Author |
Message |
Topic: ESG questions |
MikePowers
Replies: 19
Views: 34544
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Forum: Rules Questions Posted: Tue Jul 08, 2008 5:48 am Subject: ESG questions |
Thanks Mike! |
Topic: FC Evolution |
MikePowers
Replies: 91
Views: 208050
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Forum: Federation Commander News Posted: Thu Jul 03, 2008 5:16 am Subject: FC Evolution |
I...there were "house rules" incarnations of an 8-impulse system (and even a 4-impulse system!) for SFB back in the 1990s.Actually, as I understand it, SFB itself used to have 24, 16, and 8- ... |
Topic: Lyrans advice |
MikePowers
Replies: 14
Views: 21762
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Forum: Tactics Posted: Thu Jun 26, 2008 11:16 pm Subject: Lyrans advice |
The Fed has an advantage in phasers, but the Lyran has both phasers and disruptors; the Fed only has photons. Once you've charged up your ESG they hold for free; so the Lyran has plenty of power for ... |
Topic: How to start playing (and avoid sucking!) |
MikePowers
Replies: 42
Views: 53156
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Forum: Tactics Posted: Thu Jun 26, 2008 5:10 pm Subject: How to start playing (and avoid sucking!) |
If you're playing one-on-one games, it's best to just use Heavy Cruisers at Squadron Scale; that's the best balance for 1v1. Using smaller ships (or Fleet Scale) tends to make you die after the first ... |
Topic: Deceleration Cost |
MikePowers
Replies: 4
Views: 11315
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Forum: Rules Questions Posted: Fri Jun 20, 2008 5:51 pm Subject: Deceleration Cost |
Yes; in this case "an Energy Token" might be a 1/4-point Token (or some other number.) |
Topic: Refiner's Fire scenario question |
MikePowers
Replies: 15
Views: 26999
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Forum: Rules Questions Posted: Fri Jun 20, 2008 5:49 pm Subject: Refiner's Fire scenario question |
The scenario is enough of a pain in the butt already; there's no need to make it harder for the Combine side. |
Topic: Stinger firing rates |
MikePowers
Replies: 14
Views: 23115
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Forum: Rules Questions Posted: Wed Jun 18, 2008 7:02 pm Subject: Stinger firing rates |
What's the point in having two beams then?There isn't one. It's a holdover from SFB, where you can fire both fusions at once (but there are also more ways to kill fighters.)
I find it easier to ju ... |
Topic: The Low-Energy Turn |
MikePowers
Replies: 35
Views: 57963
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Forum: Tactics Posted: Thu Jun 12, 2008 4:02 pm Subject: The Low-Energy Turn |
My thought is, I'm in the hex, Speed Zero - I buy an accel point and then cancel it in subpulse 4. Turn mode of 1 is now satisfied - but surely I can't actually turn the ship until the next impulse?If ... |
Topic: Are Plasma Bolts Practical? (or Plasma-G even as a torpedo) |
MikePowers
Replies: 47
Views: 67177
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Forum: Rules Questions Posted: Tue Jun 10, 2008 3:19 pm Subject: Are Plasma Bolts Practical? (or Plasma-G even as a torpedo) |
(usually, if you get to 10 hexes, you are gonna get to You might even get to and then proceed to |
Topic: Federation Commander at GAME KASTLE, Santa Clara CA |
MikePowers
Replies: 39
Views: 66794
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Forum: Local Groups & Retailers Posted: Mon Jun 09, 2008 3:52 pm Subject: Federation Commander at GAME KASTLE, Santa Clara CA |
This has been picking up again recently. We usually try to get together on Wednesday nights around 7 PM.
Note that the store has moved--check the website for the new location. |
Topic: Reinforcing a shield that is down? |
MikePowers
Replies: 10
Views: 17161
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Forum: Rules Questions Posted: Sun Jun 08, 2008 10:12 pm Subject: Reinforcing a shield that is down? |
Part 2: Yes, a drone which is tractored still counts as being "controlled". |
Topic: ESG questions |
MikePowers
Replies: 19
Views: 34544
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Forum: Rules Questions Posted: Fri Jun 06, 2008 8:32 pm Subject: ESG questions |
From the way this thread is going, I'd say that Anti-Hellbore Bursts are somewhat like Shield Reinforcement, in that they're a direct response to a specific attack. I don't have to declare that I'm g ... |
Topic: Plasma: Racks == Launchers? |
MikePowers
Replies: 5
Views: 12341
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Forum: Rules Questions Posted: Fri Jun 06, 2008 6:42 pm Subject: Plasma: Racks == Launchers? |
I would say no. It works like a drone rack, loaded with "ammunition"; if the rack is disabled then all the D-torps go away. |
Topic: ESG questions |
MikePowers
Replies: 19
Views: 34544
|
Forum: Rules Questions Posted: Fri Jun 06, 2008 4:41 am Subject: ESG questions |
Did you get anywhere with this one? |
Topic: particle cannons |
MikePowers
Replies: 10
Views: 16795
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Forum: Rules Questions Posted: Thu Jun 05, 2008 10:09 pm Subject: particle cannons |
Other than that the rules specifically don't allow you to fire a particle cannon more than twice per turn? |
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