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Single elimination tree or random pairings each round? |
Single Elimination Tree |
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37% |
[ 3 ] |
Random Pairings |
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62% |
[ 5 ] |
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Total Votes : 8 |
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mojo jojo Lieutenant Commander
Joined: 23 Jun 2009 Posts: 340
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Posted: Wed Dec 01, 2010 12:39 am Post subject: |
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I think we should have the 1st 4 winners in a bracket and the last 4 in a separate bracket as a compromise. That way there's still some excitement in random matchups and we don't have to be at the mercy of the slowest matchup.
As a note, I'm concerned that the monitor/Kzinti BC matchup will take a very long time. The BC most likely isn't ever going to move within 8 hexes of the monitor and a long range exchange will most likely result in only a few shields a turn worn away from each side that can be rotated away. |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1897
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Posted: Wed Dec 01, 2010 1:01 pm Post subject: |
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I'm hoping my game is even slower than the Monitor game
If it isn't then the Fed either got a lucky photon volley or managed to catch me at a range I shouldn't have been at.
On the other hand if all goes well, then my ph2s and pair of so called heavy weapons (TRLs with emphasis on 'L = light') will slowly eat away at the fed shields and finally nobble him in a few months  |
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Alex Knight Lieutenant JG

Joined: 06 Jun 2008 Posts: 57 Location: Michigan
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Posted: Wed Dec 01, 2010 5:24 pm Post subject: |
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All I'm going to say regarding my game is that I am smacking my forehead already. |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Fri Feb 11, 2011 10:19 pm Post subject: |
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To all ESCALATION! players.
I am preparing to make a last minute trip to Texas (no emergency, just previously unplanned), so there will be no updatign of games in progress until 2/17.
Have a great weekend and a Happy V-day. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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SFU_FEAR Lieutenant SG

Joined: 28 Jun 2010 Posts: 137
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Posted: Mon Feb 14, 2011 5:45 pm Post subject: |
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Tony,
First, Happy Anniversery to you and your bride of enough years that I am not going to say here as she does not look that old!
Second, safe travels! _________________ Mike Curtis, FEAR, Copyright 2014 ADB, Inc.
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Feb 15, 2011 2:03 am Post subject: |
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Back in toen... 1900 miles in 73 hours 12 minutes... ugh.
Play will resume tomorrow (gonna sleep tonight).
F.E.A.R.:
1) thanks... but this is 29 years.
Funny... sometimes is seems liek forever (but in a good way ), and sometimes it seems like no time at all.
2) Double thanks. Drove down straight thru... the trip back we split over two days and enjoyed ourselves. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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malleman Lieutenant Commander

Joined: 12 Jan 2008 Posts: 307 Location: Lafayette, LA
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Posted: Thu Feb 17, 2011 2:43 am Post subject: |
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Should have stopped by! _________________ Mars needs women |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Thu Feb 17, 2011 4:26 am Post subject: |
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Took the northern route...
Nashville... Memphis... Little Rock... Texarkana... DFW... Waco... Fort Hood.
Closest we came to LA was the Shrieveport sign outside Dallas on the return trip. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sun Feb 27, 2011 4:05 am Post subject: |
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Ok... Lifestyle seems to be back under control and I am processing game turns now. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Mar 08, 2011 4:05 pm Post subject: |
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We now have winners in three of the eight games and two more are moving nicely.
The current plan for round two is:
Once four games are complete... match those four winners randomly into Round two games.
When games five and six are complete, those two will be matched up.
When seven and eight are complete, those will be matched up.
This should prevent anyone player from having a seriously long down time between games.
If anyone has a complaint or a better idea, please speak up now. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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