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  Topic: Ship Cards for Sale
TJolley

Replies: 0
Views: 3782

PostForum: General Discussion   Posted: Wed Dec 30, 2009 10:47 pm   Subject: Ship Cards for Sale
Some of my last auctions are going up. I have placed auctions for my Federation Commander Cards. One auction per race. Lists of all cards for sale. Very reasonable prices, You can bid or do a buy now. ...
  Topic: Selling off my Minis
TJolley

Replies: 3
Views: 5606

PostForum: General Discussion   Posted: Thu Dec 17, 2009 8:36 pm   Subject: More mini goodness
Posted a number of additional auctions

Gorn Fleets: (All of the ships I have)
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=190358931820&ssPageName=STRK:MESELX:IT#ht_2226wt_1167
http ...
  Topic: Selling off my Minis
TJolley

Replies: 3
Views: 5606

PostForum: General Discussion   Posted: Wed Dec 16, 2009 4:51 am   Subject: Selling off my Minis
All, due to conditions beyond my control, I am forced to sell off all my FC minis and material.

I have started posting squadrons of ships on ebay in 6-10 ship lots. I will continue until I run out ...
  Topic: Plasma Games Are Taking To Long
TJolley

Replies: 16
Views: 26617

PostForum: Tactics   Posted: Tue Sep 02, 2008 1:52 pm   Subject: Plasma Games Are Taking To Long
4) Try a location map

There is no try. You have no option when using plasma races. They MUST be used on a location map. 4J "Always use a location map (8A1) instead of a fixed map with plasma& ...
  Topic: Tholian Web Casters: 8 Impulses is too Long
TJolley

Replies: 27
Views: 38281

PostForum: Rules Questions   Posted: Fri Aug 22, 2008 7:16 pm   Subject: Tholian Web Casters: 8 Impulses is too Long
I know that, and the rule should probably say the same of those ships.

It doesn't however, so bring out the DWP's and CAW's. Very Happy

actually it does.

No more than 1/3 of a fleet amy be NEO, nor m ...
  Topic: Tholian Web Casters: 8 Impulses is too Long
TJolley

Replies: 27
Views: 38281

PostForum: Rules Questions   Posted: Thu Aug 21, 2008 5:22 pm   Subject: Tholian Web Casters: 8 Impulses is too Long
I don't imagine you are going terribly fast, either. With only 5 hexes in a strand, you probably don't want to move very far or very fast. Especially in a duel.

Or are you zipping around after all? ...
  Topic: Tholian Web Casters: 8 Impulses is too Long
TJolley

Replies: 27
Views: 38281

PostForum: Rules Questions   Posted: Thu Aug 21, 2008 2:27 pm   Subject: Tholian Web Casters: 8 Impulses is too Long
thing is to put out a 5 string full power web is quite energy consuming too to be honest. to do multiple 5 string full power webs wont leave much energy for firepower, shield boosting etc unless stat ...
  Topic: Firing seeking weapons at closest proximity to target
TJolley

Replies: 5
Views: 11854

PostForum: Rules Questions   Posted: Tue Aug 19, 2008 8:32 pm   Subject: Firing seeking weapons at closest proximity to target
Drones do not hit their target until after their movement occurs in a sub-pulse.

The only way a drone will miss if fired in the same hex as it's target is if the target is moving at 24+1.

On sub ...
  Topic: A question about new EM rule
TJolley

Replies: 85
Views: 95533

PostForum: Rules Questions   Posted: Tue Aug 19, 2008 8:19 pm   Subject: A question about new EM rule
Wow, go away for a weeks vacation and look what happens.

After reading the threads, I still am baffled as to why EM is being changed as it was not broken to begin with, even considering Paul Scotts ...
  Topic: Federation Saber Dance?
TJolley

Replies: 59
Views: 69796

PostForum: Tactics   Posted: Wed Jul 16, 2008 6:34 pm   Subject: Federation Saber Dance?
In FC I'd be interested to see how well it would do against other ships. Might have to try one in our next game.

It's a blast to play. In fleet Scale, it is 55 points, so 2 are the exact same point ...
  Topic: Newbie... best ways to learn?
TJolley

Replies: 8
Views: 14208

PostForum: Star Fleet Battles   Posted: Wed Jul 16, 2008 1:14 pm   Subject: Newbie... best ways to learn?
Also check out the game play PDF, which walks you through a quick game..well, part of one anyway..
  Topic: Federation Saber Dance?
TJolley

Replies: 59
Views: 69796

PostForum: Tactics   Posted: Tue Jul 15, 2008 1:38 pm   Subject: Federation Saber Dance?
The Fed FF has always been a beast of a ship. Probably the best Frigate in the game.

I guess folks were feeling sorry for the Federation pig turn modes and threw them a bone Smile

It's not a big de ...
  Topic: Crippled....
TJolley

Replies: 14
Views: 22268

PostForum: Rules Questions   Posted: Mon Jul 07, 2008 10:58 pm   Subject: Crippled....
It is: (ship system + frame damage) / 2.

Probe does not count in fleet scale (as it is not a "box").

But Fleet scal ships have probe launchers, they have ammo tracks and they can be h ...
  Topic: Plasma Advice
TJolley

Replies: 41
Views: 52152

PostForum: Tactics   Posted: Fri Jul 04, 2008 1:53 pm   Subject: Plasma Advice
yea, that's a mistake on the player playing 2 ships. You stack them and run them as a single 'unit' where possible. Then yo are talking a whole different ball game.

Later in the game, splitting up ...
  Topic: Plasma Advice
TJolley

Replies: 41
Views: 52152

PostForum: Tactics   Posted: Fri Jul 04, 2008 1:14 am   Subject: Plasma Advice
In 2-v-1 games, remember that the single ship only has one shield you have to blow through.

Also in the mix is the fact that each ship rolls seperately for volleys, so you have twice the chances to ...
 
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