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|By Jack Bohn (Jackbohn) on Saturday, July 13, 2013 - 06:44 am: Edit|
Or the aquatic Koligahr, who have to build their spherical hull sections (and interconnecting lattices) in such a way as to allow enough water to flow from one compartment of the ship to the next. (And possibly also allow for "dry" living quarters on certain ships, in the event that one of the ursine Ka-ma-ty-u needs be be re-located from the Koligahr homeworld; or perhaps to allow for ship-board negotiations, or joint operations with, a "dry" species.)
And then there is the Drex, a "species" of robots whose sole reason for even bothering with any kind of life support system is on the odd chance they have to host one of their walrus-like Drexari masters. Fortunately for the latter, the Drex don't seem to be familiar with a certain Earth television program, lest they get one too many ideas about their lot in "life"...
|By Gary Carney (Nerroth) on Saturday, July 13, 2013 - 01:28 pm: Edit|
I should take a look outside the Alpha Octant one of these days.
Your phrasing makes it sound like they only need move one Ka-ma-ty-u at a time. Or can only?
Again with the "one." A cautionary tale? Do Drexari not bother to congregate anymore? If two were on a ship, might they not even notice each other; being too busy texting their BFFs or robots?
|By Patrick H. Dillman (Patrick) on Monday, September 30, 2013 - 01:06 pm: Edit|
I know it has been a while, but I was going though the pdf and was wondering if a list of graphic programs has been compiled? If not, then does anyone know if Adobe's Illustrator (I have the latest) works?
|By Will McCammon (Djdood) on Monday, September 30, 2013 - 01:50 pm: Edit|
The choice of program to use boils down to what ADB can receive and use.
My understanding is that ADB uses FreeHand for the Mac. I don't know what version, but it's FreeHand, which Adobe bought and killed off to remove the competitor to Illustrator, a long time ago. ADB also runs OS9, which Apple killed off a very long time ago, in lieu of OSX.
It's old, but it works for their purposes. However, that presents some issues for those on other systems and software.
ADB wisely wants the ability to manipulate your drawings to make corrections, if they are needed at the last minute. This especially applies to things like callout texts, etc. That means *you* need to be able to save in a format that they can read. "Back-saving" often doesn't work as-advertised and usually needs some testing and/or adjusting to get results that work on the receiving end.
Personally, I think the ideal is to work as close to their native format as possible. My attempt at this is using FreeHand 9 (2000 vintage). I can back-save as far back as FreeHand 5, if need be. I run MS Windows, so I'm not truly native, but I'm hoping my files will be mostly compatible with their Mac version of FreeHand.
In theory, you should be able to "back-save" files in Illustrator to FreeHand version-something. If those would actually open in ADB's FreeHand version is something to be tested (preferably before spending dozens of hours on a project).
Definitely avoid using advanced features that ADB's FreeHand definitely can't handle. Things like gradients following compound-curved shapes, etc., are probably going to just blow up. Stick to what deck plans need, which is basic black and white line work and shapes. Avoid grouping elements. Talk to them before doing a ton of layering, to make sure it won't just disappear.
The alternative is doing the drawings in the software ya got and exporting high resolution JPG raster art files to send to ADB. This removes the ability for ADB to adjust things though and also ties their hands on scaling the art up or down for publication (raster files look terrible scaled-up and text in raster files becomes illegible if scaled down very much).
I can only assume that would reduce your chances for publication; if you make life harder for the already busy ADB, they can only bend so much.
Earlier, there was talk of having someone act as a translation service, taking cross-platform vector files (DWG, DXF, EPS, CGM, SVG) from folks working in what they are comfortable in, and translating/back-saving them into something ADB can read.
I am not able to make the time to work on deckplans right now, due to my commitments to Tenneshington, but it's possible I could do some simple file-translation for other folks, assuming ADB's blessing on that.
|By Patrick H. Dillman (Patrick) on Monday, September 30, 2013 - 02:07 pm: Edit|
Yeah, figured on most of those restrictions. What is the FreeHand file format? I'll do up a trial deck to test Illustrator CC.
|By Will McCammon (Djdood) on Monday, September 30, 2013 - 03:23 pm: Edit|
Freehand changed it's format with each version. FreeHand 9 uses FH9, the older ones decrement the number down. Those are the Windows versions. I don't know if the Mac versions changed things (I haven't really done Mac in 25 years).
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