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New WizKids game and minis

 
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norge71
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Joined: 25 Dec 2009
Posts: 1

PostPosted: Sun Aug 15, 2010 6:07 pm    Post subject: New WizKids game and minis Reply with quote

http://www.robotviking.com/2010/08/13/wizkids-planning-two-new-star-trek-games/

Certainly not to scale with each other or anything else, but good to see the market expanding.
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djdood
Commodore


Joined: 01 Feb 2007
Posts: 3412
Location: Seattle, WA

PostPosted: Sun Aug 15, 2010 8:43 pm    Post subject: Reply with quote

Interesting. If the paint jobs end up being good (I'm sure they'll be at least adequate), then it will be like having the Galoob MicroMachines back.
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ericphillips
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Joined: 16 Apr 2009
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Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Sun Aug 15, 2010 9:23 pm    Post subject: Reply with quote

I wonder what scale they are in. I see the Excelsior looks smaller than the refit Constitution, but I hear they have not finalized their scale.

My guess is that they may be comparable to SFB scale, maybe slightly larger. My thinking: wizkids uses 1.5" squares, FC uses 1.25" hexes.

If they are close it may kill off indies that make short production trek ships.
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Carthaginian
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Joined: 13 Nov 2008
Posts: 157

PostPosted: Sun Aug 15, 2010 11:55 pm    Post subject: Reply with quote

ericphillips wrote:
I wonder what scale they are in. I see the Excelsior looks smaller than the refit Constitution, but I hear they have not finalized their scale.


Or, on the other end of possibility, it could be like the Mechwarrior mini's- 'adjustable scale' mini's so that the 100 ton Atlas and the 55 ton Shadowhawk and the 35 ton Agromech are all roughly the same physical size so as to fit into the same space on the map better.
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djdood
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Joined: 01 Feb 2007
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PostPosted: Mon Aug 16, 2010 12:31 am    Post subject: Reply with quote

Yeah, that's called "box-scale" in the plastic modeling industry. The kit is scaled to fit the company's standard box and ends up being some bizarre unique scale (and not matching other kits in the same product line).
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OGOPTIMUS
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Joined: 10 Nov 2006
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PostPosted: Mon Aug 16, 2010 6:28 pm    Post subject: Reply with quote

I'm hoping the paintjobs turn out well too. Or if not, then into the stripping jar they go to be repainted by hand!

ericphillips wrote:
If they are close it may kill off indies that make short production trek ships.


If this does happen, those people will be back once WizKids drops the game in 2-3 years.
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ericphillips
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PostPosted: Mon Aug 16, 2010 7:15 pm    Post subject: Reply with quote

OGOPTIMUS wrote:
I'm hoping the paintjobs turn out well too. Or if not, then into the stripping jar they go to be repainted by hand!

ericphillips wrote:
If they are close it may kill off indies that make short production trek ships.


If this does happen, those people will be back once WizKids drops the game in 2-3 years.


Well, i cant argue with that. My main problem with WizKids has been the rules. HeroClix is the lamest minis combat system around. The breakaway rule is completely stupid.
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Savedfromwhat
Commander


Joined: 23 Aug 2007
Posts: 657

PostPosted: Tue Aug 17, 2010 12:08 pm    Post subject: Reply with quote

Here is a link with pics of the mini prototypes

http://io9.com/5613267/wizkids-planning-two-new-star-trek-games
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lokirising
Lieutenant JG


Joined: 27 Oct 2006
Posts: 52
Location: Oregon

PostPosted: Wed Aug 25, 2010 2:12 am    Post subject: Reply with quote

Clix are for kids.
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atomic
Lieutenant JG


Joined: 31 Oct 2008
Posts: 50
Location: Memphis

PostPosted: Thu Aug 26, 2010 9:18 pm    Post subject: Reply with quote

The biggest problem I had with WizKids was their lack of playtesting. By the time I quit playing Mechwarrior, the Rules FAQ (read:we didn't think about that when we released this figure) was 5 times the size of the rulebook that shipped with the game! They totally put me off CMGs.
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