Archive through July 07, 2019

Star Fleet Universe Discussion Board: Federation & Empire: F&E INPUT: F&E Reports from the Front: Active Scenarios: Battle of the Atlantic: Archive through July 07, 2019
By William Jockusch (Verybadcat2) on Thursday, June 27, 2019 - 01:06 pm: Edit

Interesting that the PDUs are going to four different planets! It makes it harder for the Kzinti to interfere with the initial setup, though it's doubtful whether they were in much of a position to do that anyway. Later on, the PDUs won't get to combine their fire. But Paul could also self-generate 4PDU a turn if he wants to, thereby freeing up his tugs.

Paul is continuing to shift forces South. It doesn't look like he is preparing to hit the Feds on turn 7. But his Southern commitment is still somewhat ambiguous, and I think he could still reorient his forces to make the Fed attack.

By Paul Howard (Raven) on Thursday, June 27, 2019 - 01:15 pm: Edit

it's pretty easy to kill 4 PDU's being set up on the same planet.... devastate it.

Kills any PDU's being set up!

I couldn't see any rule which stops the original owner of a planet devastating it.

By Richard B. Eitzen (Rbeitzen) on Thursday, June 27, 2019 - 02:28 pm: Edit

I don't know of any rule that lets you do that. I doubt that you can, at least until annexation occurs.

By William Jockusch (Verybadcat2) on Thursday, June 27, 2019 - 02:41 pm: Edit

Be that as it may, it would definitely be annoying to have to put four tugs, including a TGP, in the battle force. The attacker would only need 24 damage to kill one of them, and the PDU with it.

By William Jockusch (Verybadcat2) on Friday, June 28, 2019 - 09:53 pm: Edit

Kzinti economy, turn 5
Survey roll 8
Survey total 53
Survey EP 4
Offmap 17
Capital
Planets 3
Provinces 4
Income 28
From last turn 0.2
Marquis Treasury 1.5
Total Money 29.7

Repairs
Barony 14
Marquis SB 8
BATS 2

Subtotal 24

Build
FF 2.5

Total spending 26.5

Money after Econ 3.2

Duke+Count SB grid
Saved 0.5
Provinces 3 (including disputed province 1404, which could go to either grid)
Repairs 2.5
supply+fighters 1
Remaining 0

By William Jockusch (Verybadcat2) on Friday, June 28, 2019 - 09:59 pm: Edit

Hydran economy, turn 5.

Survey roll 13
Survey total 40
Survey EP 0
Offmap 0
Capital 24
Planets 11
Provinces 8
Income 43
From last turn 1.5
Total Money 44.5

Repairs
Hydrax 2
2nd SB
HR, TR, 3HN 6

Subtotal 8

Builds
2RN 12
HR 5
TR 5
4CU (2 are subs for AH) 10
SC 3.5

Skipped: HR, DE, 2HN

Subtotal 35.5

Conversion
HN>SC 1

Total spending 44.5
Money after Econ 0

Old Colonies 21EP. Build CU, then convert HN>SC and DG>LB. Total cost 5.5EP. 15.5EP remaining.

Hydrans now have 3CP. Kzinti have 1.

By Stewart Frazier (Frazikar2) on Saturday, June 29, 2019 - 07:04 pm: Edit

Shouldn't the Hydran Survey EP be 4 instead of zero?

By William Jockusch (Verybadcat2) on Saturday, June 29, 2019 - 10:25 pm: Edit

Not in the Hydrax grid. I did count it in the old colonies grid.

By Paul Howard (Raven) on Sunday, June 30, 2019 - 01:41 pm: Edit

Operational movement and reserves have been done - and combat has started.

In Hydran space - 1 Lyran heavy squadron was nearly destroyed - in the end it lost a BC and 3 x FF's (and 4th FF survived as William failed the pursuit).

What was interesting what as that I chose to Self kill the BC and 3 x FF's, rather than cripple a DN and SC, as I was concerned a successful pursuit and high roll would have seen even more die!

William got his luck over the 212 approach battle though (which I accepted as the above Lyran force would meet the Hydrans) and got a 6 v 1 roll!

The other two main battles are in 1504 (about 35 equivalents each) and 613 (Klingon MB being set up) which is heavily in the Hydrans favour.

By William Jockusch (Verybadcat2) on Sunday, June 30, 2019 - 06:24 pm: Edit

A5 combat is done. The Hydrans decided to pick on the Lyrans as they still don't have fighters. The Hydrans had 8 ships crippled, with a total repair cost of 9.5EP. But they did a lot more damage than that, with 8 dead Lyran ships (BC, DW, 6FF) and 12 crippled, plus 3 crippled Klingons.

In addition to the nasty retreat vs. retreat battle Paul described above, The Hydran front included a battle with the Hydran CA line against a Lyran line of mostly FF, which went about like you'd expect.

On the Kzinti front, the main job was to get their crips from the Duke's SB to repair sites. This was successful. The ones from the Count's SB didn't reach repair sites, but did reach the Duke. That's OK, as the repair sites won't have enough EP to repair the additional crips. The Kzinti also wanted to resupply fighters to both SB and to move some healthy ships to the SB. All of this entailed winning a battle at their minor planet 1504, which was lightly held but in range of 3 Coalition reserve fleets. So most of the Kzinti went there. Other than that, the Kzinti lost an EFF while causing 3 crips. They picked off a Lyran FF province raider and had DD and FF crippled at a Lyran BATS, where they inflicted a SIDS and 3-4 crips, pending Q&A.

By Richard B. Eitzen (Rbeitzen) on Sunday, June 30, 2019 - 06:48 pm: Edit

I think SBs can always replenish their own Starbases, you made it sound like somehow they didn't?

By William Jockusch (Verybadcat2) on Sunday, June 30, 2019 - 06:56 pm: Edit

The problem was connecting them to the main grid. Normally that would be simple, but this time, prior to any movement, it appeared it would take a major effort. After the Kzinti had committed to said major effort, Paul went ahead and opened it up with a reaction move.

By Paul Howard (Raven) on Monday, July 01, 2019 - 02:16 am: Edit

Well, starting with the dice - Alliance turn 5 continued the brutal imbalance.

VBIR was 3.6 (atleast close to average), Alliance 3.9 and Coalition 2.6.

Again the more important roll - the greater imbalance (the biggest battle was 6 v 4, and two crucial battles 3 v 2 and 6 v 1!)

To rub salt in the wound - the issue which has created a Q&A discussion resulted in a 161 roll (VBIR down 2, Alliance 6 and Coalition 1) and so nothing could be directed on.

About the only dice failure by William was a failed pursuit which allowed a crippled FF to escape...

Game averages :-
VBIR 3.3
Coalition 3.40
Alliance 3.51

By Paul Howard (Raven) on Monday, July 01, 2019 - 02:24 am: Edit

On none battle dice..... (Survey and B10), it doesn't look much better.

Lyrans 52 (15 dice) = 3.467 - close to average atleast
Klingons 20 (8 dice) = 2.5
Kzinti 52 (15 dice) = 3.533 - close to average
Hydrans 40 (9 dice) = 4.33

Yes, that's right, Hydrans with 1 extra dice have doubled what the Klngons have rolled!

B10- 1 = 11 (3 dice) = 3.667 - something above average!

By Richard B. Eitzen (Rbeitzen) on Monday, July 01, 2019 - 09:33 am: Edit

Generally, the more die rolls, the closer to average the result, as you see above.

By Paul Howard (Raven) on Monday, July 01, 2019 - 09:55 am: Edit

Well, that wasn't true on Coalition turn 5 :(

Game average isn't too bad though - William is so far generally up in timing and number rolled - the last battle round for example - 6 v 1 for me would have seen 2 or 3 Kzinti ships die and 1 Coalition ship crippled. 1 v 6 meant it was 1 Kzinti ship crippled and 2 or 3 Coalition ships crippled!!


..but can someone please explain what the six dots are for one of the two Klingon Survey dice?

Haven't seem them before. :)


P.S.Survey dice was nice for once.... Lyrans rolled 14 and Klingons rolled 11. B10 was even above average at 4.

By Richard B. Eitzen (Rbeitzen) on Monday, July 01, 2019 - 10:32 am: Edit

My 'generally' comment is true.

Coalition turn 5 isn't 'generally over time', it is 'specifically right now'.

By Paul Howard (Raven) on Tuesday, July 02, 2019 - 01:11 pm: Edit

Coalition Turn 6.

Normal Builds for the Lyrans (STT Sub for CA), plus 1 x PDU and a VP(6) Pod as fighters arrive for them.

They spend 49 Ep's on repairs and 6 Ep's on Conversions (CL to BC).

0.8 Eps left.

Normal Builds for the Klingons (D6M sub for D6 and a TGB Sub for the D7).

48 Ep's spent on repairs

0.4 Ep's left

Op movement next :)

By William Jockusch (Verybadcat2) on Tuesday, July 02, 2019 - 01:57 pm: Edit

Will it be Feds or Hydrans? No I'm not expecting Paul to answer that, but by the end of his op move, it should be obvious, as the moment of truth has arrived. I'm actually starting to think it's Feds, in which case the Hydrans will regret letting the 1st fleet SB go.

In other news, every power except the Hydrans has a nasty repair backlog. The Hydrans have some crips too, but I don't consider it a "backlog" as they have never had to wait for other repairs.

By Ted Fay (Catwhoeatsphoto) on Tuesday, July 02, 2019 - 02:10 pm: Edit

Feds *or* Hydrans? Why not both?!?!?

https://www.youtube.com/watch?v=jmVyUdHtxbU

By Richard B. Eitzen (Rbeitzen) on Tuesday, July 02, 2019 - 03:46 pm: Edit

The map should reveal his intentions.

By Paul Howard (Raven) on Tuesday, July 02, 2019 - 04:56 pm: Edit

Neither….I want to invade the ISC!

All the space and no counters defending it :)

Heck - the Feds and Gorns can join in the invasion if they like.

Last one to the ISC Capital pays for the first round of drinks!

By William Jockusch (Verybadcat2) on Tuesday, July 02, 2019 - 06:29 pm: Edit

Thinking back, I think I decided it had to be Hydrans last turn when I thought the attacks on the Kzinti SB were not going to be pressed. But he did press those attacks. So I guess I have to change my mind and figure it's Feds. Op move will reveal all.

By William Jockusch (Verybadcat2) on Saturday, July 06, 2019 - 08:31 am: Edit

C6 op move is well underway. On the Kzinti front, the Coalition has sent pinning forces to both Kzinti-held SB and also an onmap planet (1304). The Kzinti needed to leave something in the latter last turn in order to keep a supply path to the SB for fighter replenishment and in the event decided to leave two ships.

On the Hydran front, thus far the main Coalition target appears to be Hydrax. As the number of ships left to move is now considerably smaller than it began, the Hydrans have started reacting to recent moves. The Hydrans currently have 40 ships at Hydrax against 55 Coalition, with the Hydran ships generally considerably stronger than the attackers. The Coalition could add another 25 or so.

I'm currently thinking it's Feds, but that's not for sure.

By William Jockusch (Verybadcat2) on Sunday, July 07, 2019 - 02:14 pm: Edit

Paul's turn 6 op move is done . . . and I'm still not sure!!! He didn't drag his FRDs to the Fed front and only has a limited number of unmoved tugs. That rules out a full-scale 200-ship strike on the Feds. But a limited one is still possible.

Paul is taking no chances with the Count's SB this turn, with 60+ ships there against 10 Kzinti prior to reserves. He does not have overwhelming force at the Duke. One possibility there is that Paul could use dirdam to cripple the SB as it already has 6 SIDS. But a crippled SB still collects EPs, allows the purchase of fighters, and supplies ships stacked with it, if only for one more turn.

On the Hydran front, a major planet, a minor planet, and an SB are threatened, and the Hydrans have one unpinned reserve. The major might survive without help. Maybe.

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