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Interest in starting a FCOL Campaign?
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Dread_Lord
Lieutenant SG


Joined: 28 Jan 2007
Posts: 106
Location: Philadelphia, PA

PostPosted: Sat Nov 14, 2009 3:51 pm    Post subject: Reply with quote

Ok, I have gotten fleets from (although I have questions out to all three of you):

pinecone
tugger
Sir_Krotar

which means that I need fleets from:
Andromedan
terroc

Do you guys need more time or have any questions? Otherwise let's try and get those fleets in so we can get started with round 1. I am looking for Hull type, Ship Name (something unique), and starting position.
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Dread_Lord
Lieutenant SG


Joined: 28 Jan 2007
Posts: 106
Location: Philadelphia, PA

PostPosted: Tue Nov 17, 2009 4:06 am    Post subject: Reply with quote

So I've got everyone's fleet choice except for terryoc's. As soon as terryoc get his in I'll be able to post the first turn.

The rules issues that I need to include before we are ready are:

Need to add an exception to the FCP rules for Fighters (they are 1/2 FCP per fighter they don't increase by 1 per extra fighter) and guidence for where to position fleets to start a battle.
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Dread_Lord
Lieutenant SG


Joined: 28 Jan 2007
Posts: 106
Location: Philadelphia, PA

PostPosted: Wed Nov 18, 2009 1:26 am    Post subject: Reply with quote

Ok, everyone has responded to me with their fleets. I have the map almost finished although I have questions out to tugger and pinecone.

I will be ready to post the map, probably tomorrow, so tugger and pinecone make sure you answer my questions so that I can move forward with confidence.
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Tugger
Lieutenant JG


Joined: 16 Oct 2009
Posts: 29

PostPosted: Wed Nov 18, 2009 5:19 pm    Post subject: Hurmph Reply with quote

So, I start a room, load the campaign save, and can see the lovely Map...with no ships or stations.
I think my program is looking in the wrong place for the library of campaign ships. Can anyone give me a hand in how to adjust that, or where to move my library folder?

Tugger
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Dread_Lord
Lieutenant SG


Joined: 28 Jan 2007
Posts: 106
Location: Philadelphia, PA

PostPosted: Thu Nov 19, 2009 1:36 am    Post subject: Reply with quote

Hmmm, I just upgraded my client, and I am getting the same thing. I certainly hope that my saved file didn't get corrupted.

Paul, could you try the campaign file with some of the previous versions to see if it is an upgrade problem?
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Dread_Lord
Lieutenant SG


Joined: 28 Jan 2007
Posts: 106
Location: Philadelphia, PA

PostPosted: Thu Nov 19, 2009 2:17 am    Post subject: Reply with quote

It appears the latest client is causing the SFB Campaign all kinds of problems. I tried recreating the map, but chits are disappearing, and when I drag one piece, several are moving. Paul you might need to roll back the deployed version of the client before I can continue (or figure out what went wrong)
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Tugger
Lieutenant JG


Joined: 16 Oct 2009
Posts: 29

PostPosted: Thu Nov 19, 2009 2:53 am    Post subject: Reply with quote

Well, at least I am not alone...
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Andromedan
Lieutenant Commander


Joined: 17 Nov 2006
Posts: 247

PostPosted: Thu Nov 19, 2009 3:51 am    Post subject: Reply with quote

Update the client one more time (via Check For Update...). I forgot to update 2 of the plugins. That should solve the issue. If it does not please send me a bug report.
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Dread_Lord
Lieutenant SG


Joined: 28 Jan 2007
Posts: 106
Location: Philadelphia, PA

PostPosted: Thu Nov 19, 2009 4:03 am    Post subject: Reply with quote

Whew, I was getting worried for a second there.

Cool, that did the trick for me. For anyone who needs help loading the file, put the map.map file in the SFB\library\SFBCampaign direction.

Then you can start a SFB Campaign game. From there you should be able to click Game->Load Game and load the PreTurn1.SFBCampaign file and see the map.
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Tugger
Lieutenant JG


Joined: 16 Oct 2009
Posts: 29

PostPosted: Thu Nov 19, 2009 7:11 pm    Post subject: Reply with quote

(in a whisper)

...I see ships...
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