorporates the LMC tables.
By Kenneth Jones (Kludge) on Sunday, May 02, 2004 - 08:57 pm: Edit |
I already got the outline and box layout done for the Mag TC. Now I have to slap the labels on them. Such as IMP Warp etc and do the Data Entry Block thats typical for SFBOL. Should take roughly .5-1hr in total. But I'm watching a movie tonight, so wont be able to touch it until tomorrow at the earliest.
By Kenneth Jones (Kludge) on Sunday, May 02, 2004 - 11:02 pm: Edit |
Robert,
If you want go ahead and do the other SSDs and email them to me (and Ken B.). I'll then do the modifications for SFBOL. BTW doing ship defs takes roughly 30 minutes per completed ship.
By Robert Cole (Zathras) on Sunday, May 02, 2004 - 11:48 pm: Edit |
The Baduvai TC is just about done (I can't find my ADB-style CPA chart from when I first bought E1)... but since you don't need charts I'll send it now. Of course, the Uthiki will be a slam dunk, but that's tomorrow's objective.42
By Kenneth Jones (Kludge) on Monday, May 03, 2004 - 08:45 am: Edit |
Got it. It shouldn't be to hard to do a SFBOL ship def.
By Mike Raper (Raperm) on Monday, May 03, 2004 - 08:59 am: Edit |
This is probably a silly question, but what does any of the past couple of days have to do with X2?
By Ken Burnside (Ken_Burnside) on Monday, May 03, 2004 - 09:18 am: Edit |
Mike: Absolutely nothing -- apologies for the wasted traffic.
It was just the best place I could find for people who did ADB-style SSDs.
Ken, Robert, lets move the discussion somewhere else - Ken, got a better place to put it?
Once the ropic moves, Mike, if you want SVC to remove these messages, I've no objections.
By Mike Raper (Raperm) on Monday, May 03, 2004 - 10:57 am: Edit |
Ah, I see. No, I don't care about the traffic...I was just curious. Maybe the SFB online thread has something? I never really go in there.
By R. Brodie Nyboer (Radiocyborg) on Monday, May 03, 2004 - 12:03 pm: Edit |
Just doing a little house cleaning. No biggie.
By Tos Crawford (Tos) on Thursday, September 23, 2004 - 11:50 pm: Edit |
It occurs to me that we should begin turning our efforts to building the SSDs for X1R. We presented a list of counters but if we want to see X1R (or whatever they end up calling it) published then it would help to start producing SSDs.
I'll post the list of counters here. There are more counters listed then space in the module so some ships will be excluded.
Key:
Priority is from 1 (should be included) to 6 (should be excluded). The Sort is by Race, then Priority, then ship name.
YIS is only estimated for a few ships.
Module represents the module the SSD was or could be published in. Many PFTX class ships and RTN hunters could potentially be published in K2 to save space, depending on the final plans for K2.
By Tos Crawford (Tos) on Thursday, September 23, 2004 - 11:53 pm: Edit |
Race | Ship | Priority | YIS | Module | Notes |
Fed | DGX | 1 | 182 | CL16 | 2 Phot; 4 Drone |
Fed | GVX | 1 | 182 | CL26 | F-111 Scout Carrier; allowed to carry A-20 as GVAX |
Fed | Tug-X | 1 | |||
Fed | NCLX | 2 | |||
Fed | CVHX | 3 | 196 | K2 | Assault Carrier Scout; 12xF-14 or 12xF-15 |
Fed | DLX | 3 | 2xPl-L; 2xPhot; 2xDrone DDX | ||
Fed | DXD | 3 | DB Scout | ||
Fed | FFSX | 3 | |||
Fed | DEX | 4 | Carrier Escort | ||
Fed | DNX | 4 | |||
Fed | BCHX | 5 | |||
General | Aux-CVAX | 1 | Fast Aux or X-Aux | ||
General | Aux-CVLX | 1 | Fast Aux or X-Aux | ||
General | Aux-PFTX | 1 | Fast Aux or X-Aux | ||
General | Aux-SCSX | 1 | Fast Aux or X-Aux | ||
General | F-N | 1 | Fast Freighter; could share SSD | ||
General | F-N Pods | 1 | Pods | ||
General | F-NQX | 1 | Q-ship | ||
General | F-NX | 1 | X-Freighter | ||
General | FRDX | 1 | FRD | ||
General | L-QX | 1 | Q-ship | ||
General | MonX | 1 | Monitor | ||
General | S-QX | 1 | Q-ship | ||
Gorn | Tug-X | 1 | |||
Gorn | BDPX | 2 | K2 | PFT | |
Gorn | CMPX | 2 | 196 | K2 | Strike PFT RTN Hunter |
Gorn | BDCX | 3 | Carronade Battle Destroyer | ||
Gorn | HDPX | 3 | K2 | Strike PFT | |
Gorn | DNX | 4 | |||
Gorn | BCHX | 5 | |||
Hydran | MTGX | 1 | Tug | ||
Hydran | PFTX | 2 | K2 | PFT | |
Hydran | TARX | 2 | |||
Hydran | DCSX | 3 | 196 | K2 | DCS RTN Hunter |
Hydran | LEX | 3 | Aegis or X-escorts; Needs St-TX | ||
Hydran | DNX | 4 | |||
Hydran | BCHX | 5 | |||
ISC | FFX | 1 | |||
ISC | Tug-X | 1 | |||
ISC | CAX | 2 | 1xPPD; 2xPL-M; built to be cheaper | ||
ISC | LTX | 2 | LTT | ||
ISC | PFTX | 2 | 196 | K2 | Strike PFT RTN Hunter |
ISC | CAPX | 3 | No PPD; 3xPL-M | ||
ISC | NCAX | 3 | X-Engines speed up this overgrown MC=1 ships | ||
ISC | NCSX | 3 | X-Engines speed up this overgrown MC=1 ships | ||
ISC | DNX | 4 | |||
ISC | BCHX | 5 | |||
Klingon | D5XD | 1 | CL16 | DB Scout | |
Klingon | DXDA | 1 | 186 | Statis DXD | |
Klingon | T7X | 1 | Tug | ||
Klingon | D5PX | 2 | K2 | PFT | |
Klingon | D5XDA | 2 | 187 | Stasis D5XD | |
Klingon | E3X | 2 | SFT33 | Unique and retired by Y186; needs counter | |
Klingon | FXD | 2 | 186 | DB Scout | |
Klingon | D5XS | 3 | 188 | Heavy Scout | |
Klingon | DWUX | 3 | 196 | K2 | DCS RTN Hunter |
Klingon | FXL | 3 | FWL version of the FX | ||
Klingon | DNX | 4 | |||
Klingon | BCHX | 5 | |||
Kzinti | CDX | 1 | CL26 | DB Scout; CMX hull | |
Kzinti | Tug-X | 1 | |||
Kzinti | MPFX | 2 | K2 | PFT | |
Kzinti | CMSX | 3 | DB | ||
Kzinti | NDCX | 3 | 196 | K2 | DCS RTN Hunter |
Kzinti | DNX | 4 | |||
Kzinti | BCHX | 5 | |||
LDR | CWSX | 1 | 192 | ||
LDR | CWX | 1 | 191 | ||
LDR | MPSX | 1 | 190 | ||
LDR | MPX | 1 | 189 | ||
LDR | MPVX | 2 | 191 | ||
LDR | PFWX | 2 | 193 | ||
LDR | NCCX | 5 | 196 | Ended career as XP; could be published conjectural | |
LDR | NCVX | 5 | 196 | Ended career as XP; could be published conjectural | |
Lyran | SRPX | 1 | 196 | K2 | Survey Tug like CL26:PAL-PTT; double weight PFT-12 |
Lyran | SRX | 1 | 188 | Survey Tug pre-Y195; PFT RTN Hunter post-Y195 | |
Lyran | Tug-X | 1 | 186 | ||
Lyran | BCX | 2 | |||
Lyran | FX | 2 | Cheap new construction; quickly converted to a DWX | ||
Lyran | PFTX | 2 | K2 | DW Based PFT | |
Lyran | CWPX | 3 | K2 | CW Based PFT | |
Lyran | DNX | 4 | |||
Lyran | BCHX | 5 | |||
Neo-Tholian | NCLX | 1 | |||
Neo-Tholian | NDX | 4 | Could the Tholians ever build a NDD-RH? | ||
Neo-Tholian | NFX | 4 | Could the Tholians ever build a NFF-RH? | ||
Neo-Tholian | Rear Hull | 5 | |||
Orion | PFTX | 2 | K2 | PFT | |
Orion | DBRX | 3 | |||
Orion | CRX | 6 | R3 | ||
Rom | NHX | 1 | |||
Rom | SPHX | 1 | LTT | ||
Rom | SUPX | 1 | CV; no special sensors | ||
Rom | BHXP | 2 | 184 | Engines from a WE; not X-tech | |
Rom | SNXP | 2 | 185 | Engines from a BH; not X-tech | |
Rom | SPEX | 2 | 196 | K2 | Strike PFT RTN Hunter |
Rom | SPFX | 3 | 186 | Conjectural Mauler | |
Rom | THX | 3 | 196 | K2 | Strike DCS RTN Hunter |
Rom | WEXP | 3 | 183 | Engines from a KE; not X-tech | |
Rom | DNX | 4 | |||
Rom | BCHX | 5 | |||
Selt | CLX | 3 | |||
Selt | CX | 3 | |||
Selt | DDX | 3 | |||
Selt | FFX | 3 | |||
Selt | SCX | 3 | DD Based | ||
Selt | BCHX | 5 | |||
Selt | DNX | 5 | |||
Tholian | PFTX | 2 | K2 | PFT; PCX based | |
Tholian | CANX | 3 | X-Engines speed up this overgrown MC=1 ships | ||
Tholian | CPFTX | 3 | K2 | Based on CCX | |
Tholian | CSCX | 3 | CCX based Scout | ||
Tholian | CWX | 4 | |||
Tholian | CWSX | 4 | |||
Tholian | DNX | 4 | |||
Tholian | BCHX | 5 | |||
WYN | DSX | 1 | Scout | ||
WYN | FX | 1 | |||
WYN | AxBCX | 2 | |||
WYN | PFTX | 2 | K2 | PFT; FFX based | |
WYN | LDX | 4 | Conjectural DWX for the WYN instead of the PBB | ||
WYN | CAX | 6 | R3 | ||
WYN | DDX | 6 | R3 | ||
WYN | OCRX | 6 | R3 | ||
By Alan Trevor (Thyrm) on Friday, September 24, 2004 - 02:08 am: Edit |
Tos;
We discussed this back when X1R was active and I'm probably just wasting both your time and mine by bringing it up again... but why do you want to see X-versions of the Neo-Tholian NDD and NFF? They just aren't very good candidates for X-conversion, even if the Tholians could produce new rear hulls.
The NDDX would be a particularly poor decision on the part of the Tholians since it uses a web caster on a poorly shielded hull, and the Tholians in this galaxy don't produce sufficient numbers of web casters that they could afford to put them on ships like that.
I'm also not wild about the CANX since I don't regard the CAN itself as a very good ship, despite its torpedo firepower. I think the CWH is superior both in its own right and as a candidate for X-conversion. Still, the CANX doesn't bother me nearly as much as the NDDX. I don't recall your ever having explained why the Tholians would want to build this ship, even if they could. They need to put their web casters on better platforms.
I apologize if I sound overly critical here. Maybe I'm missing something, but what is it about the NDD that makes the NDDX attractive?
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