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This topic is administered by FEAR and FEDS.

Please post supporting or dissenting information about F&E questions in this topic. If you would, please refer to the rule in question in your post so that it is easily referenced.

Thanks for your cooperation in this new way of handling questions and the discussion. We hope that this will let people find the answers to questions more easily while still encouraging discussion.
By Sam Benner (Nucaranlaeg) on Wednesday, July 30, 2025 - 11:01 am: Edit

You can't react to that ship moving, but it seems intuitively obvious that you can react to any other ships moving along with it, no?

By Jon LaRusso (Soulcatcher) on Friday, August 15, 2025 - 03:27 am: Edit

http://www.starfleetgames.com/discus/messages/37/34589.html?WednesdayMarch1820150219am
Christopher Schrader is the only reference I found that asks the question and I searched 504 and his name for an answer, and did not find one.

CS question was with Basic game, but I would like to know if the answer is different with using all the rulebooks and Orion NP or Alternate Orions

Q1 504.34 Successful Piracy: (reworded) How is the loss of income accounted for in the Basic game?

Q2 504.4 Pirate Encounter with PDU/Planets: (reworded) In a single encounter (roll), are the fighters based on PDU's and Bases limited in the number that can attack a pirate by (504.4) to a ship equivalent, six fighter factors (unless heavy/special fighters used), or to 3 ship equivalents limited by command rating (302.332) part A? or is it 4 separate encounters with each a single ship equivalent of fighters?

My best guess is the separate encounters, per PDU with fighters, with a single equivalent of fighters with Basic ruleset. With the all the expansions and Non Player Orions, this doesn't change, but deployment the pirate will avoid provinces with 3 enemy ship equivalents.

Note per 504 bases cannot be attacked, but fighters from a base/PDU fighters can be used. The wording is singular so that is my rational for 1SE PDU, but multiple encounters.

By Warren Mathews (Turtle) on Friday, August 15, 2025 - 07:45 am: Edit


Quote:

By Sam Benner (Nucaranlaeg) on Wednesday, July 30, 2025 - 11:01 am: Edit

You can't react to that ship moving, but it seems intuitively obvious that you can react to any other ships moving along with it, no?




Yes. However, it is very unlikely that you will have the opportunity to do so. An exception to that is the possibility of interception during a blockade run where there are enemy units in a hex that the unit must pass through to get to the destination hex under (320.54).

By Stewart Frazier (Frazikar3) on Friday, August 15, 2025 - 06:48 pm: Edit

Note that blockade running used raid movement which could see a reaction move by one ship to attempt the interception.

By Jon LaRusso (Soulcatcher) on Monday, August 18, 2025 - 01:54 am: Edit

My bad I posted this to discussions


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