Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 187 matches
Federation Commander Forum Index
Author Message
  Topic: The Jindarians
pneumonic81

Replies: 0
Views: 4465

PostForum: Rules Questions   Posted: Thu Feb 12, 2009 11:33 am   Subject: The Jindarians
Any chance we will see this race make it to Fedcom. I always found thier mix of ships to be very interesting.
  Topic: Vudar Playtest
pneumonic81

Replies: 39
Views: 39008

PostForum: Rules Questions   Posted: Wed Feb 11, 2009 5:46 pm   Subject: Vudar Playtest
What I said still holds, I don't think it 'needs' a new function, defensive or offensive per se, and certainly not in the way you were suggesting or for the reason you were arguing (essentially that i ...
  Topic: Vudar Playtest
pneumonic81

Replies: 39
Views: 39008

PostForum: Rules Questions   Posted: Wed Feb 11, 2009 4:23 pm   Subject: Vudar Playtest
It was my understanding that adding the ECM like feature was out of the question, thus the alternative solutions. None of which I was married to.

I am actually suprised your not against this change ...
  Topic: Vudar Playtest
pneumonic81

Replies: 39
Views: 39008

PostForum: Rules Questions   Posted: Wed Feb 11, 2009 3:49 pm   Subject: Vudar Playtest
being the first to ask the question often tends to get you shot down Smile
  Topic: Vudar Playtest
pneumonic81

Replies: 39
Views: 39008

PostForum: Rules Questions   Posted: Wed Feb 11, 2009 1:51 pm   Subject: Vudar Playtest
Finally.

My observations months ago:

http://www.starfleetgames.com/federation/phpbb2/viewtopic.php?t=1550

http://www.starfleetgames.com/federation/phpbb2/viewtopic.php?t=1566

For the most ...
  Topic: Borders of Madness Book One
pneumonic81

Replies: 58
Views: 75568

PostForum: General Discussion   Posted: Mon Dec 15, 2008 9:08 pm   Subject: Borders of Madness Book One
My group has played fighters. Many of us are used to playing sfb fighters tho so it was ok, but it is time consuming. In order to keep with the pacing of FC but still have fighters we wondered what mi ...
  Topic: Hydran Attack
pneumonic81

Replies: 39
Views: 54323

PostForum: General Discussion   Posted: Mon Dec 08, 2008 5:32 pm   Subject: Hydran Attack
The Vudar still need testing. I have done some testing myself, and I have to admit that the IPGs are terribly unsatisfying. Just their very presence influences enemy actions, but I can see where they ...
  Topic: X-Ships
pneumonic81

Replies: 63
Views: 72123

PostForum: General Discussion   Posted: Sun Dec 07, 2008 1:36 pm   Subject: X-Ships
The biggest problem I have seen with the x-ships, and we play them often, is that they just cant stand toe to toe with bigger ships of the same value. They are fast, and manuverable, and they can hit ...
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Fri Nov 28, 2008 11:41 pm   Subject: Omega sector take II
the way fedcom works now, if you upgrade the missles as fast, the reloads are fast.

thus maesron missles should be the same.
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Fri Nov 28, 2008 5:43 am   Subject: Omega sector take II
I know little of omega, I have the expansion. The omega seeking missles are very customizable compared to normal drones. Drones in FC come in one flavor, 12 damage, speed 24. there is provision for sp ...
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Fri Nov 28, 2008 2:53 am   Subject: Omega sector take II
but in fedcom, you cant complicate rules. The best bet is to pre-design 3 types of drones. One thats heavy on speed and defenses, on thats heavy on damage, and one thats middle of the road. then peop ...
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Thu Nov 27, 2008 11:36 pm   Subject: Omega sector take II
drones have effect in fedcom, and I find them very useful, all I am saying is, they are less effective in fedcom then they are in sfb.
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Thu Nov 27, 2008 5:32 pm   Subject: Omega sector take II
umm... anti drone capabilities are not reduced in FC. IMHO killing drones is much simpler in FC then in SFB.

There are fewer options for killing drones though. No t-bombs being probably the bigges ...
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Thu Nov 27, 2008 2:46 pm   Subject: Omega sector take II
umm... anti drone capabilities are not reduced in FC. IMHO killing drones is much simpler in FC then in SFB.
  Topic: Omega sector take II
pneumonic81

Replies: 31
Views: 46913

PostForum: General Discussion   Posted: Thu Nov 27, 2008 12:16 am   Subject: Omega sector take II
You could always premake a couple drone types. Common setups that people might chose. say, 3 designs. Make them part of the actual rules. Players have to announce the drone type they are going with, a ...
 
Page 1 of 13 Goto page 1, 2, 3 ... 11, 12, 13  Next
All times are GMT
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group