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By Dana Madsen (Dfm330) on Thursday, March 21, 2019 - 09:50 am: Edit |
T8C End of turn
Fed space went well, I got out of the two fights at 2603 and 2705 where his med reserves went with minimal loss. I had about 45 pt forces there but smallest ship were D5 hulls, he had about 65 pts counting 6 ind ftrs from the BATS or PDU. So in approach he could cripple 3 or 4 of my ships with minus pts in pursuit and his line dropping into the 40's for pursuit in one case he was able to catch and kill a D6, in the other he only caused another cripple. Meanwhile I had large enough forces at some other BATS fights that I was able to just get 16 pts and direct 3 FF's that were defending planets or BATS before I finished the rest of the defenses.
I ran from the fight with his big resv at 2610 after he declined to come out for approach. I had too many E4's in my back up ships and not enough density to make it worthwhile to come into planets guns.
Overall
Kzinti KIA: FFT
Fed KIA: 3xFF, POL
Klingon KIA: D6 (no salvage)
End of Turn:
Klingons have 20 SE that are fairly strong at 2505. There are 100 SE's plus 5 FRD's at 2106, this includes 2 strong reserves, I think the Feds could bring 95 to 105 SE here if he went all out, but the 3rd resv is in range to help. Another FRD is in deep space with a TG at 2107. The Klingons have a 10 ship 3rd resv at 1809. The 4th resv is at 2215 and is a strong 14 SE. So no reserves in Kzin or Hydran space. Overall the Feds are down 61 EP from their starting income.
ZTO isn't really held any stronger than last turn. I put in some new ships but that just covers my losses plus maybe a couple. Lyrans have 3 very strong resv here. So, if Ted wants he could come out again and knock me off planets, but I'd probably kill another 4 to 6 ships that he can't replace. Lyrans are setting up a PDU at 1202 and they dragged an FRD there to have some local repair. I doubt that he would come fight there hard enough to get those assets though as it would likely require a number of rounds and I don't think the Kzin have staying power right now for a multi round fight in deep space.
HTO - successfully killed 215 SB, left some ships forward deployed at 315 and 416, pulled back enough to cover the MB->BS upgrade at 312 and 1013 has enough ships to cover the lyran MB->BATS upgrade. But there are no reserves here. I image Ted is going to tax me another 5 to 7 ships.
By Dana Madsen (Dfm330) on Thursday, April 11, 2019 - 12:07 am: Edit |
So the game has been moving on with a good pace, our posting to the board has been poor. We're starting T9A now, but I'll post a summary of T8A. I'll try and get to T9C tomorrow.
If anyone is interested I have recorded all of the ships in an excel file at start of T8A. I can mail that out if anyone is curious on ship counts.
Noticing a theme to the game, Ted and I seem to run into hexes every now and then where we both decide that we are here to win and much carnage ensues. We had a good one this round.
T8A econ highlights
Feds
- income 173 + dipl(9) + 34 new debt
- full builds subbing TG/NCD/FCR and overbuild 6 FF's, extra POV/FLG, and 2xMinShyd for FF's offmap
- 20 left to transfer to Kzin
Kzin
- income 29 + dipl - 5 repay debt
- build 1 FKE + 15 for new shipyard + 4 conv (BCE, FFK, FKE, CC)
Hyd
- income 41 + 5 (guild) + 7 new debt
- build LGE, TG, 2xHR, 6xCU, 3xHN, Scout Pod, conv DG->PIG
Raids - F5 killed by the kzin, 2xF5 & E4 by the Feds
Move
Hyd - go beat up some province raiders with AuxCV groups (I have no reserves in area for him to worry about) and hits 2 moderate fleets at 316 and 416 with strong forces. Then he hits my new MB setup at 312 with everything that he's got available. Saw that coming with the new LGE build.
Very equal fight there, both sides can absorb about 140 damage if nothing is directed and they are willing to cripple everything
(ADM, MMG, 2xPT, DIP) 3xLGE, LC, THR, CR, 2xCU, 3xHN, LNG, SC, 2xFCR, HNG, crip uh, crip 2xde versus
DNL, BC(ADM), CC, 3xDW, 5xDD, 5xFF, MB, ENG, FRD, crips incl tgc/bp, 2xcw.
Kzins hit 1802 with their complete fleet, I only have a couple ships holding the planet but 3 very strong Lyran resv show.
40 Feds at 2211 get annoying and move to 2214 pinning 2 ships, 2115 pinning ships from BATS 2014 in deep space and then onto 2215 pinning the reserve on the BATS finally getting a small force through to 2216 and a planet with no ships defending it. He also cleans up some small province raiding forces in NW fed space and a decent sized fight at 2505 where a Kl Resv shows up.
Battles
Hydran
316 - fight one round, then I run losing 2xDD in pursuit
416 - fight one round, I voluntarily kill D5, F5L to avoid pursuit
716 - lose an F5
312 - Approach, I get a 6 and he gets a 4 and we drop damage, Ted cripples a LGE and fighters, I overcripple a DNL for a bunch of minus points, and then use the FRD to RCR the DNL, TGC/BP and a CW. Second round he rolls a 6 to my 2 and kills the FRD, G attack fails on the FRD. I decide not to direct on the cripple LGE in form, I may regret that in the future. I over cripple for more minus points and Ted decides he won't get the MB or ENG so he retreats, I kill a CR and SC in pursuit.
Feds
2216 devastate planet
2215 I kill a CA with a mauler and he kills a D5
2214 dead E4
2402 I lose 2xE3A
2505 couple rounds with NCL and SC exchanged for D6M, D6J
In the above we had 11 rounds of combat with serious forces and I averaged 3.0 and Ted averaged 4.3
Kzin
Here we had a really long fight, and part way in the dice turned on Ted and didn't come back until a little too late for him. 13 rounds of combat overall with big lines before I ran out of ships and had to run. I mostly dropped damage and Ted started by killing big ships and started letting me take it later to make sure he won. Ted used drone bombardment for every round which got expensive.
Anyways, I lost a 2xDN, STT (captured), BN, DWE(autokill), DWS, SC, and later on a CW then a CC, E3A, FF in pursuit with the CC captured.
Kzin lost TGT+SP first round, CD 4th round, self killed FKE, CC, FKE and in the last few rounds I got to maul 2xMEC's and then killed a EFF in the pursuit round.
Ted wanted to try and hold 1802 to threaten the Klingons in NW fed space from behind. But he realized that he took too much damage and his CVS, CVL and TG/VP groups were mostly crippled along with escorts. He still had 34 SE but a lot of FF's in there, CVE, DDV, DNL, etc So he retrograded off board with about 147 repair to be done (including STT/CC). So about 3.5 turns of repair, although less with depot.
So I lost a lot of good ships, but the Kzin fleet is crippled again. We'll see how that works out, I think it was a good trade.
Anyways over 13 rounds here I rolled an average 3.8 and Ted rolled 2.7
Overall in the turn I rolled an average 3.4 and Ted rolled 3.2 over 24 rounds of combat. Ted has had very good capture rolls though. While I have directed on a lot of ships I think I've captured 1 FF so far. The Alliance have captured D6M, STT, CC, CW, TGA, and 2 or 3 E4/FF's.
By Richard B. Eitzen (Rbeitzen) on Thursday, April 11, 2019 - 12:37 am: Edit |
A turn of carnage, to be sure.
By Paul Howard (Raven) on Thursday, April 11, 2019 - 04:27 am: Edit |
Wow - 2 Maulers captured.
I think I have only ever seen 1 mauler in all the games I have played captured!
Those cripples will thought take a while to come back on line and its a good tactic.
Bankrupt the Kzinti by allowing them to spend 6 Ep's on a Captured Mauler
By Ted Fay (Catwhoeatsphoto) on Thursday, April 11, 2019 - 08:56 am: Edit |
No. Mauler is destined to go to the Fed offmap where it will become a Fed mauler!
But, yeah, that turned out to be a bad turn for me.
For some reason, in most (but not all) of the important battles in this game I have rolled absolute crap until the end rounds of a battle where it matters least.
It is what it is.
By Dana Madsen (Dfm330) on Sunday, April 14, 2019 - 04:47 pm: Edit |
T9C - Summary
Lyr
Inc - 132, New Debt(Total) - 12.5 (12.5)
Rep - 17.5
Const - 143 - BC, SR(sub CA), 2xCW, CWS, CWG, 2xDW, DWE, 3xFF, FCR(min shyd), PDU, MB, BATS->SB @1013, BS->BATS(w/ ENG at 312), SAF (from 2xFTS)
Conv - 7 - CA->DN, DW->DWS
Kli
Inc - 175, New Debt(Total) - repay 10 (35)
Rep - 52
Const - 142 - D7C, TGA, D6M, 5xD5, D5S, MD5, 2xAD5, F5L, 2xE4(sub), 3xF5, 2xF5E, F5R, E4G, B10 roll (5, total 25), SAF (from FTL), 2xPDU
Conv - 2xD6D, CVT+, D6S, D6J, D5V
Klingons went to kill the Fed SB at 2211. He has had 40 SE on there and last turn they got annoying so I wanted to remove the annoyance. Thought I brought enough along, but Ted got a few good rolls, and self killed some ships to generate money for RCR and used his FRD fully. I lost C5, 2xMD5, D5S, D6J, F5, and E4 plus 2xD6D in pursuit, 1 of which was captured. Feds lost FFE, DE, 2xSC, 2xCL, FHL, FFT, and CFF as well as 6xSIDS. While I would have preferred to have won, the Feds only had about 8 SE on the SB at the start of turn and a significant number of cripples they need to move home to get fixed. I took a lot of cripples but was able to retrograde most of them to repair.
Kli took planet 2509 for fighters. Killed BATS 2603. Ran into a resv at 2705 where I killed an FF during approach and lost a D5 in pursuit. Killed a FF at 2214. We had another big fight at 2611, 2 reserve groups showed up there, I had some good luck early, Ted rolled good after it didn't matter. Feds lost a DE, CF, and MON and killed a D6M.
Managed to get ships into 617 and pin his reserve, came down that I just had enough and actually needed the Hydrans to react of first to my attack at 416. The combat went well as I went to devastate the last major outside the capital and redevastate some of the others. The Hydrans don't have very good CV groups right now and he didn't want to risk any good ships so I had substantially better lines. I was able to exchange fighters for a CR and a LN and actually ended up using more fighters than the Hydrans. Although I ran out of fighters and had to leave with only 2 planets freshly devastated.
At 416 I killed a LNG and he ran. I took back the other 2 on map planets although I ended up holding 519 with a cripple DDG and occupying 2 provinces with cripples. However Hydran on map income is going to be 1 maj at the cap, 5 devastated planets and 1 disrupted province.
No Kzin on map during turn for combat, just some forces moving back to planets.
Overall losses
Kli: C5, D6M, 2xD6D, D6J, 2xMD5, D5S, D5, F5, E4
Fed: CF, 2xSC, 2xCL, 2xDE, FFE, 2xFF, CFF, FFT, MON, FHL
Hyd: LN, LNG, CR
Die rolls, I had an avg 3.1, Alliance had 3.7 over 23 rounds of combat.
End of turn, Klingons have just enough ships at 1013 to pin out the Hydrans and protect the Lyran SB upgrade. Hydrans at the homeworlds retreated towards 416 leaving a large force within strike range of the BATS upgrade at 312. I can't hope to pin him out of that hex.
Lyrans are setting up a MB at 1807 and a second PDU at 1202.
Klingons are setting up a MB at 2915 and at 2306. I'm also setting up a PDU at 2306 and at 1502. At 2306 I have 2 Kli SAFs, 6xFRDs, two 13 SE reserve groups each with a mauler, and 75 other ships plus 25 cripples for the FRD's to fix. The 125 ships there are fairly strong, very few E4's and F5's for pins. 3xC8's, 4xD6M's, about 9xD7C's, 5xD6D, 10 CV groups and 5 FCRs and a lot of D6S and D5S. Not quite enough yet for Earth, but the force I'm gathering is getting there.
By Dana Madsen (Dfm330) on Sunday, May 19, 2019 - 12:34 am: Edit |
The game is still ongoing, just slowed down a little right now. Coaching my kids in spring sports is taking up a good chunk of my time.
T9A was finished a couple weeks ago, quick summary.
Builds/Econ
Hydran - 44 income (includes 5 from Guild), plus salvage and balance and 10 new borrowing leaves 56.5 for spend. Total debt is 27. 21 pts on repair, 35 on construction (HR, 9xCU, 2xHN, FFT).
Kzin - 29 income, 12 balance, 3 new debt (total debt 10) leaving 43 for spending after interest. 20 on repairs and 22 on construction (FFK, FKE, 15 to new shipyard). Medium shipyard is completed this turn, 3 turns remaining on full shipyard. End of turn they received 20 EP transferred from Feds.
Feds - 169 income, 30 new debt (64 total debt). 24 on repair, 108 construction (DN+, CFS, NCD, 5xNCL, FCR, 5xFF, SWAC, minor shyd-FF off map). 13 on activations (3xCL, 3xFF, DD, GSC, FLG, PV). 9 conversions (Kli-D6D, CL->LSC, DN->DN+, DD->DE). 6 to support homeless Zin. At end of turn, 10 on extra strat (to get cripples at 2210 home), 20 on transfers to Zin.
Lyr FF, F5, 2xE4 killed during raids. I'm still leaving him some targets here and there as I'm quite frankly not prioritizing making sure all ships are occupying space in pairs or groups that are good enough to stand up to raids by DNL's+PT. I'm putting more emphasis on putting a ship in a prov to keep the alliance from getting income and where I can I double them up to protect them, but if I can't I lose a ship.
HTO
Movement, major Hydran force struck into southern Lyran space and attacked the BS->BATS conversion at 0312. 3 Lyran ships attacked and killed holding territory at 318, 416, 519. No salvage for 2 of them as he attacked 416 first and the other 2 lost supply. 3 Lyran POL killed in southern Lyran space, and a couple Klingon province raiders were killed, there were no reserves over here.
Fight at 312 went 5 rounds, 2 rounds of approach were I had a reasonable advantage (Hydrans are putting up weak carrier groups and hordes of fighters led by a PAL and not risking their cruisers). I've got no hesitation in putting my good Lyrans on the line, I can always make more. Starting lines were 108/4 for Lyrans and 87/6 for Hydrans. Over 5 rounds I kill a PGS, cripple a PGS, kill an adhoc CR, kill a DE, cripple a PAL in form when I got a big roll. Ted drops damage and I cripple 11 ships and eventually give up the BS. Ted wanted to stay and pursue to kill the ENG doing the upgrade and maybe kill a crippled Lyran CVL group with his Hydran D6M but realized he forgot to build a convoy or do something else to give him a retrograde point. So his crippled PAL would have been stuck in deep space.
Hydrans end the turn with 4xHN at 411, 6 SE at 212 (TG/VP, PGV), 69 SE at 412 (2xBT, 2xLGE, and 7xCA, a lot of FF's, and a couple CV groups). Overall a lot of ships within range of Lyrantan. Only 22 SE at home, and 14 SE in resv off map. While I have a lot of ships at 0113, so many of them are E4's I can't really mount a plausible assault on the Hydran homeworlds.
ZTO
Major kzin force moves to 1802, about 58 SE. After reactions he ends up with a small fight at 1801, major forces at 1802, small fight at 1803 vs my ships holding. My reserves weren't quite good enough to take on the ships at 1802 again, so I went to 1801 and 1803. Overall Kzin lost 2xFF vs E4.
Kzin stays on map with 55 SE, no reserves off map.
FTO
Multiple fights vs province raiders, loss of 4xE4, E4T, E3A and D5. I reserved to 2509 to hold the planet and killed a fed FF. Another reserve showed up to 2403, Kli lost a F5E in exchange for an NCL which was captured.
Feds retreated 20 SE to SB 2901. Set up a resv at 2808 of 13 SE. Set up a resv at 2908 of 13 SE and a third strong resv of 17 SE at 3209 which is unpinnable by me. Anther fleet of 22SE at Earth and a big repair stack there as well, close to 100 repair pts on Earth or neighboring SB.
By Dana Madsen (Dfm330) on Sunday, May 19, 2019 - 01:08 am: Edit |
T10C Econ
Lyrans
Income 136 total, borrow 25, total debt 38.
Repair - 42
Const - 98 (STL, CV, STJ, CW, CWS, CWE, 2xDW, DWE, FCR, 3xFF, 2xPGB),
conv - 6 (CA->DN)
Placed 2xPGB at Lyrantan, building extra defences at the Lyran capital just to make sure capital defence priority doesn't get accidentally invoked by the Lyrans if the Hydrans strike at them next turn. Ted would be throwing away a good chunk of the Hydran navy if he tried to attack there, but it would badly upset my plans if it succeeded and I had to recall Lyran forces from Kzinti space. Lyrans have about 55SE in offmap or capital with repairs and new builds. Hydrans have quality ships at 312 but I don't think he could last for too many rounds if he decided to stage a capital attack.
Klingons
Income 203 plus 39 new debt, 74 total debt
Repair 80
Const 150 (C8, D6M, FD7, 7xD5, MD5, D5G, F5L, 2xE4(sub), 4xF5, F5R, F5J, E4, B10 roll, SAF, ENG, MB->BATS @ 2915, MB->BS @ 2306 by ENG, paid for one E3A, removed the rest)
Conv 10 (D6->D6D, D7->D7V, D6->D6S, VP2->VP3, D5->D5S)
B10 roll was a 5 for 30 total, starting to get close. Lots of repaired ships available for strat move forward.
Romulans
Income 102 (w/ dipl), no debt
Const 81 (SUB, FH, SPC, 2xSKE, SEH, FAL, SN, SPG, SPF, SP, BHF)
Conv 19 (SPC->FHC, SP->FFH, WE->KE, SP->FHF
By Dana Madsen (Dfm330) on Sunday, May 19, 2019 - 03:27 pm: Edit |
T10C Movement is finished
There is a major fight between Lyrans/Hydrans at 312, 35 SE of Lyrans vs 69 of Hydrans. As well a small unit fight where Lyrans are advantaged vs 4xHN at 311. Both of these fights are out of range of Hydran off map reserves.
Klingon/Lyran force is attacking undefended planet 416 with a force that should be big enough to win even if reserves show up.
75SE of Klingon/Lyran are attacking the Hydran homeworlds. While the Hydran defenders are pretty weak, I likely don't have the line that could go up in front of 20 PDU's + SB/MON/MB. Should be pretty easy though to freshly devastate the outer planets. Reserves will likely come here. Otherwise planets 718 is also being attacked by 3 ships and is undefended.
Kzinti space, one big fight at 1802 of about equal numbers of forces. There are a number of heavy Lyran ships here and while the Kzin have a few CV groups and 66 fighters, they only have 1 pt scouts so would be looking at a minimum of 1 or 2 pt EW shift. I expect the Kzin to not try and hold the planet and run after a round of combat. Klingon ships are in 1601/1701 and have cut off supply to his fleet and if he gets pushed off the planet with no fighter resupply he won't have much of an effective strike next round. No Kzin reserves are available.
Fed space.
Solo E4 is retaking 1910, no reserves in range. Moderate fleet is attacking 2211. Feds have 26 SE defending the SB and there are 24 attacking Klingons that aren't particularly scary. However, the defenders are really only 13 effective ships plus POL/PV/FLG and 4 crippled FF's. The SB is cut of and in a separate supply grid of 1 province and has 6 SIDS already. I don't know how much damage I want to take to try and get the last 2 SIDS this turn, but I'm not sure how hard Ted would try and defend it given anything he cripples would be difficult to repair next turn.
Outlying base attacks around Earth.
2609 BATS/ff - 6 Klingons of 40 compot
2610 dev planet - 2 klingons vs RDU
2606 BATS/FF - LAV, SAV, F5, 3xE4 (it would suck if the Fed reserve showed up here, I would lose a LAV/SAV)
2705 2xPDU/FF - D7C, D7, F5L, E4, f5 (barely enough I think)
2708 4xPDU/MON - D7, D5V, AD5, F5E, F5L, F5, D5S, TGB/2xGpod (barely enough I think)
2808 SB, 13SE Resv, 60 ftrs from Earth, 5 crip, 2xCLH, POL vs 31 SE Klingons (enough to pin)
2907 SB(6ftr), 2xff vs 10 Klingons (likely just enough to drop the SB if they don't get help, or at least generate a number of SIDS)
2908 Earth + 14SE resv group + 22 SE group with CVA/CVS/CLV escorts + 12 SE of cripples plus ftrs of neighbouring SB + PDU ftrs = 100 SE. 101 SE of Klingons that is a fairly strong force, only 5xE4 in the force, 10xF5, 5 carrier groups + 5xE4R/F5R, lots of D5's, couple C8's, multiple D7C's and D6M's and 4xD6S plus 4xD6D. My force is big enough that I could probably go to Earth and last long enough to SIDS the SB and blow off the PDU's but that would cripple too many ships with not enough FRD's available. However I can put up 4 very strong lines at outlying planets and I'm not sure the Feds can defend strongly everywhere, I should be able to reduce a number of outer planets this turn.
3209 - Feds have a very strong reserve here of 17 SE with a CVA, capt D6D, DNL, CFS. I'm curious where it's going to go.
3212 BATS/FF vs 7 Klingon
3215 BATS/FF vs 7 Roms
3414 BATS/FF vs 8 Roms
3415 2xPDU vs 8 Roms
3509 4xPDU/MON/POL vs 7 strong Roms, maybe just enough
3611 SB + 32 SE Feds vs 34 SE Roms in a pinning fight
3612 2xPDU vs 3 KLI/3 Rom
3613 BATS/FF vs 6 Rom
3710 2xPDU vs 6 Rom
3811 BATS/FF vs 5 Rom (maybe not enough)
3912 2xPDU vs 9 Rom
Overall I'm attacking 5 Fed minors, 2 Fed majors, and will be contesting a number of additional provinces. The Fed reserve might save the most income by going to Earth, another CVA group will let him defend outer planets more efficiently but he won't get to overwhelm one of my little groups, like I said, a LAV/SAV are vulnerable at an umimportant BATS assault. Or he could easily save one of the Major planets.
Either way I think I should knock another 30 pts off the Fed income this turn. If I can kill 10 or so PDU at Earth I also lower the number of ships I need to pin his reserves there.
By Dana Madsen (Dfm330) on Tuesday, May 21, 2019 - 01:46 pm: Edit |
Ted sent the Fed reserve to the capital, which unpinned a Reserve there that moved 5 ships to 2708 which will be enough to save that major planet. Hydran reserves went to the capital.
Combat so far, SB 2907 north of Earth has been destroyed. It was essentially undefended so most of the 9 ships I sent are crippled, they were just enough. Feds lost a ff that was defending the SB.
Roms failed to send enough ships to major 3509, needed about 1 more. I stayed long enough until he self killed the 4th PDU, he then retreated a MON, POL and ff to BATS 3508. I retreated 5 of 7 original ships crippled, self killed a SKE to avoid crippling a KRM.
So far in Fed space, BATS 3215, 3414 and 3810 have been destroyed for 7 cripples (mostly 5 pt ships, but 1 cruiser). Planets 3711 and 3612 have been captured for 3 more cripples. Two BATS fights left to resolve at 3613 and 3212, should be a couple more cripples each. The two neutral zone planets between Roms/Feds have been captured with no cripples, only some brave fighter pilots.
Hydran space, HN was killed at 411 and they retreated to 512.
At 412 two big fleets (Hydrans had 104 ftrs vs 24 in Lyran fleet) whiffed at each other for 3 rounds but Lyrans had a significant EW advantage and rolling bad worked out. Hydrans had a crippled CU first round (I had 109 pt line and got 10%) vs a crippled STJ, variable was -2. Second round Hydrans lost a LN and Lyrans crippled a CWE, variable was -2. Third round Hydrans lost a AH and Lyrans crippled a CWE, variable was -1. Lyrans ran as they were down to 3 fighters and the Hydrans rolled a 1 on purusit. Hydrans were able to kill the STJ but they lost a BT. The Lyrans then did a fighting retreat across the 3 HN in 512 and killed another one.
Klingons/Lyrans went to the Hydran capital and were unopposed as they re-devastated all of the outer planets but stayed away from the 20 PDU's in the capital. Hydrans are busy disassembling a MB and I left their FFT alone.
By Karl Mangold (Karlsolomon) on Saturday, June 01, 2019 - 08:16 am: Edit |
10 Turns in now, what effect has the Zin first strategy had on this game? I recall early on this game was meant to be something of a referendum on Kzinti First, so is be interested to hear your all's opinion on how it's working out at this point.
By Ted Fay (Catwhoeatsphoto) on Saturday, June 01, 2019 - 02:15 pm: Edit |
Karl, a bit hard to say, because I made a big mistake by crippling the whole Zin fleet. However, I think it's safe to say that going Zin first can be successful
By Dana Madsen (Dfm330) on Saturday, June 01, 2019 - 05:02 pm: Edit |
I need to post T10C action summary. But first I have to complete retrogrades and hand the map back over to Ted.
But right now, unless I make a major mistake coming up, I feel pretty good about winning the game before T20. I think I'm going to be able to capture Earth on T14 or 15. Then it's a matter of fixing enough ships and transferring the focus, probably onto the Gorns.
As Ted said, he fought too hard with the Kzin and crippled too much of their fleet. I wasn't forced to fight hard each turn by the kzin navy from T5 through 9. Sure we had a couple big fights but he couldn't sustain it turn after turn. That left me to drive a wedge between them and the Feds and the Klingon own half of Fed space.
I still think my strategy of Kzin first is good even if he had fought differently over the capital, but it would have been more difficult to maintain the pace.
By William Jockusch (Verybadcat2) on Monday, June 03, 2019 - 09:26 pm: Edit |
Ted did you consider delaying your shipyard?
By Ted Fay (Catwhoeatsphoto) on Monday, June 03, 2019 - 11:53 pm: Edit |
Yes, and I did via paying for a medium SY. I now have the medium SY and I have 3 more turns before the full SY is done.
By William Jockusch (Verybadcat2) on Tuesday, June 04, 2019 - 02:35 pm: Edit |
What about just not spending any EP on any kind of shipyard until you don't need those EP for repairs?
By Ted Fay (Catwhoeatsphoto) on Tuesday, June 04, 2019 - 05:34 pm: Edit |
With Fed help I've been able to do both. My cripple backlog is only 2 turns deep - plus of course a full depot queue (which is 16 ships).
Problem is, I gave up *builds* early in the game so I could build higher value defenses (LAD), plus I had lots of cripples to repair early since I fought overly hard on turn 1 to drive the Lyrans back just one turn. Not worth it.
The Feds are hard pressed at this point. My opinion is this game is lost for the Alliance (10% uncertainty) due to my strategic errors. Seriously bad luck at almost all critical battles has exacerbated the effect of those errors - though perhaps that is a mercy since the game will be over more quickly.
I will definitely play till the bitter end and fight for all I'm worth. After all, Gary Quick did it for me in Against All Things Ending, and I will do it here as well.
I have to say. I'm a pretty good Coalition player, but I *suck* as the Alliance.
Lessons learned in the school of hard knocks!
By Richard B. Eitzen (Rbeitzen) on Tuesday, June 04, 2019 - 07:52 pm: Edit |
It's pretty important to not lose ships and to build SEQs as the alliance. Building expensive toys early can cost you EPs to do stuff later. You have to balance between the two.
By William Jockusch (Verybadcat2) on Wednesday, June 05, 2019 - 02:17 pm: Edit |
I second what Ted said about playing the Alliance being tricky. You have to plan for your likely future situation, and it's not easy to do that until you've seen it happen.
By Ted Fay (Catwhoeatsphoto) on Monday, June 24, 2019 - 03:12 pm: Edit |
This game is active. Please retain.
By Richard B. Eitzen (Rbeitzen) on Sunday, November 17, 2019 - 06:53 pm: Edit |
Any progress?
By Ted Fay (Catwhoeatsphoto) on Sunday, November 17, 2019 - 10:51 pm: Edit |
Nope. Dana kind of disappeared.
By Dana Madsen (Dfm330) on Tuesday, November 19, 2019 - 08:58 pm: Edit |
I'm back and talking to Ted and Richard. Family issues that dragged me out of circulation.
I'm going to focus on Southern Gambit with Richard, there is only 2 turns left there and the scenario is done. Then I'm going to talk to Ted about what we do here. I'd like to finish it and see if I can take the Fed capital and go for the win.
By Ted Fay (Catwhoeatsphoto) on Wednesday, November 20, 2019 - 10:23 am: Edit |
I'm game for completing this game. I'm bound and determined to complete games, even if I've badly screwed up and am on the currently losing side (like this one).
Shouldn't be too hard to pick up.
By Steve Cole (Stevecole) on Sunday, September 26, 2021 - 02:03 pm: Edit |
Deletion warning, resume or archive by 31 Dec 2021.
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