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markgeorgetwo Lieutenant Commander
Joined: 21 Nov 2006 Posts: 372 Location: london england
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Posted: Sun Jun 14, 2009 12:10 am Post subject: The D6s |
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SOS Help is it correct to replace the two disruptors with sensors. scoutdad mentioned the points total of 130 what i would like to know is the points total for the fleet scale .this is for the scout version of the D6s. |
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mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Sun Jun 14, 2009 3:59 am Post subject: |
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OK, I double-checked.
To make a D6 into a D6S, you just replace the disruptors (four in squadron scale; two in fleet scale) with special sensors. That is pretty much it.
The squadron scale point value is 140. Fleet scale point value would be about 70-75. _________________
Federation Commander Answer Guy |
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Dal Downing Commander
Joined: 06 May 2008 Posts: 651 Location: Western Wisconsin
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Posted: Sun Jun 14, 2009 4:36 am Post subject: |
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Can't get to my SSDs right now but like MJW said to get a D6S you replace all Disruptors with Special Sensor. If you want to see a different type of D6 Scout the D6E (Exploration Cruiser) replace 2 Disruptors with 2 Special Sensors giving you a D6 that keeps half its heavy armament.
There are a few more things that change like I think you lose the 2 Drones to pick up 2 more Shuttles and gain another probe or something, will let you know if I find my books. _________________ -Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!" |
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markgeorgetwo Lieutenant Commander
Joined: 21 Nov 2006 Posts: 372 Location: london england
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Posted: Sun Jun 14, 2009 2:48 pm Post subject: post subject |
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thanks lads with your helpful information i did convert a D6 over to a D6s if any wishes i will post it on the forum if iam allowed by the way how do you add to message. |
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mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Sun Jun 14, 2009 5:32 pm Post subject: Re: post subject |
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markgeorgetwo wrote: | thanks lads with your helpful information i did convert a D6 over to a D6s if any wishes i will post it on the forum if iam allowed by the way how do you add to message. |
Do NOT post it on the forum. Or any where else for that matter.
Please use it for your own purposes, but do not post it. _________________
Federation Commander Answer Guy |
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markgeorgetwo Lieutenant Commander
Joined: 21 Nov 2006 Posts: 372 Location: london england
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Posted: Sun Jun 14, 2009 5:35 pm Post subject: post subject |
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ok i will not post. |
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Steve Cole Site Admin
Joined: 11 Oct 2006 Posts: 3832
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Posted: Sun Jun 14, 2009 9:20 pm Post subject: |
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And do not email it to anyone, either. _________________ The Guy Who Designed Fed Commander
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markgeorgetwo Lieutenant Commander
Joined: 21 Nov 2006 Posts: 372 Location: london england
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Posted: Sun Jun 14, 2009 9:41 pm Post subject: post subject |
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Yes steve you have my word it will not be emailed or posted |
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USS Enterprise Lieutenant Commander
Joined: 27 Feb 2009 Posts: 376 Location: Vulcan
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Posted: Thu Jul 16, 2009 12:56 am Post subject: |
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Are sensors to be eventually added to the game officially? _________________ "The good of the many outweighs the good of the few"
"Since my customary greeting would seem entirely self serving, I will simply say good luck."
"Live long and Prosper." |
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pinecone Fleet Captain
Joined: 03 May 2008 Posts: 1862 Location: Earth
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Posted: Thu Jul 16, 2009 1:54 am Post subject: |
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I think they already are. The booster 91 had a sensor ship (one of the best, in fact)
Speaking of that, until more of the ships come out could you tell us how to convert the ships? |
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mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Thu Jul 16, 2009 1:54 am Post subject: |
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USS Enterprise wrote: | Are sensors to be eventually added to the game officially? |
No.
The are part of Borders of Madness, not Federation Commander proper.
To see the rules, they are in a Communique (sorry, forgot which one) and a Captain's Log (again, forgot which one). _________________
Federation Commander Answer Guy |
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mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Thu Jul 16, 2009 1:57 am Post subject: |
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pinecone wrote: | Speaking of that, until more of the ships come out could you tell us how to convert the ships? |
As has been mentioned before, to make a frigate, destroyer, or war cruiser into a scout, simply take the base ship and replace its heavy weapons (but not phasers, drones, or ESGs) with special sensors. There are exceptions to this, but this covers the vast majority of the cases and is close enough on the rest.
For the point value, just use the point value of the base ship. While this again isn't quite right, it is surprisingly close enough. _________________
Federation Commander Answer Guy |
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Wolverin61 Commander
Joined: 16 Nov 2008 Posts: 495 Location: Mississippi
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Posted: Thu Jul 16, 2009 2:02 am Post subject: |
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mjwest wrote: | USS Enterprise wrote: | Are sensors to be eventually added to the game officially? |
No.
The are part of Borders of Madness, not Federation Commander proper.
To see the rules, they are in a Communique (sorry, forgot which one) and a Captain's Log (again, forgot which one). |
Scout rules are in Communique #28. _________________ "His pattern indicates two-dimensional thinking."
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terryoc Captain
Joined: 07 Oct 2006 Posts: 1386
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Posted: Thu Jul 16, 2009 3:11 am Post subject: |
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IIRC special sensor rules, along with maulers and other borders of madness playtest stuff, is in the playtest section of the commander's circle downloads. _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Thu Jul 16, 2009 3:18 am Post subject: |
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Yes... Maulers, Special Sensors, and Vudar rules can be found in the Commanders Circle. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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