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A NEW fast paced board game of starship combat!
 
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Federation Commander Forum Index
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  Topic: News on Booster 93 (and 94 and 95)
toltesi

Replies: 50
Views: 102863

PostForum: Federation Commander News   Posted: Sat Oct 02, 2010 6:53 pm   Subject: All Three for Me
I'll buy all three.
  Topic: SFU and the real Galaxy
toltesi

Replies: 8
Views: 6848

PostForum: General Discussion   Posted: Sat Oct 02, 2010 4:51 pm   Subject: Nice! Full Size Downloads?
Wow...that's impressive. Surely there's a way for us to download full-size versions of that? Please advise!
  Topic: What do you want on e23?
toltesi

Replies: 34
Views: 25001

PostForum: General Discussion   Posted: Wed Feb 03, 2010 11:27 am   Subject: Briefing #2
I'd be all over the cards from Briefing #2, or even print versions of them. I know they'd be pricey, but when you factor in the expense and time of creating them from the PDF's it wouldn't be that mu ...
  Topic: Bravo Zulu for Hydran Attack!
toltesi

Replies: 1
Views: 3387

PostForum: General Discussion   Posted: Mon Nov 02, 2009 2:20 pm   Subject: Bravo Zulu for Hydran Attack!
I just wanted to extend my congrats to the FC team for a great release in the shape of Hydran Attack. Thanks!
  Topic: Fed Comm/SFU Ground wars??
toltesi

Replies: 35
Views: 25501

PostForum: General Discussion   Posted: Wed Oct 21, 2009 1:18 am   Subject: Fed Comm/SFU Ground wars??
Hexes! hexes all the way, all the time.


Thank-you!
  Topic: Fed Comm/SFU Ground wars??
toltesi

Replies: 35
Views: 25501

PostForum: General Discussion   Posted: Wed Oct 21, 2009 1:17 am   Subject: Please Use Shared Impulses
Having played Advanced Squad Leader, Advanced Tobruk System (ATS), Panzer Grenadiers (PG), Conflict of Heroes (CoH), Classic Battletech (CBT) I was very excited to hear about this. Especially since I ...
  Topic: Counters for Booster #91?
toltesi

Replies: 2
Views: 4680

PostForum: General Discussion   Posted: Mon Oct 19, 2009 1:28 am   Subject: Counters for Booster #91?
Excellent news! Thanks for the reply; have a great day!
  Topic: Counters for Booster #91?
toltesi

Replies: 2
Views: 4680

PostForum: General Discussion   Posted: Sun Oct 18, 2009 8:23 pm   Subject: Counters for Booster #91?
I recently picked up Booster #91 (nice set there) and was hoping that the counters (both small and large) would be included in Hydran Attack. I really don't want to mount the back of the cover on mat ...
  Topic: Starships "landing" on planets
toltesi

Replies: 15
Views: 25577

PostForum: General Discussion   Posted: Mon Apr 13, 2009 8:25 pm   Subject: Re: Lands on its Side?!?!

The problem is that is the only way to make the game mechanics without making new rules. Eh, it is what it is.

Ahh, now I get it...sorry for being a bit slow to see the rationale behind your post ...
  Topic: Starships "landing" on planets
toltesi

Replies: 15
Views: 25577

PostForum: General Discussion   Posted: Thu Apr 09, 2009 10:54 pm   Subject: Lands on its Side?!?!
Laughing

I'm sorry, but lands on its side? Come on...how? Everyone would be walking on the walls.
  Topic: Spider Rate Control Adjustment Please
toltesi

Replies: 9
Views: 14601

PostForum: General Discussion   Posted: Wed Mar 25, 2009 3:31 pm   Subject: Spider Rate Control Adjustment Please
And now the problem is gone...must be my ISP. Thanks for the comments.
  Topic: Spider Rate Control Adjustment Please
toltesi

Replies: 9
Views: 14601

PostForum: General Discussion   Posted: Mon Mar 23, 2009 10:42 pm   Subject: Spider Rate Control Adjustment Please
While I appreciate why the Spider Rate Control system has been put into effect on the forum, I'm personally finding that it could use some adjustment to be less limiting. I find I'm getting the " ...
  Topic: FedComm Timeline Please
toltesi

Replies: 31
Views: 35219

PostForum: General Discussion   Posted: Mon Mar 23, 2009 10:40 pm   Subject: Thanks!
Thank-you to everyone who responded; I wasn't aware of the "downside" of having a timeline. I agree that as it stands now is by far the best.

Have a great day everyone!
  Topic: FedComm Timeline Please
toltesi

Replies: 31
Views: 35219

PostForum: General Discussion   Posted: Mon Mar 16, 2009 4:10 am   Subject: FedComm Timeline Please
In addition, it seems that one of the underlying concepts of Federation Commander is that it is to be a game that is not only *fun* to play, but one that doesn't take a long time to play.

Carriers, ...
  Topic: FedComm Timeline Please
toltesi

Replies: 31
Views: 35219

PostForum: General Discussion   Posted: Sun Mar 15, 2009 6:12 pm   Subject: FedComm Timeline Please
Thanks for reading and responding! You mentioned that:

Links to a couple of items elsewhere on the website that will provide some background on the Star Fleet Universe

Timeline

http://www.sta ...
 
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