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pneumonic81 Lieutenant Commander
Joined: 23 May 2008 Posts: 275 Location: Austin TX
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Posted: Tue Jul 22, 2008 3:27 am Post subject: New Game Table |
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My friends and I worked on a new game table over the weekend, and here is the result:
http://www.rickknox3d.com/images/Game_Table.zip
The guy pictured is our resident wood worker and fed player, I am taking the photos, while he does the hard labor
The final table is 48 deep space panels, 6ft by 6ft. the other panels are slightyl modified planets and a new set of asteriods I made specifically for this map. all terrain is removable.
The next stage is to start creating 3d environments, planets, asteriods, etc. _________________ http://www.rickknox3d.com |
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Mike Fleet Captain
Joined: 07 May 2007 Posts: 1675 Location: South Carolina
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Posted: Tue Jul 22, 2008 4:16 am Post subject: |
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A .zip file??? |
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Tue Jul 22, 2008 4:47 am Post subject: |
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That's really cool. Did you scan and print copies of the map-panels? _________________
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The_Rock Lieutenant Commander
Joined: 16 Jul 2008 Posts: 240
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Posted: Tue Jul 22, 2008 6:53 am Post subject: |
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That is very cool. What are the translucent asteroid hex thingies? |
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pneumonic81 Lieutenant Commander
Joined: 23 May 2008 Posts: 275 Location: Austin TX
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Posted: Tue Jul 22, 2008 12:46 pm Post subject: |
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I use Photoshop for my weapon of choice when making ship cards or map panels. For the actual surface I scanned in the deep space panel, and all the terrain panels and converted them to PDF format. Then I took the Deep space panels and I made a version that had no white hex and had it copied 42 times. Then I had the normal panel copied 6 times. I also got 1 of each of the planet panels.
For the asteriods I took the asteriod panels and overlayed them with the deep space panel, then cut out the shape of the asteriods and filled that with a light dusty texture. I reduced the opacity of that and then used a brush that would scatter nicly and make a nice asteriod field, overlayed that, and filled it with rock texture. That gave me the asteriod field effect.
Then I used spray on adhisive (very messy) to attach the map panels, 8 long and 6 wide, for a total of 48 panels. Very nearly a perfect square. Next I cut the planet panels up so it was just the planet, giving me total flexibility of placement. same for the asteriods, I cut them in such a way that I could place them in one shot but be able to create custom asteriod fields.
To attach the planets and asteriods I use an artists putty that sticks nicly but also removes nicely. What I do to make it look so flat is place the terrain, then put some books on top over night and it keeps it nice and flat for game night.
What I need to do now, as my next project, is create planet and miniatures. The asteriods will be more or less easy since pumice makes good space rocks. I can keep the same hex layout and texture, and just add the asteriods to that to enhance the effect. The problem is the planets. the solid ones will be easy but the gas giants can be passed thru so I might need to just leave them as 2d map peices. The other thing I was to do is find a material that is very thin, but also rigid enough that I can glue these terrain peices on it and not wory abotu curl at the edges. _________________ http://www.rickknox3d.com |
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pneumonic81 Lieutenant Commander
Joined: 23 May 2008 Posts: 275 Location: Austin TX
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Posted: Tue Jul 22, 2008 12:47 pm Post subject: |
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Mike wrote: | A .zip file??? |
Yeah its a fair number of photos of the construction, plus they are a little too large to be posting directly into a forum thread. _________________ http://www.rickknox3d.com |
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willhc Lieutenant JG
Joined: 10 Mar 2008 Posts: 46 Location: Redmond, WA
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Posted: Tue Jul 22, 2008 3:01 pm Post subject: |
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You might try Flickr or Google/Picasa to host them. Your CPU limit has been exceeded _________________ D7 off the asteroid, through the Ion storm, nothing but net. |
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pneumonic81 Lieutenant Commander
Joined: 23 May 2008 Posts: 275 Location: Austin TX
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Posted: Tue Jul 22, 2008 3:12 pm Post subject: |
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willhc wrote: | You might try Flickr or Google/Picasa to host them. Your CPU limit has been exceeded |
My cpu limit has been exceeded? _________________ http://www.rickknox3d.com |
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willhc Lieutenant JG
Joined: 10 Mar 2008 Posts: 46 Location: Redmond, WA
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Posted: Tue Jul 22, 2008 4:03 pm Post subject: |
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Your account had used too much bandwidth and I couldn't download the file. Looks like it reset again and I got it now. _________________ D7 off the asteroid, through the Ion storm, nothing but net. |
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pneumonic81 Lieutenant Commander
Joined: 23 May 2008 Posts: 275 Location: Austin TX
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Posted: Wed Jul 23, 2008 3:41 pm Post subject: |
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Here is the board in action in last nights game. was a pretty good turn out.
the pic is a little blurry tho
_________________ http://www.rickknox3d.com |
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bobrunnicles Lieutenant SG
Joined: 26 Jun 2008 Posts: 148 Location: Delray Beach, FL
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Posted: Wed Jul 23, 2008 4:23 pm Post subject: |
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Wow!
Now THAT'S a gaming table |
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Wed Jul 23, 2008 5:49 pm Post subject: |
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Nice. It looks like it worked out really well.
It also looks like your group has a room big enough for it! _________________
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pneumonic81 Lieutenant Commander
Joined: 23 May 2008 Posts: 275 Location: Austin TX
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Posted: Wed Jul 23, 2008 10:36 pm Post subject: |
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Thats the game room area upstairs in my house, we can seat about 10 players comfortably. The map really worked out well last night.
That game had 10 players in battle cruisers, with feds, gorn, kzinti, klingon, hydran, ISC, Lyran, and Andro (experimental rules). It was a huge game, lots of ships went boom (starting with the poor Andro) and we had a great time! _________________ http://www.rickknox3d.com |
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willhc Lieutenant JG
Joined: 10 Mar 2008 Posts: 46 Location: Redmond, WA
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Posted: Wed Jul 23, 2008 10:56 pm Post subject: |
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I love the idea of the folding top. I might have to look into something like that. Could make it fit on the table I have and just fold out for more room. _________________ D7 off the asteroid, through the Ion storm, nothing but net. |
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Wed Jul 23, 2008 11:43 pm Post subject: |
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I'll chip in to the costs on that Will. _________________
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