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Savedfromwhat Commander
Joined: 23 Aug 2007 Posts: 657
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Posted: Tue Apr 06, 2010 3:02 am Post subject: How do SIDS work? |
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Sorry to bug you all again, but (isn't there always a but) I was wondering if someone could give me an example of blowing up a battlestation using the SIDS procedure. As far as I can tell it would take 4 battle rounds (unless you use an SAF?) giving you a chance to use the BATS and your ships to kill off the enemies Scout, Flagship, Mauler, etc. and hopefully reducing their COMPOT to something that can't destroy the BATS. Is this correct?
Thanks Again,
Nick |
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Apr 06, 2010 3:30 am Post subject: |
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That is a somewhat simplified explanation - but essentially correct. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Savedfromwhat Commander
Joined: 23 Aug 2007 Posts: 657
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Posted: Tue Apr 06, 2010 12:51 pm Post subject: |
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Awesome, thanks scoutdad. |
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Apr 06, 2010 7:37 pm Post subject: |
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Yep...
1st round - they score one SIDS step against your BATS... you take out his mauler...
Second round... they score one SIDS against your BATS... you take out their scout...
Third round... they score one SIDS against your BATS... you take out the biggest cruiser on the line...
The BATS is now crippled... you retreat all units...
Fourth round... they put up a cruiser line angainst an undefended and crippled BATS... you can't score enough damage to cripple anything, so no effect to them... they destroy your BATS... no units left in the hex to retreat, so no pursuit battle is possible. _________________ Commander, Battlegroup Murfreesboro
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JEGoodrich Ensign
Joined: 19 Mar 2008 Posts: 15 Location: Pittsburgh, PA
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Posted: Fri Apr 09, 2010 1:44 am Post subject: |
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Scoutdad wrote: | Yep...
1st round - they score one SIDS step against your BATS... you take out his mauler...
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Which is why I never send a mauler at a lowly BATS. |
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Savedfromwhat Commander
Joined: 23 Aug 2007 Posts: 657
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Posted: Fri Apr 09, 2010 2:03 am Post subject: |
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LOL. First new rule: never send a mauler against a bats. |
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Fri Apr 09, 2010 2:37 am Post subject: |
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Never say, "Never!"
Varying circumstances will often make it profitable to send a mauler up against a BATS.
With a big enough battleline.. you can pick a low BIR and they will not do enough damage to DirDam (WHANG!)... err, I mean direct damage the mauler.
[Sorry Jean... didn't mean to introduce jargon into the conversation] _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Fri Apr 09, 2010 4:11 am Post subject: |
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You're safe Tony. WebMom doesn't police here... much. _________________
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Fri Apr 09, 2010 12:28 pm Post subject: |
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ah... but if you've experienced the #8 Griswold even once, it's very much on you mind (and u[pside your head) ever after... _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Jean Site Admin
Joined: 18 Sep 2008 Posts: 1733
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Posted: Fri Apr 09, 2010 7:47 pm Post subject: |
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* WHANG *
I have always been here ....
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Fri Apr 09, 2010 8:34 pm Post subject: |
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Shucks, nowhere is safe from the dreaded Griswold... _________________
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Savedfromwhat Commander
Joined: 23 Aug 2007 Posts: 657
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Posted: Fri Apr 09, 2010 8:34 pm Post subject: |
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Rofl awesome. Webmom has found us out. |
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Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sat Apr 10, 2010 12:08 am Post subject: |
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OW!!!
_________________ Commander, Battlegroup Murfreesboro
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