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  Topic: Hockey Scenario?
tfarley

Replies: 7
Views: 9467

PostForum: General Discussion   Posted: Tue Apr 22, 2014 7:50 pm   Subject: Hockey Scenario?
Thanks all. Last night we ended up playing a modified version of scenario 8CM65 "Pimp My Ride".

I posted a session report over at boardgamegeek: http://boardgamegeek.com/thread/1159904/s ...
  Topic: Hockey Scenario?
tfarley

Replies: 7
Views: 9467

PostForum: General Discussion   Posted: Mon Apr 21, 2014 11:16 am   Subject: Hockey Scenario?
Is there a FC conversion of the hockey scenario from the SFB tournament rulebook? I have the tournament book, but I wasn't sure if there were any recommended rules tweaks for playing in FC. Has anyone ...
  Topic: Fed Com Advanced Missions.
tfarley

Replies: 21
Views: 16324

PostForum: General Discussion   Posted: Tue Jul 30, 2013 9:42 am   Subject: Fed Com Advanced Missions.
Mines and T-Bombs are what I miss the most.. That and pseudo-plasma.

I actually think the full 32 impulses of SFB works better than FC when you use the impulse cards from Captain's Yeoman.

Like ...
  Topic: Disabled plasma and firing probes as a weapon.
tfarley

Replies: 3
Views: 6569

PostForum: Rules Questions   Posted: Wed Jul 03, 2013 8:45 pm   Subject: Disabled plasma and firing probes as a weapon.
Thanks for the clarification. Was that requirement stated somewhere?

I don't feel so bad about the mistake, since the 8 points of probe were less than the two plasmas I should have fired.
  Topic: Disabled plasma and firing probes as a weapon.
tfarley

Replies: 3
Views: 6569

PostForum: Rules Questions   Posted: Wed Jul 03, 2013 8:44 am   Subject: Disabled plasma and firing probes as a weapon.
Quick question that came up in a match the other day...

(4J3d) Disabled Launch: Disabling a plasma torpedo launcher actually disables the arming system, not the heavily-armored chamber in which the ...
 
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