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A NEW fast paced board game of starship combat!
 
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  Topic: Running a PD Campaign
cobidog

Replies: 12
Views: 20652

PostForum: Prime Directive   Posted: Wed Aug 17, 2011 1:27 pm   Subject: Running a PD Campaign
Ahh... the "Captain! We can invert the deflector shield to send out a mega-muto-proton ray. If we can change frequencies fast enough, that should enable us to break free of its grip!" sol ...
  Topic: Running a PD Campaign
cobidog

Replies: 12
Views: 20652

PostForum: Prime Directive   Posted: Wed Aug 17, 2011 2:30 am   Subject: Running a PD Campaign
Appreciate the input, guys. I share the concerns about a buzz kill, if the players get totally hosed. But, it just doesn't feel like Trek without some form of dynamic space-based action. Very Happy

I've ...
  Topic: Running a PD Campaign
cobidog

Replies: 12
Views: 20652

PostForum: Prime Directive   Posted: Mon Aug 15, 2011 5:35 pm   Subject: Running a PD Campaign
Thanks, Bolo. I've read the background threads on the campaign, but haven't dived into the lengthy in-character posts in the sticky, yet.

I wanted to add one other option on space combat to my pos ...
  Topic: Running a PD Campaign
cobidog

Replies: 12
Views: 20652

PostForum: Prime Directive   Posted: Mon Aug 15, 2011 3:52 pm   Subject: Running a PD Campaign
Hi all,

First time poster, long time lurker... I have not gamed in the Trek / Star Fleet universe in a while, but have had a campaign idea brewing in the back of my head for several months. Recen ...
 
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