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Federation Commander A NEW fast paced board game of starship combat!
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Tue Jul 06, 2010 8:39 pm Post subject: |
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"What... is the top warp-speed velocity of an unladen Swallow?"
"What do you mean? A Romulan Swallow before or after Smarba?" _________________
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ericphillips Commander
Joined: 16 Apr 2009 Posts: 702 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Wed Jul 07, 2010 6:56 am Post subject: |
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terryoc wrote: | Just one last thing...What's the average orbital velocity of the Moon? |
Mean orbital velocity of Earth's moon is 1.03km/second. |
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Kang Fleet Captain
Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
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Posted: Wed Jul 07, 2010 7:21 am Post subject: |
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djdood wrote: | "What... is the top warp-speed velocity of an unladen Swallow?"
"What do you mean? A Romulan Swallow before or after Smarba?" |
I dunno....Aaarrgh! _________________
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Steve Cole Site Admin
Joined: 11 Oct 2006 Posts: 3828
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Posted: Wed Jul 07, 2010 5:12 pm Post subject: |
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Eric P: Please convert that to the standard terms of furlongs per fortnight. _________________ The Guy Who Designed Fed Commander
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ericphillips Commander
Joined: 16 Apr 2009 Posts: 702 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Wed Jul 07, 2010 5:25 pm Post subject: |
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Okay, I like a challenge:
6,193,271.296 furlongs per fortnight |
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DaveP. Lieutenant JG
Joined: 07 Feb 2010 Posts: 31
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Posted: Sat Jul 10, 2010 6:25 pm Post subject: |
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My copy of W&P came in yeaterday, and I played my first game today.
Thoughts: Andros are a lot of fun to run, though the differences will have me checking my rules every few impulses. They've got a big toolkit and it'll take some thought to be able to use all of it.
I would've been happier with more turn and slip point counters, but that's been true of all the other supplements and not something I'm going to single out W&P over. I've got a few ideas for making my own (and plan to start this week), so for me there's really no issue.
Andros and Vudar both look to be great "spoiler" races, where half the fun is messing up the other player's battleplan. Orion vs. Andro looks to be seriously entertaining... _________________ Don't turn your head to the left, because I'll pass you on the right. Don't turn your head to the right, because I'll pass you on the left. And if you slow down, I'll run right over you. |
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Alex Knight Lieutenant JG
Joined: 06 Jun 2008 Posts: 57 Location: Michigan
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Posted: Sat Jul 10, 2010 10:00 pm Post subject: |
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DaveP. wrote: | I would've been happier with more turn and slip point counters, but that's been true of all the other supplements and not something I'm going to single out W&P over. I've got a few ideas for making my own (and plan to start this week), so for me there's really no issue.
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Yeah, I was a little surprised that there wasn't a second Intruder counter in the 1" Megahex sized counters myself.
Quote: | Andros and Vudar both look to be great "spoiler" races, where half the fun is messing up the other player's battleplan. Orion vs. Andro looks to be seriously entertaining... |
Andros will be rough. They are quite a solid representation of focus-fire. Without it, you cannot win. And we learned that the hard way. Klingons, Tholians and Feds against Andros. Klingons went one way, Feds went the other way and the Tholians hung behind and finally went with the Klingons. The turn we needed Disruptors in the firing solution, the Tholians was stuck behind web and could only throw phasers in. Go Tholians... And take the Seltorans with you. |
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