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gar1138 Lieutenant Commander
Joined: 10 Jul 2007 Posts: 346 Location: Eugene, OR
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Posted: Mon Nov 21, 2011 7:47 pm Post subject: |
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Also, there is a reference in (6B2e), second to last paragraph:
(6B2e) Special Cases: There are several:
A unit being "towed" (5D6) takes damage at the speed it is moving through asteroids.
Garrett |
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Kang Fleet Captain
Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
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Posted: Mon Nov 21, 2011 8:23 pm Post subject: |
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The_Rock wrote: | In Fed Com, once two ships have become "joined" by a tractor beam, one ship controls movement (and has its base speed reduced by one or two steps) and the other cannot move at all (and has its base speed reduced to 0). |
I don't think it's reduced to zero, it just becomes that of the towing ship minus-one as you said. _________________
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The_Rock Lieutenant Commander
Joined: 16 Jul 2008 Posts: 240
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Posted: Mon Nov 21, 2011 11:22 pm Post subject: |
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When I get back from Switzerland I will C&P the relevant rule sections combined with other rulings that will establish the point. |
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Jean Site Admin
Joined: 18 Sep 2008 Posts: 1733
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Posted: Tue Nov 22, 2011 1:16 am Post subject: |
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Gentlemen, please remember that if you wish to dispute SVC's ruling, he stated that the dispute be done via email.
Jean
WebMom _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Steve Cole Site Admin
Joined: 11 Oct 2006 Posts: 3832
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Posted: Tue Nov 22, 2011 4:04 pm Post subject: |
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I was referring to the general shield-damage rules, not the rules for a ship moving into the asteroids on its own. If you shove somebody thorugh sideways, he takes the damage on the side. _________________ The Guy Who Designed Fed Commander
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