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From a post on February 13, 2006

This topic isn’t archived, isn’t "answered", is not processed. It’s just a place for quick questions and quick answers.

Before spending a lot of time arguing something (but after you spend some time and think you have a solid presentation) feel free to ask Chuck or myself to give you a quick read on a proposed change or a question about a rules change or something else. If we can answer we will, and if we can't, well tell you that.

-- SVC

Please keep this in mind as you post here. This topic is to have a maximum of 500 messages, no more than six months old.
By Lawrence Bergen (Lar) on Wednesday, February 11, 2026 - 02:58 pm: Edit

John I just posted a strategy I have been working on and tried in my recent FTF game with much success.

I am also about to employ this same strategy in my online vassal game.

By John M. Williams (Jay) on Wednesday, February 11, 2026 - 03:32 pm: Edit

Thanks everyone for the input. Some of it isn't applicable because I don't have any of the expansions, and thus my game only includes the basic rules, but it's still interesting information.

A few follow-up thoughts on my points above:

2) My rolling is notoriously bad. That's why I didn't attempt a B10 - I could easily see it not being completed until after turn 20. On my survey rolls for the Lyrans and Klingons so far, I am averaging under a 3. Not a good omen for Romulan offmap survey.

3) I was actually thinking of sending EPs from the Lyrans to the Romulans. Yes, that burns strategic moves for all three empires, but the Romulans can accumulate a LOT of really nice carriers if they have the EPs to pay for them. Two SPB's per turn sounds very enticing (not to mention adding a SUP each turn).

4) My instinct was to think that it probably wasn't worth it. Although delaying Romulan exhaustion would be nice, the delay also gives the Feds a chance to recover from the initial Klingon onslaught before the Romulans join the party. It seems more useful to jump in right away to try to reduce the Feds by the maximum extent possible before turn 16.

By Ken Kazinski (Kjkazinski) on Friday, February 20, 2026 - 04:57 pm: Edit

Question on Scenario 602 - The Tempest, is the planet in hex 1506 devastated?

By Ryan Opel (Ryan) on Friday, February 20, 2026 - 07:48 pm: Edit

1506 was captured by the Klingons on T4C.

By Ken Kazinski (Kjkazinski) on Sunday, March 01, 2026 - 06:10 pm: Edit

Ryan, does that mean it is not devastated?

By Ryan Opel (Ryan) on Sunday, March 01, 2026 - 07:03 pm: Edit

To capture a planet you have to devestate it. (508.22).

By Paul Howard (Raven) on Monday, March 02, 2026 - 06:19 am: Edit

Ken

To add to what Ryan said, in effect, a planet can be in one of three situations.

1) Friendly and Undevastated
2) Friendly and Devastated
3) Captured and Devastated

Rules not with me - but Long Term capture I don't think allows a Captured Planet to become undevastated (as IIRC, it's just Provinces that can benefit being Long Term Captured)

By Warren Mathews (Turtle) on Monday, March 02, 2026 - 06:39 am: Edit

Long Term Capture (438.0) does not allow a planet to recover from devastation. However Annexation (448.28) does allow planets to recover from being devastated.

By Ken Kazinski (Kjkazinski) on Tuesday, March 03, 2026 - 08:49 pm: Edit

I tried to upload the graphic for the Kzinti set up area, but it looks like the file size is set to -1, or no uploads.

By Ryan Opel (Ryan) on Tuesday, March 03, 2026 - 09:31 pm: Edit

You need to be an administrator to post pics.

By Ken Kazinski (Kjkazinski) on Wednesday, March 04, 2026 - 07:56 pm: Edit

Sent the picture to Ryan.

By Ryan Opel (Ryan) on Wednesday, March 04, 2026 - 10:22 pm: Edit

Never got it Ken.


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