Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 239 matches
Federation Commander Forum Index
Author Message
  Topic: When does cargo transfer take place in the sequence of play?
DirkSJ

Replies: 12
Views: 9308

PostForum: Rules Questions   Posted: Wed Aug 01, 2012 11:07 pm   Subject: When does cargo transfer take place in the sequence of play?
If you have to wait a whole turn (32 Impulses) in SFB to do things like repair / reload Fighter/Shuttle after it landed, wouldn't that apply to other actions like transferring after ships docked?????? ...
  Topic: Photon Torpedoes . . . really?!
DirkSJ

Replies: 64
Views: 55302

PostForum: General Discussion   Posted: Wed Aug 10, 2011 7:52 pm   Subject: Photon Torpedoes . . . really?!
So why are you letting them get to range 8 and in arc? Confused

That logic has to be the same as fighting a Hydran with stingers and wondering why when your ship gets within range 1 of the Stingers you d ...
  Topic: Photon Torpedoes . . . really?!
DirkSJ

Replies: 64
Views: 55302

PostForum: General Discussion   Posted: Wed Aug 10, 2011 10:26 am   Subject: Photon Torpedoes . . . really?!
While I can see the strengths of photons I actually don't like them at all. I think the huge damage/huge miss chance with a 2 turn cycle kills it in terms of general playability and game design for a ...
  Topic: What is Borders of Madness?
DirkSJ

Replies: 68
Views: 40600

PostForum: Rules Questions   Posted: Tue Aug 09, 2011 7:47 pm   Subject: What is Borders of Madness?
So, fundamentally, doing Borders of Madness has no direct bearing on doing a proper Attack style product (that you likely want), but rather is competition for a Briefing style product you probably don ...
  Topic: Photon Torpedoes . . . really?!
DirkSJ

Replies: 64
Views: 55302

PostForum: General Discussion   Posted: Tue Aug 09, 2011 6:48 pm   Subject: Photon Torpedoes . . . really?!
However, to use the photons, you must make a power investiture before you see what your opponents are doing. And, you have to spend that power every turn whether you use the weapon or not. This reduce ...
  Topic: What is Borders of Madness?
DirkSJ

Replies: 68
Views: 40600

PostForum: Rules Questions   Posted: Tue Aug 09, 2011 5:43 pm   Subject: What is Borders of Madness?
As for SFB players, I guess the primary resentment is that they view every FC product as an SFB product that isn't made. In other words, FC is a direct threat to the very existence of SFB.
The same i ...
  Topic: Worst value for the points
DirkSJ

Replies: 29
Views: 23497

PostForum: General Discussion   Posted: Thu Sep 16, 2010 8:14 pm   Subject: Worst value for the points
2) Don't expect any to change. There have been a couple mistakes (e.g. LDR CA) and a couple likely mistakes (e.g. Tholian DD). But, for the most part, the point values are what they are.

I love usi ...
  Topic: Another Andro question
DirkSJ

Replies: 5
Views: 5014

PostForum: Rules Questions   Posted: Thu Sep 16, 2010 3:58 am   Subject: Another Andro question
I do plan on checking on that. I don't know that it is a necessary restriction, and may not have been intended. But that is the ruling for now.
Yeah, the fighter pickup rules were changed to be relat ...
  Topic: Ship for a base rush
DirkSJ

Replies: 17
Views: 14960

PostForum: General Discussion   Posted: Mon Sep 13, 2010 9:09 pm   Subject: Ship for a base rush
In FC its 1 movement point to power all transporters.
One movement point but a minimum of 1 power if I recall correctly.
  Topic: Hit and Run on last box
DirkSJ

Replies: 4
Views: 5110

PostForum: Rules Questions   Posted: Sat Sep 11, 2010 11:51 pm   Subject: Hit and Run on last box
3E1d (the rule about taking last boxes on frame) specifically refers to damage coming from the DAC so I am thinking no.
  Topic: The Key to the Destruction of the WYN and the Holdfast?
DirkSJ

Replies: 6
Views: 6172

PostForum: General Discussion   Posted: Thu Sep 09, 2010 7:24 pm   Subject: The Key to the Destruction of the WYN and the Holdfast?
The question this raises in my mind is if an energy monster can do interstellar travel. If it can and you can somehow get it to chase you at FTL speeds then all of your points could be interesting di ...
  Topic: Plans for PDF ship packs on e23.
DirkSJ

Replies: 234
Views: 146868

PostForum: General Discussion   Posted: Wed Sep 08, 2010 11:04 pm   Subject: Plans for PDF ship packs on e23.
After quite a bit of self reflection I probably won't be dipping into PDF ships until ISC or Andro ones come out. I feel like I have "enough" of the other empires to play whatever sort of g ...
  Topic: Plans for PDF ship packs on e23.
DirkSJ

Replies: 234
Views: 146868

PostForum: General Discussion   Posted: Sat Sep 04, 2010 6:53 pm   Subject: Plans for PDF ship packs on e23.
who's Dirk?

no offense meant to anyone.
Me Smile.

And special sensors have been labeled BoM. You either are or are not BoM, there're no halfsies.
  Topic: Plans for PDF ship packs on e23.
DirkSJ

Replies: 234
Views: 146868

PostForum: General Discussion   Posted: Thu Sep 02, 2010 2:15 am   Subject: Plans for PDF ship packs on e23.
Is Andromedan (or ISC) Attack on the cards (pun intended)? If not, an Andro pack would be nice for stuff like the Dominatrix ( what a name for a ship Wink ) and the other DOM/INT/COQ non-BoM variants p ...
  Topic: When do evasive restrictions begin?
DirkSJ

Replies: 16
Views: 11510

PostForum: Rules Questions   Posted: Wed Sep 01, 2010 7:17 am   Subject: When do evasive restrictions begin?
Yeah. I think a game turn is supposed to be thirty seconds in real time, so it's over pretty quickly.
I'm pretty sure a full 8 impulse turn is less than 1 second.
 
Page 1 of 16 Goto page 1, 2, 3 ... 14, 15, 16  Next
All times are GMT
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group