By Robert Padilla (Zargan) on Friday, December 05, 2008 - 07:54 pm: Edit |
The problem is, the rule says entering a hex containing friendly ships. Not ship equivalents, that wording is in the part about having ships adjacent to the hex in question.
By William Jockusch (Verybadcat) on Monday, December 08, 2008 - 01:13 am: Edit |
I think Robert is most likely right. Not worth sending to Q&A for a couple of weeks.
Coalition repair ships have been very busy of late. In light of the recent renewal of the Gorn-Romulan Pact of Eternal Peace, Trade, Prosperity, and Fraternal Love, it is feared that the Coalition is preparing a final push to Earth.
By Paul Howard (Raven) on Saturday, December 13, 2008 - 05:31 pm: Edit |
Hi William
You didn't say in your e-mails if you still have the game maps etc - do you want me to send them to you?
(Posted here as receiving attachments when a machine is infected could cause you further concerns!).
Cheers
Paul
By William Jockusch (Verybadcat) on Sunday, December 14, 2008 - 10:18 am: Edit |
I do have it all.
I don't know if my problem is hacker related or not. I will talk to you soon.
By William Jockusch (Verybadcat) on Friday, December 19, 2008 - 05:42 pm: Edit |
Coalition turn 12 Op move is well underway.
Klingon and Romulan forces are attacking several points in the North-Central Federation. Defending Federation forces generally range from light to moderate. However, many of the Klingons will be unable to retrograde -- so the Federation should have some good openings for retaliation on its own turn.
By William Jockusch (Verybadcat) on Tuesday, December 23, 2008 - 11:29 pm: Edit |
Combat is done on the Hydran front.
Incomes for the Alliance next turn will be:
Hydrans 38(main grid) + 27(offmap)
Kzinti 33
Federation 135-140
Trend is downwards:
Hydrans -8 [counting both grids as they will reconnect]
Kzinti -4
Federation -10-15
Total -22-27. Gorns will help!
By Paul Howard (Raven) on Wednesday, December 24, 2008 - 04:11 am: Edit |
Federation reserves will save 3 Major planets - but atleast their economy is still going downwards.
(They might also have a partial grid or two!).
Hydran Front losses
Lyran crippled CW killed, CWE and FF crippled
Klingons F5E killed
Hydrans LN, SC, 4 x HN and CU killed, HR crippled
Dice gods - good and bad - although so far, probably slightly poor to the Coalition (the one big battle, where I could have done alot of damage, VBIR went down 2 and I rolled a 1!).
Also, the 50/50 battle again went in the Hydrans favour (although 1/3rd chance of persuit worked and the crippled HN died) - however, as I had to persue and couldn't retreat, the 1514 force (above big battle) was able to retreat and get back into supply.
If the HN had died in the first round - the 1514 would have been cut off.
Atleast another Hydran fleet (with their ID!) reserved to a battle, and is now out of supply!
Battles to continue - and Merry Christmas/Seasons Greatings all!
By Paul Howard (Raven) on Sunday, December 28, 2008 - 03:16 pm: Edit |
Darn it - lost the post.
Quick summary
2 Federation planets re-captured and 1 Kzinti Planet re-captured. 1 fresh Small Federation planet with 2 intact PDU's was captured.
Several cripples
Federation have lost a FFS and DD, Romulans 1 SP and a SN.
At 3604 - the dice gods was really mean to the Coalition (I can't remember when at the last major battle, I outrolled the Alliance - William, any idea?) - net result I took more cripples than I should have done and the SB lived! Averages show it all - Coalition 2.6 and Alliance 4.4 (which was 2 equal rolls, 1 Alliance 5% and 2 Alliance 10% higher damage percentages).
If by the end of the game, dice averages equal out - there is going to be some very grim (for the Alliance) battles to come.
More battles to be done.
By Paul Howard (Raven) on Tuesday, December 30, 2008 - 08:23 am: Edit |
The Kzinti Front - the Kzinti fought valiantly, and gained some success!
1001 - 3 Coalition ships cripples, 1 Kzinti cripple and planet recaptured
1502 - The Lyrans spent 1 command point, and due to constant directy, the Kzinti retained the planet - but at some cost.
Coalition - 15 Coalition ships crippled. Kzinti DN direct crippled (only Kzinti CR10 ship in Service), MEC and 2 x EFF direct killed (1 EFF captured) and 2 x CV and 1 x MEC crippled - as the RDU died, I believe the planet was re-devastated, but has been retained by the Kzitni (and so the Kzinti gain 3 Ep's, in total with the province being fully held, rarther than contested).
Probably the 'shock' of the battle, was a D6M mauled - and didn't shock. There was also a slim chance that a CV group (no EFF) could have been direct killed - the VBIR went up the required 2 levels, but the rolls on both sides were poor.
Battles should continue tonight - but it depends on if I get any free time or not!
By William Jockusch (Verybadcat) on Tuesday, December 30, 2008 - 10:19 pm: Edit |
I had a spare hour, so I inventoried all the fleets. I ignored all mothballs. Here are the results. Numbers are uncrippled+crips. This is as of most of the way through turn C12 combat:
Coalition:
K 191+133
L 113+57
R 184+23
total 488+213=701
Alliance
H 82+5
Z 37+7 (yes, they are down to 44 ships)
F 174+30
G 77+0
total 370+42=412
As expected, the totals still show a substantial Coalition lead. But the Alliance is close enough that they can get local advantages.
By Paul Howard (Raven) on Wednesday, December 31, 2008 - 08:06 am: Edit |
Well, battles did indeed continue (and I think Williams ship numbers are post these battles).
Well, the dice continue to show a marked likeing to the Alliance.
For the 11 rolls made, averages are -
VBIR 3.91
Coalition 2.36
Alliance 3.82
To make matters worse, the the timing of the rolls is still making a difference (the highest roll for me, a single 5 become worthless when I needed to roll 2 or higher to do any damage in persuit (which William had got, needed a 1 or 2!), so I rolled a 1!)
Indeed, on the round I rolled the 5, William rolled a 2 and it was only a 5% difference.
Most marked difference for 3 rolls in a row?
1 v 6
1 v 5
2 v 2
Least different 3 rolls in a row
4 v 4
4 v 4
2 v 4
In 11 rolls, I only 'won' 1 and drew 3.
I really really really need the dice averages for the game to come back to normal, as it isn't fun watching every good plan work in operational and reserve movement, and then fail on the dice.
Good example this turn.
Due to the positions of the fleets, I was able to attack 3 Major Planets and a SB - William could only save 3 (and so reserved to the Planets) - but the dice at the SB was that bad, that I didn't kill it.
I have never seen such appaling dice 'luck' to continue, on so many rolls, for so long. This may seem like 'whinning', but after something like 1,000 dice throws, my average must be more than 1 whole 'pip' below Williams (and probably around 1 1/2 pips).
All I can do is 'hope'.
With regard to the battles - not alot, several cripples and I think the Feds losts a FFE and NCL, Klingons 1 E4A and 1 E4, and the Romulans a FAL (VBIR and Williams roll conspired to kill it).
1 Minor Planet which had 2 PDU's on it was captured and several Romulan carriers will not get replacement fighters!
More battles to continue in the New Year.
Happy New Year all!
Paul
By William Jockusch (Verybadcat) on Sunday, January 04, 2009 - 09:17 pm: Edit |
Kzinti Economy Turn 12
Total from Previous Turn 0.95
Capital
Onmap majors 2
Onmap minors
Onmap Provinces 3
Offmap 29
Survey Roll 16
Survey Total 131
Total Income 34
Grand Total 34.95
Econ and Repair Phase Expenditures
Shipyard (5 of 6) 15
EFF 3.5
Repairs in Barony 11.5
Total E+R expenditures 30
Left at end of Econ Phase 4.95
By William Jockusch (Verybadcat) on Sunday, January 04, 2009 - 09:18 pm: Edit |
Hydran Economy Turn 12
Total from Previous Turn 0.3
Capital 17
Onmap majors 5
Onmap minors 6
Onmap Provinces 10
Other (specify)
Offmap
Survey Roll 10
Survey Total 106
Total Income 38
Grand Total 38.3
Econ and Repair Phase Expenditures
Repair:
Hydrax 8
Build:
Tug [for PAL] 6
2HR 10
RN 6
3CU 7.5
Total E+R expenditures 37.5
Left at end of Econ Phase 0.8
Also 27EP in Old Colonies. Build a scout for 3.5; 23.5EP unspent.
By William Jockusch (Verybadcat) on Sunday, January 04, 2009 - 09:20 pm: Edit |
Federation economy Turn 12
Total from previous turn -18.1
Capital 59
Onmap majors 20
Onmap minors 6
Onmap provinces 34
Off-Map base 6
Survey 14
Scrap F5 1.5
NZ 0.2
Survey Roll 31
Survey Total 166
Total Income 140.5
Grand Total 122.4
Econ and Repair phase expenditures:
8NCL 40
12FF 36
Skipped: 4CVA, CC, CA, 2NCL 0
Activations 7
Conversions
3CVS 4
Repairs
Earth 6
3008 3.5
2907 2
2808 4
2901 6
survey area 1.5
2201 4
3611 5.5
3604 fix 1 SIDS 2
Total Expenditures 121.5
Left at end of Economic Phase: 0.9
Also 3EP at 3601 and 1EP at 3804.
By William Jockusch (Verybadcat) on Sunday, January 04, 2009 - 09:22 pm: Edit |
Gorn Economy Turn 12
From Previous Turn 0
Capital 24
On-Map base 51
Off-Map base 12
Survey 0
Lost to Coalition
Conquered from Coalition
NZ (including planets) 0
Other
Survey Roll 9
Survey Total 9
Total income 87
Total money 87
Repair/Econ expenditures:
Build:
DN 18
3HD 15
3BD, SC 16
1DD overbuild 6
Convert:
Geydhar 3HV 4
other 4 onmap SB 4CL -> 4BC 12
Refit for offmap activation 2
Total Expenditures Repair/Econ: 73
Remaining at end of econ 14
By William Jockusch (Verybadcat) on Sunday, January 04, 2009 - 09:23 pm: Edit |
Command points available:
Kzinti 3
Hydran 5
Federation 4
Gorn 1
By Paul Howard (Raven) on Monday, January 05, 2009 - 08:11 am: Edit |
Nice to see the Federation not building 8 ships!
Only 1 more turn of the Kzinti building a single ship unfortunately (so full ship yard and economy for turns 14 and 15...and then exaustion starts to set in )
And the bad news - once more the Alliance survey rolls are far superior to Coalition ones!
Kzinti Average 5.3 (Game Average 3.64)
Hydran Average 3.3 (Game Average 3.53)
Federation Average 4.4 (Game Average 3.95 - Bascially, and extra province has been found, over and above what the average would be!)
Gorn Average 4.5 (Game Average 4.5)
(Compaired to Lyran 3.5, Klingon 3.27 and no Romulan rolls yet).
The Federation average is just trully amazing!
Lets just hope the Alliance gets some really bad dice to make up for it (Combat, Persuit, Capture and Survey) and the Coalition gets some really good rolls, for the next 11 or so turns.
Fingers crossed
By William Jockusch (Verybadcat) on Monday, January 05, 2009 - 03:23 pm: Edit |
Rules question has arisen.
On turn 12, Gorns are moving within Gorn space. Have not yet attacked anyone.
Can the Romulans react?
By Matthew G. Smith (Mattsmith) on Monday, January 05, 2009 - 03:26 pm: Edit |
Did the Gorns go to a wartime economy?
That would seem to be an important part of the question.
I see they overbuilt, conducted survey, and took 87 EP.
Seems to me that they've already declared war on the Romulans.
By Paul Howard (Raven) on Monday, January 05, 2009 - 04:15 pm: Edit |
Matthew - correct...
However, Northern Fleet isn't released until Gorn attack Romulan forces - so, it looks like the Gorn can move up to the Northern Fleet Border - and as it's unreleased, it can't react.
However, 4110 and West is released, so can react!
Basically, the Gorn can be sneaky....and not attack (and can try to defend I suppose....) but it doesn't really help the Federation!
By Robert Padilla (Zargan) on Monday, January 05, 2009 - 05:40 pm: Edit |
Indeed, it is the same as when the Hydrans go to war on turn 3. The Klingons/Lyrans cannot react to Hydran movements until they actually enter a NZ hex. So in this case, the Romulan North Fleet cannot react until Romulan space is invaded (or if a NZ hex adjacent to the North Fleet deployment zone is entered).
By Paul Howard (Raven) on Tuesday, January 06, 2009 - 07:45 am: Edit |
Well, the Gorn state of 'friendlyness' didn't last very long.
As expected, William iniitally moved forces to the Romulan border, where no reaction could occur (Northern Fleet being unreleased) - he then turned his attention elsewhere, attacking the Romulans, and therefore activating Northern Fleet (which isn't likely to get any more reaction options!).
So - full wars spreads nearly across the whole Galaxy - with only the 'Beer and Pretzel*' ISC territory being at peace (and the 'umm' Tholian area....but thats easy to overlook )!
* - I can see Beer and Pretzel sales plumeting when the ISC rules are issued!!
By William Jockusch (Verybadcat) on Tuesday, January 06, 2009 - 02:25 pm: Edit |
In an ominous development, a fleet of Beings is gathering to the East of the ISC. When alive, these Beings were either Hydrans or of one of the many Federation races. These Beings are not living. Nor are they dead. Some say they are Zombies. Others say they are under the control of a powerful Sorcerer, whose ultimate intentions are unknown.
The ISC anxiously watches these Beings. Some in the ISC would like to pacify the other races. Others believe that in light of the mysterious Beings, any such attempt would be most unwise.
By Matthew G. Smith (Mattsmith) on Tuesday, January 06, 2009 - 03:07 pm: Edit |
Would that fleet of beings happen to be in an area of space known as "Alliance Dead" or perhaps "Alliance Current Salvage?"
Yes, I'm VERY familiar with that dreaded void.
By Paul Howard (Raven) on Monday, January 12, 2009 - 07:49 am: Edit |
Well, those evil Gorn's have attacked the (largely) peaceloving Romulans!
Operation movement has ended - with Combat raging in Hydran, Lyran, Klingon, Kzinti and Federation space.
The limted Coalition reserves have been dispatched (two Romulan ones are out of range of any combat), with 2 reserves unpinning 3 other reserve (2 was in 1 place) fleets.
Highlights of Combats so far.
The Cloak has both worked and failed.
1 Gorn CC has died, as has 1 Romulan FAL and a SNB.
Several vessels on both sides are crippled.
Several alliance planets will be recaptured - although several will be hopefully retained.
Due to the aggresive Federation Counter attacks, Coalition losses will be heavy, but it will leave significant Federation forces deployed very far foward!
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