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Federation Admiral Open Campaign #1
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Would you play in such a game?
Yes
73%
 73%  [ 11 ]
No
0%
 0%  [ 0 ]
Maybe
26%
 26%  [ 4 ]
Total Votes : 15

Author Message
mwaschak
Lieutenant JG


Joined: 22 Oct 2007
Posts: 94

PostPosted: Thu Jul 02, 2009 1:31 pm    Post subject: Federation Admiral Open Campaign #1 Reply with quote

Hi everyone,

Would there be any interest in a publically run game of Federation Admiral? Due to the turn based nature of Federation Admiral, we could run a game via email or forum and resolve the battles in Federation Commander with the help of some volunteers, via SFBOnline, or with the FCSCR. We could run a big game with several empires, or my personal favorite of 2 teams with each player being assigned a variety of commands based on experience.

Obviously we have to wait until Federation Admiral (or First Campaigns) is available, but it would give me time to plan and work up a great backstory for such a game. It might also be an easy way to learn the game for anyone interested and wants to see what Federation Admiral is about. What do you think?

-Jay
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Sir_Krotar
Ensign


Joined: 18 Mar 2008
Posts: 18

PostPosted: Thu Jul 02, 2009 7:33 pm    Post subject: Reply with quote

Yes, I would be interested, but I would like to play something sooner.
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pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Thu Jul 02, 2009 8:05 pm    Post subject: Reply with quote

I too would be interested. Whenever will work.
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terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Fri Jul 03, 2009 4:17 am    Post subject: Reply with quote

Quote:
Would there be any interest in a publically run game of Federation Admiral?


Yes!

Ahem. Love to be involved, was thinking of running a FA campaign when FA comes out.
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"Man, Terry, you are like a loophole seeking missle!" - Mike West
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mwaschak
Lieutenant JG


Joined: 22 Oct 2007
Posts: 94

PostPosted: Sun Jul 05, 2009 5:18 pm    Post subject: Reply with quote

We don't have too terribly long to wait for Federation Admiral at this point, and it gives me time to come up with a few new scenarios to pick from. A lot will depend on how many players we have, how much they want to cooperate, and how much of a story we want driving it.

I was thinking two teams of three to four players each.

-Jay
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terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Mon Jul 06, 2009 3:34 am    Post subject: Reply with quote

Jay,

I'm in. If we are resolving battles using FCOL, we should probably limit empires to those empires already on the server - mostly Federation and Klingon at this point. Maybe Romulan too. How's this for an idea: two teams, one Federation, one Klingon, each player responsible for a section of the front during the invasion of the Federation? Or even later in the war, with the Klinks thrown out of Federation space, but each side trying to gain a strategic advantage and go back on the offensive?
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"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Wolverin61
Commander


Joined: 16 Nov 2008
Posts: 495
Location: Mississippi

PostPosted: Mon Jul 06, 2009 10:37 pm    Post subject: Reply with quote

mwaschak wrote:
We don't have too terribly long to wait for Federation Admiral at this point, and it gives me time to come up with a few new scenarios to pick from. A lot will depend on how many players we have, how much they want to cooperate, and how much of a story we want driving it.

I was thinking two teams of three to four players each.

-Jay


Sounds great! My main FC opponent and I were talking Sat. night about doing a small local campaign with FA when it comes out. Call my appetite whetted!
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mwaschak
Lieutenant JG


Joined: 22 Oct 2007
Posts: 94

PostPosted: Tue Jul 07, 2009 5:46 pm    Post subject: Reply with quote

Wolverin61 wrote:


Sounds great! My main FC opponent and I were talking Sat. night about doing a small local campaign with FA when it comes out. Call my appetite whetted!


Great. Well, I should get planning Smile . I really like the idea of the Klingon/Fed border during a tipping point in the war.

-Jay
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Sir_Krotar
Ensign


Joined: 18 Mar 2008
Posts: 18

PostPosted: Tue Jul 07, 2009 5:56 pm    Post subject: Reply with quote

Count me in.
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asguard101
Lieutenant SG


Joined: 20 Jul 2008
Posts: 170
Location: Florida

PostPosted: Wed Jul 08, 2009 9:10 pm    Post subject: Reply with quote

I would love to help with this project.
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asguard101
Lieutenant SG


Joined: 20 Jul 2008
Posts: 170
Location: Florida

PostPosted: Wed Jul 08, 2009 9:11 pm    Post subject: Reply with quote

I have a friend that would like to join also.
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mwaschak
Lieutenant JG


Joined: 22 Oct 2007
Posts: 94

PostPosted: Thu Jul 09, 2009 12:04 pm    Post subject: Reply with quote

Great, thank you.

We could also just do the simple scenario in First Campaigns when that is available too. That one is only 12 turns.

-Jay
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Steve Robinson
Ensign


Joined: 22 Apr 2009
Posts: 9

PostPosted: Thu Jul 09, 2009 3:10 pm    Post subject: Reply with quote

Hey I'd like to throw my hat in for this!
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pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Sat Jul 11, 2009 12:23 am    Post subject: Reply with quote

terryoc wrote:
Jay,

I'm in. If we are resolving battles using FCOL, we should probably limit empires to those empires already on the server - mostly Federation and Klingon at this point. Maybe Romulan too. How's this for an idea: two teams, one Federation, one Klingon, each player responsible for a section of the front during the invasion of the Federation? Or even later in the war, with the Klinks thrown out of Federation space, but each side trying to gain a strategic advantage and go back on the offensive?

The Feds, Klinks, Roms, and Gorns are on there.

And count me in too.
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Dan Ibekwe
Commander


Joined: 08 Mar 2007
Posts: 453
Location: Manchester UK

PostPosted: Tue Jul 28, 2009 1:34 am    Post subject: Reply with quote

I seem to have missed the vote, but deal me in, please.
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