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Federation Commander Forum Index
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Topic:
Hockey Scenario?
tfarley
Replies:
7
Views:
9692
Forum:
General Discussion
Posted: Tue Apr 22, 2014 7:50 pm Subject:
Hockey Scenario?
Thanks all. Last night we ended up playing a modified version of scenario 8CM65 "Pimp My Ride".
I posted a session report over at boardgamegeek: http://boardgamegeek.com/thread/1159904/s ...
Topic:
Hockey Scenario?
tfarley
Replies:
7
Views:
9692
Forum:
General Discussion
Posted: Mon Apr 21, 2014 11:16 am Subject:
Hockey Scenario?
Is there a FC conversion of the hockey scenario from the SFB tournament rulebook? I have the tournament book, but I wasn't sure if there were any recommended rules tweaks for playing in FC. Has anyone ...
Topic:
Fed Com Advanced Missions.
tfarley
Replies:
21
Views:
16768
Forum:
General Discussion
Posted: Tue Jul 30, 2013 9:42 am Subject:
Fed Com Advanced Missions.
Mines and T-Bombs are what I miss the most.. That and pseudo-plasma.
I actually think the full 32 impulses of SFB works better than FC when you use the impulse cards from Captain's Yeoman.
Like ...
Topic:
Disabled plasma and firing probes as a weapon.
tfarley
Replies:
3
Views:
6804
Forum:
Rules Questions
Posted: Wed Jul 03, 2013 8:45 pm Subject:
Disabled plasma and firing probes as a weapon.
Thanks for the clarification. Was that requirement stated somewhere?
I don't feel so bad about the mistake, since the 8 points of probe were less than the two plasmas I should have fired.
Topic:
Disabled plasma and firing probes as a weapon.
tfarley
Replies:
3
Views:
6804
Forum:
Rules Questions
Posted: Wed Jul 03, 2013 8:44 am Subject:
Disabled plasma and firing probes as a weapon.
Quick question that came up in a match the other day...
(4J3d) Disabled Launch: Disabling a plasma torpedo launcher actually disables the arming system, not the heavily-armored chamber in which the ...
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