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From a post on February 13, 2006

This topic isnít archived, isnít "answered", is not processed. Itís just a place for quick questions and quick answers.

-- SVC

Please keep this in mind as you post here. This topic is to have a maximum of 500 messages, no more than six months old.
By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 01:23 pm: Edit

ok klingon vs hydran fall y170 (turn 5th) i will have the list of forces on here around 1700hrs today

By Keith Plymale (Zaarin7) on Wednesday, July 16, 2014 - 01:37 pm: Edit

Which SB is it and are the Lyran's able to reach it?

By Michael Alan Calhoon (Mcalhoon2) on Wednesday, July 16, 2014 - 02:18 pm: Edit

Do you have your TGA(BB)/D5Vs, and their AD5/F5Es in position to help the assault? Is this full game or basic 2k10?

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 04:07 pm: Edit

ok this is a full game....Lyran can not reach it (hex 0716) No D5V, AD5, F5E In the area

Klingon
Dk. Shdw C5, 3xD7, D6, 3xD6D, F5Q, F5L, D6S...............
.....13 Ships

Dunkaria D7C, [CVT+2xE4A], [FV+E4A], F5Q, E4, F5S
....11 Ships.....9 Fighters

Blue D7C, D7A, [D6V+2xE4A], [FV+E4A], F5L, F5, F5S
10 Ships.....9 Fighters


Hydran

Starbase

SAS
SAV

Anthraxan LM, 2xRN, 3xHR, 3xLN, GRV, 3xCU, 3xHN, SC........
....17 Ships..............31 Fighters

Gold PAL, RN, 2xHR, TR, CR, 3xCU, FCR, SC.................
11 ShipsÖÖ......16.5 Fighters.............[6] Fighters

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 04:11 pm: Edit

oop wrong hex 1017 not 0716.......0716 has 60 ships Klingon not counting fighters

By Keith Plymale (Zaarin7) on Wednesday, July 16, 2014 - 04:35 pm: Edit

Has approach been offered and accepted or declined?

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 04:40 pm: Edit

no my friend will fight at the base

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 04:42 pm: Edit

i do realy HATE the Hydran

By Mike Curtis (Nashvillen) on Wednesday, July 16, 2014 - 04:45 pm: Edit

Offer an approach, fight one round and leave. The rest of the fleet should be slaughtering the Hydrans that are not defending the rest of their kingdom. You don't have enough to take on the SB here. But, you pinned down 10 SC3 ships and a PAL away from the capital where they are needed. Your job as the Klingon fleet commander is done here. Your highest command rating is 9, command ships to choose from: C5, D7C, D7C.

Put up a line with three fighter squadrons like this:

D7C(cmd, form bonus), Line: [2xF5Q]BG,[D6V+2xE4A], 6 fighters from [CVT+2xE4A], [FV+E4A] in support echelon, D6S as free scout. This will give you 63/4. The Hydrans, seeing your fleet and knowing your offer of approach will send the following:

PAL, [3xHR, 3xLN] BG, 3xRN, 2xHR, SC for FS for 106.5/1 with over 40 fighters. They will spank you and you will go away.

But, you have done your job. You have pinned 28 ships with junk carriers and some support ships.

BTW, the C5 should be in the raid pool with a PT and the D7A should be with a D6M and a D6J to be most effective. Next to useless here.

By Mike Curtis (Nashvillen) on Wednesday, July 16, 2014 - 04:46 pm: Edit

Edit to above, if he declined the approach, leave. Again, you have done your job. They are not fighting at the capital.

By Keith Plymale (Zaarin7) on Wednesday, July 16, 2014 - 05:00 pm: Edit

If EP will allow and even if going to leave remember the 3 x D6D. Also you have also got the number for your BG to be 3xF5L and 3xF5. That option will add 13 ComPot making 76. You will have 10 fighters and the BG ships can be flipped for up to 33 for cripple though if there is pursuit they could be vulnerable.

I agree on fight a round and leave. The big fight is at 0617

By Mike Curtis (Nashvillen) on Wednesday, July 16, 2014 - 05:03 pm: Edit

That is just throwing EPs away. The drones will be absorbed by the fighters.

By Keith Plymale (Zaarin7) on Wednesday, July 16, 2014 - 05:35 pm: Edit

That's the problem with looking at something like this in isolation.

What were my first for words? "If EP will allow..."

We don't know what turn it is. We don't know what all the other things that go on in a turn are. We don't even know which table they are using for damage rolls and if they are using VBIR.

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 06:32 pm: Edit

"Offer an approach"....Well he will not do that......he fighting with the Starbase....No approach......I did do what i wish to do by pinning......this is turn 5.....what is standing 2xBats (0114),(0318), 2xSB (0215),(0716),(1017), and the Capital (0617)......like I say before (0716) Hydran 39 Ships 48.5 Fighters.....klingon 85 Ships 25 Fighters......I feel good about this fight.......then I did good on this dont fight and run away to fight aother day

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 06:33 pm: Edit

oh we using the CB

By John de Michele (Jdemichele) on Wednesday, July 16, 2014 - 06:42 pm: Edit

In terms of the Hydrans, it's almost always a bad idea to use drones, unless you have a mauler and he's putting out high value targets that you can kill with DirDam. Even then, you're better off increasing the COMPOT density by putting heavier ships and liberal use of Prime Teams if you can.

By Stewart Frazier (Frazikar2) on Wednesday, July 16, 2014 - 07:09 pm: Edit

With the D7A, you could go cruiser hunting (especialloy if the Hydran accepts the approach) - the loss of the D7A would be balanced by the loss of two Hydran ships, going for a third is something to think about but ...

By Peter Bakija (Bakija) on Wednesday, July 16, 2014 - 09:46 pm: Edit

Yeah, I'm with Mike Curtis.

It is *very* rare that you actually need to kill a starbase that is heavily defended. Early in the game, yes, you need to kill a heavily defended SB in someone's capital (i.e. Hydran or Kzinti). But the rest of the time, what you do with starbases is pin ships on them, threaten them, and leave them alone.

The way you kill starbases is by threatening something else that is more important (i.e. the capital). And then your opponent need to defend the starbase poorly. So you kill it when it is poorly defended.

It is not impossible that, late in the game, you might *really* want to kill a SB. And you can attack it with as many ships as are defending it (in the 100's of ships, I'd imagine). And then you can take a ton of damage SIDSing it to death. But in general, certainly early in the war, you don't kill starbases that are heavily defended. You work around it.

By Mike Oliver (Mholiver) on Wednesday, July 16, 2014 - 10:10 pm: Edit

Thanks guys for the info

By Michael Alan Calhoon (Mcalhoon2) on Wednesday, July 16, 2014 - 11:36 pm: Edit

Congratulations! You pinned high quality Hydrans with scrub ship equivalents, and didn't even have to use a CR10 unit. And then he (probably)mistakenly didn't come out and spank you in the approach battle. To quote a song, "you gotta know when hold 'em, know when to fold 'em, know when to walk away, and know when to run." It's time to run.

By Mike Oliver (Mholiver) on Thursday, July 17, 2014 - 11:23 am: Edit

hmmmmmmm Kenny Rogers The Gammbler a very good song and a good movies.......and yes Im running.....and thank you....but i was hoping for more but the pin is good

By Peter Bakija (Bakija) on Thursday, July 17, 2014 - 12:25 pm: Edit

Yeah, there is no percentage at all in trying to fight at the SB with what you have. The Hydrans have just as many ships as you. And a SB. And better ships than you. The Hydran's compot over the base is going to be, like, twice what yours is. And he has over 50 fighters to absorb free damage on.

It would be like running full on into a woodchipper.

By Randy Blair (Randyblair) on Thursday, July 17, 2014 - 12:28 pm: Edit


Quote:

It would be like running full on into a woodchipper.



And not nearly as fun...

By jim howard (Noseybonk) on Monday, July 21, 2014 - 07:47 am: Edit

'i do realy HATE the Hydran '

is this because they have the bestest stuff? :P

By Mike Oliver (Mholiver) on Tuesday, July 22, 2014 - 03:40 pm: Edit

Hmmmmm why do I hate the Hydran, well it because of those little ants they call "little green fighters"......Hate the color green (smiling)

By Keith Plymale (Zaarin7) on Tuesday, July 22, 2014 - 06:33 pm: Edit

I wonder if a request for a sheet with the new Fed ECL from the 2010 sheet and the more common triangle ships in multiple copies would gain any traction with the powers that be? This would be a great thing for folks like me that have supported F&E since the beginning and have literally hundreds of counters those two changes made obsolete.

By Richard B. Eitzen (Rbeitzen) on Tuesday, July 29, 2014 - 10:55 pm: Edit

[DELETED - FOUND WHAT I WAS LOOKING FOR]


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