By Peter Bakija (Bakija) on Tuesday, July 02, 2019 - 10:23 am: Edit |
We can do it!
By Peter Bakija (Bakija) on Tuesday, July 02, 2019 - 10:45 am: Edit |
AT26
The turn is over!
In Hydran space, the Hydrans have a big fleet on 0416, and to moderate fleets in 0117/0118. A couple frigate heavy reserves off map.
The Kzinti have a big fleet at 1401, 2 modest fleets at 1202 and 1802, and they left about 50 SEQ parked on planet 1105. They have 2 frigate heavy reserves off map.
The Fed have tons of ships in and around Earth; they have about 50 SEQ on planet 2306; about 35 SEQ on planet 2811; modest fleets on planets 2505, 2610, and 3306. They have 4 reserves at Earth, one is kind of scary, the other three are frigate heavy.
The Tholians have retreated back to the Capital and have no reserve to speak of.
The Gorn have most of their ships in and around their Capital, with 2 strong reserves in the Capital.
On to CT27!
By Ted Fay (Catwhoeatsphoto) on Tuesday, July 02, 2019 - 10:53 am: Edit |
Amazing speed. Congrats so far!
By Paul Howard (Raven) on Tuesday, July 02, 2019 - 11:01 am: Edit |
"4 of those are Tholians, who, ya know, don't really matter :-)"
And what have the poor Tholians done to deserve to have their deaths ignored
By A. David Merritt (Adm) on Tuesday, July 02, 2019 - 11:24 am: Edit |
Abandoned the war.
By Paul Howard (Raven) on Tuesday, July 02, 2019 - 01:08 pm: Edit |
Well, they haven't (yet )
The unknown future history may record that they signed a truce.... but currently they are fighting
By Peter Bakija (Bakija) on Tuesday, July 02, 2019 - 02:01 pm: Edit |
Like, unless I decide to capture the Tholian Homeworld (which is now littered with PFs, and a gigantic fleet, relative to the fleet on T10 when the Coalition usually attacks the Tholians if they ever attack the Tholians...), the Tholians just vanish from the map at the end of T28, never to be heard from again. Their ships don't count for victory conditions; neither do their bases.
Every once and a while I think to myself "Hey! I have a bunch of ships just sitting by Tholian space, doing nothing at all this turn. Perhaps I should go and kill a BATS or something!", and then remember that doing so accomplishes absolutely nothing in the long run, and and damage I take or ships I lose is just pure disadvantage. So I generally get back my senses and continue to ignore them.
By Ted Fay (Catwhoeatsphoto) on Tuesday, July 02, 2019 - 02:09 pm: Edit |
When playing the Coalition, the Tholians must be utterly exterminated in one turn on turns 11-13 - or simply left alone. No middle ground.
I've wiped them out in like 3 games. Not pleasant, but it is fun. Lots of pow-pow.
By Richard B. Eitzen (Rbeitzen) on Tuesday, July 02, 2019 - 02:26 pm: Edit |
Pretty sure that if you go destroy a BATS (or enter their actual territory), then they become a full partner of the alliance and don't go away after turn 28.
That would be bad.
By Ted Fay (Catwhoeatsphoto) on Tuesday, July 02, 2019 - 02:45 pm: Edit |
I'm fuzzy on this whole bad thing.
https://www.youtube.com/watch?v=jyaLZHiJJnE
Total protonic reversal!
By Peter Bakija (Bakija) on Tuesday, July 02, 2019 - 03:18 pm: Edit |
Huh. Lemme go check those rules on the Tholains...
(503.32): "If any Tholian base is destroyed, the Tholains enter the war and join the side that did not destroy the base."
Good safety tip, Richard.
Yikes. I'll make sure that information makes it to the Lyrans on the front.
By Peter Bakija (Bakija) on Tuesday, July 02, 2019 - 03:19 pm: Edit |
CT27
y181 FA T27
Lyran Econ:
Command Points: 1
Exploration: 254+6=260 (+10, 290 next)
Treasury: 21.45 (AT26)
On Map Provinces (32): 30 (.5)=15
Off Map Provinces(8): 28 (.5)=14
Captured Provinces: 3+4 (.5)=3.5
On Map Planets: (59): 59 (.5)=29.5
Off Map Planets: (16): 16 (.5)=8
Captured Planets: 4 (.5)=2
Total: 93.45 (72 generated)
Construction T27:
-11 BCH
-8 CA
-5 CW (NCA)
-15 3CW
-6+1 HDWE
-10 4FF (sub DW)
-2.5 FF
-0 6PF (pool)
Construction Total: 58.5
Conversions:
-8 CL>BCP (0408, 6PF from pool)
Conversion Total: 8
Repairs:
-2 (NCA 0404)
-3 (2CW 0608)
-1.5 (CW 0411)
-3 (D7, FF 0617)
-2.5 (CW, F5S 1407)
Repair Total: 12
Pay To Supply Ships:
Total Spent: 78.5
Treasury: 14.95
PF Replacement:
Field Repair:
FFF Left: 0
Salvage:
-----------------------------------------------
Klingon Econ:
Command Points: 4
Exploration: 164+10=174 (+7, 190 next)
Treasury EP: 24.825 (AT26)
On Map Provinces (52): 50 (.5)=25
Off Map Provinces(0): 14 (.5)=7
Captured Provinces: 8.2+19 (.5)=13.6
On Map Planets: (90): 90 (.5)=45
Captured Planets: 15 (.5)=7.5
XTP Conversion (20%, +10)=(29.62)
Total EP: 93.305 (98.1 generated)
Treasury XTP: 25.85 (AT26)
XTP from Conversion: 29.62
XTP from Planets (40%): 42
XTP Bonus: 8
Total XTP: 105.47
Construction T27:
-26 2DX (XTP, D7C, D7)
-54 6FX (XTP)
-2.5 E4 (D6)
-6 D5W
-7 MD5
-35 7D5
-6+0 HDWE (.5 FFF)
-8 2F5W
-2.5 E4
Construction Total EP: 67
Construction Total XTP: 80
Conversions:
-14 2D7>DX (1411) (XTP)
-7 D7>DX (0617) (XTP)
-4 D6>D6S (1411)
Conversion Total EP: 4
Conversion Total XTP: 21
Repairs:
-9 (6D5 1411)
-2 (D5W 1811)
-3 (2CW 2318)
Repair Total: 14 (EP)
Adopting Lyrans:
-Currently 0 adopted; 12 spare lines.
Adoption Total:
Total EP Spent: 84
Total XTP Spent: 101
Treasury EP: 9.305
Treasury XTP: 4.47
FFF Left: 0.5
DBB:
PF Replacement:
Field Repair:
Remaining:
Salvage:
-----------------------------------------------
Romulan Econ:
Command Points: 1
Spare Parts: 3, -1=2
Exploration: 150+6=156 (+6, 160 next)
Treasury: 42.225 (AT26)
On Map Provinces (62): 62 (.5)=31
Off Map Provinces(0): 12 (.5)=6
Captured Provinces: 7.6+16 (.5)=11.8
On Map Planets: (51): 51 (.5)=25.5
Captured Planets: 8 (.5)=4
Total: 120.525 (78.3 generated)
Construction T27:
-10 NH (CON)
-8 FH
-8 SPC
-7 SPF
-6 SPM
-10 2SP
-6+1 HDWE
-12.5 5SEH (SK)
-7.5 3SEH
-2.5 SN (WE)
-2.5 SN
-0 SAP (6PF)
-PF1: 2 flotilla 3711; 2 flotilla 2916; 2 flotilla 3518.
Construction Total: 81
Conversions:
-4 CON>CNV (12FFF, 4613)
-2 CN>CNH (3711)
-1 SP>SPV (4705)
Conversion Total: 7
Repairs:
-2 (SKE, SEH 3711)
-7.5 (SP, 3SPM, SPC 4309)
Repair Total: 9.5
Adopt Ships: (1/12)
Total Spent: 97.5
FFF Left:
Treasury: 23.025
By Jason Langdon (Jaspar) on Tuesday, July 02, 2019 - 06:02 pm: Edit |
Klingons make 10 Xships a turn, Feds make 3.
Klingon Xships are WAY superior too.
Peter can have 2 to 4 Xships in every major fleet for the rest of the game.
Feds are still a couple of turns away from starting to build up their Xship fleet.
By Jason Langdon (Jaspar) on Tuesday, July 02, 2019 - 06:10 pm: Edit |
BTW I think the speed of the game is because of the rules set we chose. Dropping Commando ships as well as ignoring SO and PO took a lot of the fiddle out of the game.
While Ive never played SO or PO (I dont think I even have the rules) I dont think they add a huge amount to the game. More a case of fiddling around the edges.
I also think we struck a pretty good balance. As shown by how close the game is.
Though to really test it would take playing each side 3 times.
Peter, got plans for the next decade ?
By Peter Bakija (Bakija) on Wednesday, July 03, 2019 - 08:12 am: Edit |
Heh, I'm in! Woo!
Yeah, the Klingons are deeply churning out X-Ships currently (although I have used up all my spare XTP this turn to do it). I think I have, like, two dozen X-ships at this point. The Feds are still just dribbling out CXs 3 or 4 a turn. But on T28 (y182), the Feds get DDXs, and the Kzinti, Hydrans and Gorns also get X-ships at that point, so the Alliance will have 4 X economies (and construction schedules) vs the Coalition's 3. I mean, like, still, the Coalition has more money, but I think the Alliance will catch up pretty fast.
By Peter Bakija (Bakija) on Wednesday, July 03, 2019 - 08:16 am: Edit |
CT26
Moves are underway! In Hydran space, the Coalition are piling on the Hydrans at planet 0416. Once they pin all of those, they don't have more ships in Hydran space than the Hydrans do. At which point, I gotta figure out what to do there.
In Kzinti space, so far, the main Klingon fleet that lives at planet 1506 has rushed the Kzinti Capital. They are *clearly* going to fight the Homeworld this turn. 'Cause facing 500 compot is 100% on my agenda. (Full disclosure: That was a lie.)
In Fed space, the Klingons so far have attacked planet 2811 with the giant fleet that lives in 2812, and have moved to planet 2306 with a bigger fleet.
In Gorn space, the Romulans have been attacking the eastern marches of Gorn space, and have send a fleet of a dozen ships towards the Capital-ish.
Lots and lots of ships to move still.
By chris upson (Misanthropope) on Wednesday, July 03, 2019 - 09:46 am: Edit |
FFX YIS hurts so bad. it's the perfect little munchkin ship; all the nice passive X ship effects and enough mauler strength to be able to trade for one of the huge cool expensive coalition X ships, at rock bottom price. you don't even feel too bad about the density, because as the fed you've been gifted COMPOT by the stacking limit fairies.
By Jason Langdon (Jaspar) on Wednesday, July 03, 2019 - 04:23 pm: Edit |
Id rather 6xFX or [3xD5X, 3xFX] as Klingons.
By Peter Bakija (Bakija) on Wednesday, July 03, 2019 - 07:32 pm: Edit |
The Feds get to have [3DDX, 3FFX] which is about as good, and cheaper. But, well, also not till y183.
By Richard B. Eitzen (Rbeitzen) on Wednesday, July 03, 2019 - 07:51 pm: Edit |
Klingons are 57 compot, Feds are 51, so that's not really the same.
Feds get to spam FFX if they want though, which can have uses I suppose. Eventually.
By chris upson (Misanthropope) on Wednesday, July 03, 2019 - 10:30 pm: Edit |
cvbg+ FFX battle group isn't the alpha line the alliance could muster, but it's definitely good enough to trade a 7 XTP ship for a 10XTP one, if the coalition think they're going to show off their X ship "superiority". and CVBGs are instantly everywhere, so it isnt any kind of organizational trick to put the line together.
the compot plus X buffs is enough to threaten a lot of coalition carrier lines too, either with a bunch of "permanent" damage being dropped or the potential to flip a 3 ship group. sure bigger X ships could do that too, but not enough better to be worth losing a more expensive ship, in a lot of cases.
the klinks maybe wouldn't prefer to have a 7 factor X frigate over the 9 factor one they have, but i think the feds definitely do. if, again, FFX showed up in time to count.
By Richard B. Eitzen (Rbeitzen) on Wednesday, July 03, 2019 - 10:55 pm: Edit |
A Fed DWX would do the trick, I'd certainly build them over FFXs most of the time. Pity there is no such thing.
By Jason Langdon (Jaspar) on Wednesday, July 03, 2019 - 11:36 pm: Edit |
Y183 means only 4 turns of using them. And realistically only 3 turns offensively.
Because they have to get where needed.
Klimgons get to set up 2, 4 or 6 Xship groups all over the map.
By Richard B. Eitzen (Rbeitzen) on Wednesday, July 03, 2019 - 11:57 pm: Edit |
It illustrates the late game importance of reducing Klingon income (as the alliance) and maintaining it (as the Coalition).
By Jason Langdon (Jaspar) on Thursday, July 04, 2019 - 12:42 am: Edit |
Well, X credits are very hard to reduce against the Coalition because it is based on planets. And there are very few Coalition planets which the Alliance can hit - unless the game is basically over because the Alliance is crawling all over Coalition space.
My best hope really is to kick them off the planets in my space and the Neutral Zone planets. I dont imagine I will get to enter their space with anything significant.
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