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FCOL Battle: Ericphillips vs. Pinecone
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pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Sat Jul 03, 2010 3:13 pm    Post subject: Reply with quote

Monday looks good for me. You?
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ericphillips
Commander


Joined: 16 Apr 2009
Posts: 702
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Sat Jul 03, 2010 7:56 pm    Post subject: Reply with quote

Yeah,. 6PM ET again. Also, If anyone wants to join in, please do.
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pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Sat Jul 03, 2010 8:22 pm    Post subject: Reply with quote

Yeah, a three player game would be fun!
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ericphillips
Commander


Joined: 16 Apr 2009
Posts: 702
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Sat Jul 03, 2010 8:25 pm    Post subject: Reply with quote

BTW: Pinecone:

I don't think Grimrock will work in FCOL. I don't think there is an option for Speed 16 drones.
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pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Sat Jul 03, 2010 9:44 pm    Post subject: Reply with quote

Hm... yeah probably not. we could always just not move them on that sub-pulse, but that would be tricky.

Looking through... Oh! just found one that looks fun. How about (8B108)LANDING PARTY? It's in briefing one and looks like the sort of "goal other than killing the opponent" scenario we were looking for.

Others that look good... (8B111), (8B116), (8B118), (8B103), (8G) or (8KB3) depending on version, (8KA4), (8KA6), (8KA11), (8KA12), (8RA2), (8RA6), and (8RA7), and those are only KB through RA and B1.

If a third player joined, we could do (8RA4) or (8B112) as well.

Oh yes, and I disabled Smilies in this post, otherwise we'd have a lot of 8)
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