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Sir Drake Lieutenant JG
Joined: 25 Mar 2008 Posts: 84 Location: Sacramento
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Posted: Tue Jul 08, 2008 11:50 am Post subject: Fighters and drones MKII |
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Hello again,
Here is my 2nd take on missiles and drones. On my first try I based them on pennies, an old fall back of mine. This time I went with mini poker chips that I also got from AS&S that are exactly the same diameter as a penny, about 13/16th of a inch. I got the new chips after I based the first set of fighters and drones but before the campaign game fight between the Hydrans and the Kzinti so you can see some of the poker chips in use in those pics. I like the weight of the pennies but they slide of the poker chips to easy. The poker chips lightly lock together which is nice but the texture makes painting them harder. I the pictures some of the chips are black on top and repainted white on the sides (the white need a second coat, it looked ok until I clear coated them!) and three have the bumps on the top high lighted white to make Kind of a star like background. I am not sure how I like them yet and they didn’t come out in the pics well at all. I game terms each white chip represents one fighter or drone while one red chip equals five. An idea I took from Axis and Allies. It worked great in the battle which was a great test with 60 drones and 14 fighters on the table at one time! All the painting is free hand work messing about with different paint schemes to see what looks best and get many different types for easier identification. Hope you enjoy!
Drake
http://i276.photobucket.com/albums/kk15/danldrake/100_0460.jpg
http://i276.photobucket.com/albums/kk15/danldrake/fighters_and_drones_MK2_top.jpg _________________ Colour Sergeant Bourne: It's a miracle.
Lieutenant John Chard: If it's a miracle, Colour Sergeant, it's a short chamber Boxer Henry point 45 caliber miracle.
Colour Sergeant Bourne: And a bayonet, sir, with some guts behind.
From the Movie ZULU |
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Nerroth Fleet Captain
Joined: 08 Oct 2006 Posts: 1744 Location: Ontario, Canada
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Mike Fleet Captain
Joined: 07 May 2007 Posts: 1675 Location: South Carolina
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Posted: Tue Jul 08, 2008 2:16 pm Post subject: |
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Call me dense, but I have wondered how you would fit a bunch of drones or even 3 fighters into one hex... Now I understand! It's the number of chips underneath that determine how many there are. |
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Jul 08, 2008 2:35 pm Post subject: |
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Nice job, Sir Drake.
I also approve of the method used for determining numbers of drones / fighters in the hexes. I have A&A and that solution never occured to me. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Tue Jul 08, 2008 4:20 pm Post subject: |
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Those are still the Buck Rogers plastic game pieces, right? Amazing how much they improve with a good paint job! _________________
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Sir Drake Lieutenant JG
Joined: 25 Mar 2008 Posts: 84 Location: Sacramento
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Posted: Tue Jul 08, 2008 4:51 pm Post subject: |
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Aye still the same cheap plastic models. The drones are just the fighters with the wings clipped and rolled over. Just new bases and new paint jobs. I think I get more satisfaction out of making bad figs look good than painting a high quality fig _________________ Colour Sergeant Bourne: It's a miracle.
Lieutenant John Chard: If it's a miracle, Colour Sergeant, it's a short chamber Boxer Henry point 45 caliber miracle.
Colour Sergeant Bourne: And a bayonet, sir, with some guts behind.
From the Movie ZULU |
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