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Nerroth
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Joined: 08 Oct 2006
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Location: Ontario, Canada

PostPosted: Tue Sep 20, 2011 2:31 pm    Post subject: Mongoose blog Reply with quote

There was a recent entry by Matt Sprange over on the Mongoose blog, looking at the development of seekign weapon rules for A Call to Arms: Star Fleet.

(As I noted elsewhere, I suspect the part about not worrying too much about phaser-3 damage might be harder to get away with once the Hydrans and LDR show up...)
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storeylf
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Joined: 24 Jul 2008
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PostPosted: Tue Sep 20, 2011 2:55 pm    Post subject: Reply with quote

But as a game designer looking to replicate results and not mechanics you are not worrying about phaser 3 damage, you are worrying about phaser gatling damage. A different weapon with different results.
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Scoutdad
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Joined: 09 Oct 2006
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Location: Middle Tennessee

PostPosted: Tue Sep 20, 2011 3:55 pm    Post subject: Reply with quote

Having played a couple dozen games of ACTA: SF under 4 different drafts of the rules, I can say without reservation that by the time a ship gets close enough to worry about phaser-3 damage in ACTA: SF - He's got bigger things to worry about.

And Gatling Phasers will be a totally differnet weapon system in ACTA: SF. They will replicate the feel of the SFB P-G, but not by being an ACTA P-3 that can fire 4 times. Trust Matthew. He's got it going on.

And I was one of those hard-core SFB players who chimed in with comments about how even though hte mechanics were different; the results are similar nad it still feels like the SFU I've played in for 30 years.
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silent bob
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Joined: 30 Apr 2008
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PostPosted: Wed Sep 21, 2011 1:56 pm    Post subject: Reply with quote

shame he hasnt got all playtesters on the same email so we can see each others comments as sometimes might be saying the same stuff
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Scoutdad
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Joined: 09 Oct 2006
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PostPosted: Wed Sep 21, 2011 2:06 pm    Post subject: Reply with quote

I've thought the same thing.

Steve always forwards the comments / reports from each playtest group to every other playtest group. Quite often, that has indicated an area that might be a problem [that would be "bit of a sticky wicket" to y'all across the pond), and we've concentrated efforts on that aspect to resolve it.

At other times, it's indicated a vagueness in the rules, as different groups interpret them differently; thus testing different things.

And sometimes, it provides answers to one groups queries without having to wait for Steve to read through everything nad find time to answer.

So yeah, seeing the others comments would be a good thing.
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Clanger
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PostPosted: Wed Sep 21, 2011 2:32 pm    Post subject: Reply with quote

It does look like most of us are saying the same things in playtesting.

I will send you our playtest findings Scoutdad no problems.
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