Archive through November 20, 2008

Star Fleet Universe Discussion Board: Federation & Empire: F&E INPUT: F&E Reports from the Front: Inactive Scenarios: Across the Pond: Archive through November 20, 2008
By Ezekiel P. Carpenter-Hyland (Admiral_Zekedak) on Thursday, November 06, 2008 - 05:26 pm: Edit

As you point out, no LDR invasion is allows due to lack of rules. So why? LDR order of battle is published, and rules would be really easy to make (even house ones). My guess is because a Hydran conquest of the LDR would upset game balance. It would be really easy and produce all kinds of Klingo-Lyran security problems. If so, all the more reason for the Hydrans to do it. I checked the proposals board and no one is even working on this. Perhaps the time has come.

nuf said

By William Jockusch (Verybadcat) on Thursday, November 06, 2008 - 05:51 pm: Edit

lol the last thing the Hydrans need is more enemies.

By Joe Stevenson (Ikv_Sabre) on Thursday, November 06, 2008 - 09:17 pm: Edit

Ezekiel,

Play balance. It's a huge boon to the Coalition, and if the Hydrans have lost their capital and attack it, it is a huge boon to them. Game breakingly huge, in both cases.


I wrote a scenario involving the LDR, but it was to balance the scenario.

By Michael Parker (Protagoras) on Thursday, November 06, 2008 - 10:49 pm: Edit

actually under the rules as written the LDR can enter the war. If the Hydrans do not maintain a diplomat at the LDR capital the LDR rejoins the Lyrans.

By William Jockusch (Verybadcat) on Thursday, November 06, 2008 - 10:49 pm: Edit

How is it an advantage if the enemy gets the LDR forces?

By Joe Stevenson (Ikv_Sabre) on Thursday, November 06, 2008 - 11:36 pm: Edit

William,

You misread me. If the LDR is in Coalition hands, it's great for them, and good for the Hydrans if they (the Hydrans) can capture it, after losing their capital (they'd never hold it beforehand).

By William Jockusch (Verybadcat) on Friday, November 07, 2008 - 12:13 am: Edit

Invading, or joining the side?

By Joe Stevenson (Ikv_Sabre) on Friday, November 07, 2008 - 12:16 am: Edit

You are REALLY reading too much into it.

LDR on the Coalition - very powerful for them
LDR on Hydran side - very powerful for them

game breaker in most instances, regardless how it occurs.

Clear???

By William Jockusch (Verybadcat) on Saturday, November 08, 2008 - 08:27 pm: Edit

Coalition turn 11 op move is underway. I think I overdefended Earth somewhat; Paul denies this but also didn't attack it :). The Klingons have sent pinning forces to some Fed planets; additionally they have forces which are strong enough to take minor planets 2509 and 2403. The Feds could save 2509 with a reserve, though the same reserve also faces the Romulans, so depending on the Romulan move, they may or may not choose to save the planet.

The Klingons do have some ships left to move on the Fed front -- enough to threaten one or possibly two more planets.

Only minor movement has taken place on the other fronts. Paul sent a lot of tug pods to the Kzinti front, which makes it likely he will be able to retake Kzintai, at least temporarily.

By Paul Howard (Raven) on Tuesday, November 11, 2008 - 07:47 am: Edit

It is believed the ISC may be at work, in attempt to restore peace to the Galaxy.

Despite repeated attempts to force engagments between Coalition and Alliance forces, those forces declined to engage. It is believed the orders was not received by the units in question.

(The hotel I stayed in last night, had a Wireless connection that varied between non-existant and nearly there - we basically got 15 mins of chat and 75 mins of 'are you there??' :( !)

Normal service will be resumed tonight!

By William Jockusch (Verybadcat) on Wednesday, November 12, 2008 - 05:38 pm: Edit

Coalition turn 11 op move is done. Coalition will likely take 4 Fed minor planets, plus several provinces, and retake Kzintai. On the Hydran front, they will recapture a Klingon planet, and they have about a 70% chance of killing a crippled Paladin.

It is interesting to see the impact of Romulan entry on the Federation economy:

Turn 7: 75% of 197EP
Turn 8: 186EP
Turn 9: 194.2EP
Turn 10: 171.2EP
Turn 11: about 145EP (pending)

On turn 9, the Feds (helped by the early release of 6th fleet) actually gained ground vs. the Klingons, and on turns 8-9 combined, the Fed economy was basically unchanged. But on turns 10-11, they are dropping a total of about 50EP.

On the flip side, the Coalition fleets in Fed space are now pretty badly extended, several will be unable to retrograde, and some will even be out of supply. So the Feds ought to be able to make some effective counterattacks on their turn 11.

By Paul Howard (Raven) on Friday, November 14, 2008 - 12:04 pm: Edit

Should be a very interesting turn...

The Paladin - I would but it's survival chance at about 20% (namely failing persuit...plus a slim chance of not getting enough damage to kill it....but we shall see!!!).

First kill so far is a Hydran SC (plus 3 Fighters, which will not be replaced, as Fleet will be Out of Supply).

I predict signficant numbers of Hydran ships will be out of supply on Alliance Turn 11!

With regard to the Feds - hopefully they will not build their full allotment of ships - as they had a large defict after Alliance turn 10!

(I'll post Coalition builds later...but the Klingons underbuilt by 2 ships....their Economy is very much understrain)

By Paul Howard (Raven) on Saturday, November 15, 2008 - 05:52 pm: Edit

Newsflash......the Hydrans have no uncrippled Paladins.....

(I reduced my chance to fail to 16.6% (i.e. the 6 on persuit) as I direct crippled the other Paladin.... - Persuit succeded though...)

and had a had a 1/6 chance of killing BOTH Paladins (William miscounted - 35% would do 20 damage - enough for a Form Palaldin via Mauling and a line Paladin via normal directed) - missed it, but still got one of them.

Hydrans have 4 fleets cut off (including the Cripple Paladin!)

In Kinzti Space - 1401 is 'liberated' along with 3 other planets.

In Federation Space, the timely arrival of a Kzinti reserve, saved a Federation BATS and FRD!

The Kzinti are fast running out of Frigate Hulls though...(another 3 killed this turn so far - of which 1 was captured)

By William Jockusch (Verybadcat) on Saturday, November 15, 2008 - 06:29 pm: Edit

Yes, the Hydran forces in Klingon space are being made to feel most unwelcome. I think Hydran casualties for the turn were PAL, TG, SC, 2CU. The Hydrans had a 50% chance to kill a mauler but missed it, and had to settle for an F5E, plus two maulers crippled.

The sneaky Hydrans do in fact have an uncrippled Paladin. They have secreted it in the Tholian Home Fleet, far from the prying eyes of Klingon spies. They also have two crippled Paladins, and an uncrippled Iron Duke . . .

Paul is outrolling me for once.

By Paul Howard (Raven) on Tuesday, November 18, 2008 - 04:14 am: Edit

Coalition Combat for Turn 11 has been completed - the death tolls read as follows -

Lyrans - CW (already crippled) Killed
Klingons - F5E Killed
Romulans - SKE Killed

Plus about 18 crippled (including 2 Maulers) ships

Hydrans - Paladin (already crippled), TG, 3 x CU, SC Killed, plus 1 Klingon planet recaptured by Klingons

Kzinti - EFF and SF killed, 1401 and 4 minor planets recaptured by Coalition

Federation - 3 x FF, 5 x BATS, 1 MB and 9 PDU's killed - 6 minor planets captured by Coalition.

Plus 1 Dozen or so crpples.

The Kzinti Economy looks pretty good still though (based on 20 Ep's being enough for it's needs!), and the Hydran Economy is nearly untouched - the Federation Economy though hopefully will show signifcant shortfalls.

Retro's to be done!

By Paul Howard (Raven) on Tuesday, November 18, 2008 - 07:49 am: Edit

Well, assuming no forces evacuate provinces, I have calculated, that including Orion, the Federation are down 84 Ep's!

10 Ep's for Orion
24 Ep's for caputured Planets
38 Ep's for captured Provinces
12 Ep's for contested Provinces.

It's still too high - I need to capture some of those Major planets!

By Paul Howard (Raven) on Tuesday, November 18, 2008 - 05:28 pm: Edit

Retro, CEDS and SM done.

CEDS
Lyrans 6 Eps
Klingons 14 Eps
Romulans 13 Eps

EP Transfer 8.8 Ep's to Klingons from Lyrans

9 Reserves are set up

4 facing the Hydrans
2 facing the Kzinti
3 facing the Federation

(None are full strength, but range from 3 ships (although this one has a Condor and Mauler in it!) to 8 ships strong - most being 5 ships or more strong).

It is noted, the increased activity on the Romulan/Gorn border - and it is hoped the Gorns will remain out of the war.

By Paul Howard (Raven) on Tuesday, November 18, 2008 - 05:31 pm: Edit

Newsflash.

Senator Chamberlain, Leader of the Romulan Senate has returned for a trip to Ghdar, with a peace of paper confirming the Gorns remain a peaceful race, and see no need to enter th war.

It is hoped the Friendship between the Gorns and Romulans will extend across the Galaxy, allowing the other waring nations to return to peace.

By William Jockusch (Verybadcat) on Tuesday, November 18, 2008 - 10:23 pm: Edit

Kzinti Economy Turn 11

Total from Previous Turn -3.55
Capital
Onmap majors 2
Onmap minors 1
Onmap Provinces 5

scrap captured ships 2
Offmap 27

Survey Roll 11
Survey Total 115
Total Income 37
Grand Total 33.45

Econ and Repair Phase Expenditures

SF 3.5

Shipyard (4 of 6) 15
Repairs 14

Total E+R expenditures 32.5

Left at end of Econ Phase 0.95

By William Jockusch (Verybadcat) on Tuesday, November 18, 2008 - 10:27 pm: Edit

Hydran Economy Turn 11

Total from Previous Turn 0.4
Capital 17
Onmap majors 5
Onmap minors 6
Onmap Provinces 18
NZ 0.4
Offmap 25
Scrap F5 (1 or 1.5??) 1
[Note: The rules say half of the crippled defense, rounded down. But does the rounding apply when we are tracking fractional EP? If not, Hydrans may spend a little more.]

Survey Roll 12
Survey Total 96
Total Income 72.4
Grand Total 72.8

Econ and Repair Phase Expenditures

Repair:
1st 7.5
Hydrax 8.5
Offmap 3

Build:
LB, DG 17
TR, 2HR 15
LN 4
3CU, 2HN, SC 16
(1HN at 1st SB)

Total E+R expenditures 71

Left at end of Econ Phase 1.8

By William Jockusch (Verybadcat) on Tuesday, November 18, 2008 - 10:30 pm: Edit

Federation economy Turn 11

Total from previous turn -32.1
Capital 59
Onmap majors 20
Onmap minors 12
Onmap provinces 40
Off-Map base 6
Survey 12
Scrap E4 1

Survey Roll 24
Survey Total 135
Total Income 150
Grand Total 117.9

Econ and Repair phase expenditures:

Builds
11FF, FFS 37
5NCL, DD 31
Skipped: DN, 2CA, 5NCL 0
[1NCL used in CEDS]

Activations 7

Conversions
3CVS 4

Repairs:
Earth 5.5
3008 7.5
2808 2
2907 3
2905 1.5
3206 2
2901 2
Survey Area 5.5
2201 7.5
2103 2

Total Expenditures 117.5
Left at end of Economic Phase: 0.4

Command points available:
Hydrans 4
Kzinti 2
Federation 3

By Paul Howard (Raven) on Wednesday, November 19, 2008 - 04:50 pm: Edit

I was about to say, I think it is straight Ep's for Captured Ships, but as I received 1.5 Ep's for a Federation FF - I am either wrong, or yes!

I would suggest you get 1.5 Ep's for the ship!

By William Jockusch (Verybadcat) on Wednesday, November 19, 2008 - 05:55 pm: Edit

OK, Hydrans do a DG > LB conversion at Hydrax. Balance 0.3EP.

By Paul Howard (Raven) on Thursday, November 20, 2008 - 08:01 am: Edit

Brief Summary of Coalition Turn 11 Builds -
Lyrans

Turn 11
BC - 10
CA TGC (S) 8
3 x CW - 15
DW - 8
DW DWS 6
3 x FF - 7.5
54.5
Conversion
408 2CW, DW to 3CVL 16
404 DW to DWS 2

36 Ep's on Repairs

Note - Got my Free Fighter turn the wrong way round - so my 'Free Fighters' will be used next turn! Not a biggie..the Klingons would have only demanded the money :)

Klingons
Turn 11

D7 D6M (S) 10
7 x D5 - 35
2 x F5L 2 x F5 (S) 6
3 x F5 3 x F5 7.5
3 x E4 - 7.5
2 x D5, F5 3D5V 17
B10 5
88
Mothball
2 x D6 2

Conversions F5 to F5E 1

Note - D7C and D6 not built!!

36.5 Ep's spent on Repairs

The B10 has reached 27 construction points - so average so far is 3 construction points per D6 roll :( !

Romulans

Turn 11
Con 17
FH 8
2 x SP 10
SP SPF(S) 7
SP+SK+SK 3SPB (S) 18
SK SKF (S) 6
WE FAL (S) 10
SN (4015) 2.5
78.5
Conversions
3617 WE KE 3

(Alas Ships was in the wrong positions for another Carrier Group!)

22 Ep's spent on Repairs.

I have decided - I need to get the bulk of the huge back log of crippled ships repaired before turn 16 - otherwise, they will never be repaired!!

This will mean less new ships (especially Klingon ones) being built - but thats the price you pay!

By William Jockusch (Verybadcat) on Thursday, November 20, 2008 - 10:14 am: Edit

I have decided - I need to get the bulk of the huge back log of crippled ships repaired before turn 16 - otherwise, they will never be repaired!!

I was wondering about that . . . of course I will continue to do my best to add to said backlog . . .

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