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Federation Commander A NEW fast paced board game of starship combat!
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Sweeper Lieutenant SG

Joined: 26 Dec 2006 Posts: 183 Location: Sierra Vista, AZ
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Posted: Sat Apr 26, 2008 4:34 pm Post subject: |
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...crap. I completely forgot about the campaign, (what suffers when you try to get a life. :-/ ). I'll let SD take the lead on this one and be military advisor/captain for him. _________________ I'm wise enough to know that I don't know half as much as I think I know, you know? |
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SylvrDragon Lieutenant Commander

Joined: 23 Feb 2008 Posts: 203 Location: Euless, Texas
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Posted: Sun Apr 27, 2008 8:30 pm Post subject: |
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Sweeper wrote: | ...crap. I completely forgot about the campaign, (what suffers when you try to get a life. :-/ ). I'll let SD take the lead on this one and be military advisor/captain for him. |
Well I just got home, from a weeks vacation, so I'm available again. Sorry I vanished, but it's expensive to use the net from out in the middle of the Caribbean. lol _________________ "...You're going to burn in a very special level of hell. A level they reserve for child molesters and people who talk at the theater." — Shepherd Book |
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Mazza Lieutenant SG

Joined: 25 Jun 2007 Posts: 114 Location: Brisbane, Australia
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Posted: Mon Apr 28, 2008 2:45 am Post subject: |
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Cool, well guzzoid and I will stick together then. |
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Dread_Lord Lieutenant SG

Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Thu May 01, 2008 12:33 pm Post subject: |
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Ok, I'll take it that Sweeper and SylvrDragon wish to stick together leaving us with three empires?
Ok, well we could do three empires, but there are always problems with three in a game like this. Perhaps it makes more sense to change things up a bit and split into two factions and two a General War sort of thing.
If everyone thinks this is a good idea, then we could use the race we have selected, or if anyone wants their own race they could have it, but since it is all one big happy faction the responsibilities can be divided amoung the faction members.
How does that sound? |
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SylvrDragon Lieutenant Commander

Joined: 23 Feb 2008 Posts: 203 Location: Euless, Texas
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Posted: Sun May 04, 2008 3:51 pm Post subject: |
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Dread_Lord wrote: | Ok, I'll take it that Sweeper and SylvrDragon wish to stick together leaving us with three empires?
Ok, well we could do three empires, but there are always problems with three in a game like this. Perhaps it makes more sense to change things up a bit and split into two factions and two a General War sort of thing.
If everyone thinks this is a good idea, then we could use the race we have selected, or if anyone wants their own race they could have it, but since it is all one big happy faction the responsibilities can be divided amoung the faction members.
How does that sound? |
I'm cool with whatever dude. _________________ "...You're going to burn in a very special level of hell. A level they reserve for child molesters and people who talk at the theater." — Shepherd Book |
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Sir_Krotar Ensign
Joined: 18 Mar 2008 Posts: 18
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Posted: Wed May 21, 2008 7:56 pm Post subject: |
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I have not seen much posted lately regarding the campaign. Is it on hold or is it going?
My schedule is opening up now, and I would really enjoy playing out battles. My biggest problem with the campaign were the strategic rules, which seem more complex than many of the SFB campaigns that I am familiar with. Even though FC would never give me a headache, I am afraid that the strategic rules might.
If the holdup for the campaign is the lack of another player, perhaps there's someone out there that would be willing to be a partner with me (hopefully someone that enjoys brainstorming with me over the campaign rules). With a partner, I'm sure that it would be much less intimidating and taxing for my schedule.
If the campaign is going, please contact me if you need a captain for hire. No assignment is too dirty |
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Dread_Lord Lieutenant SG

Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Thu May 22, 2008 1:24 pm Post subject: |
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Well, I haven't gotten much of a response from the players who signed up for the campaign, so at this point I would have to say that no the campaign isn't going off.
It's too bad, but I understand how real life can get in the way of gaming. I'm afraid that in a campaign such as this, all the players have to really want it to work, otherwise it doesn't. Not a critism of anyone, but I believe that to be lacking here.
I'm surprised to hear that the Campaign rules are complicated. Any part in particular that doesn’t make sense? Perhaps it is a matter of the wording? |
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Sir_Krotar Ensign
Joined: 18 Mar 2008 Posts: 18
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Posted: Thu May 22, 2008 6:26 pm Post subject: |
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As I recall, I thought there were too many economic options to consider (for example, convoys). And for every economic option, one needs to consider the defensive countermeasures.
If I had time, I would like to play with this set of rules because it reminds me a lot of the flavor of F&E. But with less time, I would like to play a campaign with simpler rules that focus more on straight combat units (i.e. Ted's Master's Maze).
This is really disappointing that we cannot get a campaign going. |
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Dread_Lord Lieutenant SG

Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Tue May 27, 2008 5:55 pm Post subject: |
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Ah, yes I can understand that. There is always a balance in these sorts of things, and I believe the goal of the rule set is a light weight F&E feel.
I think the rules are pretty good at pursing its goal, but anything can be polished and improved.
Yeah, I agree that it is really disappointing. Online campaigns are tough. Honestly I have yet to see one truly succeed from start to finish. Ah well. |
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