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Dread_Lord Lieutenant SG
Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Sat Nov 14, 2009 3:51 pm Post subject: |
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Ok, I have gotten fleets from (although I have questions out to all three of you):
pinecone
tugger
Sir_Krotar
which means that I need fleets from:
Andromedan
terroc
Do you guys need more time or have any questions? Otherwise let's try and get those fleets in so we can get started with round 1. I am looking for Hull type, Ship Name (something unique), and starting position. |
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Dread_Lord Lieutenant SG
Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Tue Nov 17, 2009 4:06 am Post subject: |
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So I've got everyone's fleet choice except for terryoc's. As soon as terryoc get his in I'll be able to post the first turn.
The rules issues that I need to include before we are ready are:
Need to add an exception to the FCP rules for Fighters (they are 1/2 FCP per fighter they don't increase by 1 per extra fighter) and guidence for where to position fleets to start a battle. |
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Dread_Lord Lieutenant SG
Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Wed Nov 18, 2009 1:26 am Post subject: |
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Ok, everyone has responded to me with their fleets. I have the map almost finished although I have questions out to tugger and pinecone.
I will be ready to post the map, probably tomorrow, so tugger and pinecone make sure you answer my questions so that I can move forward with confidence. |
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Tugger Lieutenant JG
Joined: 16 Oct 2009 Posts: 29
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Posted: Wed Nov 18, 2009 5:19 pm Post subject: Hurmph |
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So, I start a room, load the campaign save, and can see the lovely Map...with no ships or stations.
I think my program is looking in the wrong place for the library of campaign ships. Can anyone give me a hand in how to adjust that, or where to move my library folder?
Tugger |
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Dread_Lord Lieutenant SG
Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Thu Nov 19, 2009 1:36 am Post subject: |
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Hmmm, I just upgraded my client, and I am getting the same thing. I certainly hope that my saved file didn't get corrupted.
Paul, could you try the campaign file with some of the previous versions to see if it is an upgrade problem? |
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Dread_Lord Lieutenant SG
Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Thu Nov 19, 2009 2:17 am Post subject: |
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It appears the latest client is causing the SFB Campaign all kinds of problems. I tried recreating the map, but chits are disappearing, and when I drag one piece, several are moving. Paul you might need to roll back the deployed version of the client before I can continue (or figure out what went wrong) |
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Tugger Lieutenant JG
Joined: 16 Oct 2009 Posts: 29
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Posted: Thu Nov 19, 2009 2:53 am Post subject: |
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Well, at least I am not alone... |
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Andromedan Lieutenant Commander
Joined: 17 Nov 2006 Posts: 247
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Posted: Thu Nov 19, 2009 3:51 am Post subject: |
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Update the client one more time (via Check For Update...). I forgot to update 2 of the plugins. That should solve the issue. If it does not please send me a bug report. |
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Dread_Lord Lieutenant SG
Joined: 28 Jan 2007 Posts: 106 Location: Philadelphia, PA
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Posted: Thu Nov 19, 2009 4:03 am Post subject: |
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Whew, I was getting worried for a second there.
Cool, that did the trick for me. For anyone who needs help loading the file, put the map.map file in the SFB\library\SFBCampaign direction.
Then you can start a SFB Campaign game. From there you should be able to click Game->Load Game and load the PreTurn1.SFBCampaign file and see the map. |
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Tugger Lieutenant JG
Joined: 16 Oct 2009 Posts: 29
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Posted: Thu Nov 19, 2009 7:11 pm Post subject: |
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(in a whisper)
...I see ships... |
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