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Commander's Circle

 
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Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Wed Jan 28, 2009 12:00 pm    Post subject: Commander's Circle Reply with quote

http://www.starfleetgames.com/fccc/login.php


There has been some discussion of suggested changes to the Commander's Circle Resources page. Perhaps it would be helpful to put all the ideas in one area.
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Mike
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Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Wed Jan 28, 2009 12:01 pm    Post subject: Reply with quote

Suggestion: Delete or archive older files that have been revised, such as the various versions of the Robot Rules.
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Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Wed Jan 28, 2009 12:02 pm    Post subject: Reply with quote

Suggestion: Post a new file containing a complete list of published scenario titles and the products in which they are found.
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djdood
Commodore


Joined: 01 Feb 2007
Posts: 3412
Location: Seattle, WA

PostPosted: Wed Jan 28, 2009 7:25 pm    Post subject: Reply with quote

If such an index of scenarios is published, it would be a boon to have it list the "number of players" with each scenario. I spend more time trying to find 3-player scenarios than any other set-up activities (my primary [weekly] group is usually me and two friends who will never play as allies).

Granted, doing this could become a new version of the SFB "Crawford Box", but it sure would be helpful.
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Hod K'el
Lieutenant Commander


Joined: 21 Aug 2008
Posts: 301
Location: Lafayette LA

PostPosted: Wed Jan 28, 2009 10:37 pm    Post subject: Commanders Circle Reply with quote

Now that is interesting. I like to play Klingon, but will play Lyran or Orion as the need arises. As an Orion, my services are inexpensive at 20% of the BPV of my ship, with a bonus of 20% of target BPV if I complete my mission...and I have never failed in my mission. So if your friends do not want to play together, maybe they will hire out?
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djdood
Commodore


Joined: 01 Feb 2007
Posts: 3412
Location: Seattle, WA

PostPosted: Wed Jan 28, 2009 10:45 pm    Post subject: Reply with quote

It is more a problem of one of them being hyper-competitive and solely interested in playing as a Klingon. I'll ally with either of them, no problem, but that just means I'm essentially always playing the other (Klingon) guy as an opponent (he's not into "allying" as it "isn't Klingon"...). In an attempt to get some variety, I've been using as many 3-player scenarios as I can. It's interesting to watch Mr. Klingon not attack my ships.

Regardless, I do a lot of flipping through the various rules booklets glancing at the "number of players" entry. The other group I play with also ends up with odd numbers of players pretty frequently (3, this last week...)
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Kang
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Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Thu Jan 29, 2009 7:08 am    Post subject: Reply with quote

DJ - then pick a scenario with no Klingons in it Wink - perhaps the new document should list the races involved, too?

This would be handy as some players will not have all the FC modules, so there's no point considering a scenario that has Hydrans in it if you don't have Distant Kingdoms, for example.
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djdood
Commodore


Joined: 01 Feb 2007
Posts: 3412
Location: Seattle, WA

PostPosted: Thu Jan 29, 2009 9:08 am    Post subject: Reply with quote

Most scenarios list alternate race selections in the Force Dynamics section.

Getting someone to play a different race when they have Klingon-goggles on... that's difficult.
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Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Thu Jan 29, 2009 10:00 am    Post subject: Reply with quote

djdood wrote:
It is more a problem of one of them being hyper-competitive and solely interested in playing as a Klingon. I'll ally with either of them, no problem, but that just means I'm essentially always playing the other (Klingon) guy as an opponent (he's not into "allying" as it "isn't Klingon"...). In an attempt to get some variety, I've been using as many 3-player scenarios as I can. It's interesting to watch Mr. Klingon not attack my ships.

Regardless, I do a lot of flipping through the various rules booklets glancing at the "number of players" entry. The other group I play with also ends up with odd numbers of players pretty frequently (3, this last week...)

I guess at least you always know where you stand with him. Is he going to attack me? Yes. He's a Klingon.

PS Has he got the knobbly forehead, or is he a TOS Klingon?
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djdood
Commodore


Joined: 01 Feb 2007
Posts: 3412
Location: Seattle, WA

PostPosted: Thu Jan 29, 2009 7:56 pm    Post subject: Reply with quote

Mustache-twirling old-school Klingon now. It took a few months for him to stop whining about not having photons though...
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Paul B
Lieutenant Commander


Joined: 27 Dec 2006
Posts: 240

PostPosted: Sat Jan 31, 2009 9:44 am    Post subject: Reply with quote

djdood wrote:
Most scenarios list alternate race selections in the Force Dynamics section.

Getting someone to play a different race when they have Klingon-goggles on... that's difficult.


Oh that's not hard at all.
Flash him some KRs, only show him at a distance until the game begins. Before he knows it, he'll have played 2 turns as a Romulan.
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Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Sat Jan 31, 2009 12:49 pm    Post subject: Reply with quote

I've been hijacked!!!
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