|
Federation Commander A NEW fast paced board game of starship combat!
|
View previous topic :: View next topic |
Author |
Message |
ericphillips Commander
Joined: 16 Apr 2009 Posts: 702 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
|
Posted: Wed Apr 04, 2012 4:59 pm Post subject: Using FC Fleet Ship Cards in SFB |
|
|
This is mainly for Mike West who wrote that article on using FC cards in SFB in CL 42, but if anyone else has an opinion, give it. Here is my question:
If I want to use the fleet card side in SFB, what so you suggest doing with the scanner and sensor tracks. I realize that the repair track would have to be halved for the smaller ship, but I am not sure about those other tracks.
I don't want to have a generic number that never changes. Part of SFB is getting your systems hit and the degradation of capability. Maybe taking two boxes off?
Thanks. _________________ "I could have been an adventurer like you, but I took an arrow to the knee." |
|
Back to top |
|
|
Steve Cole Site Admin
Joined: 11 Oct 2006 Posts: 3832
|
Posted: Wed Apr 04, 2012 5:56 pm Post subject: |
|
|
I'd just use the original sensor/scanner tracks. It's not going to be that "wrong". _________________ The Guy Who Designed Fed Commander
|
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Thu Apr 05, 2012 1:57 am Post subject: |
|
|
Well, in the article I just simply said to skip sensors and scanners. To do anything else would require making your own rules to use them. You could just import them from SFB like Steve suggests (and use the same tracks regardless of scale). Or, you could import them and destroy two boxes for each hit in fleet scale.
The article was written from the assumption that the player was new to SFB and didn't have all of the SFB SSDs. In that case, you won't know what the sensor and scanner tracks are "supposed" to be. So, the article just said to skip them and move on.
To simulate them anyway, the easiest way is to assign a beginning rating of 6 to size class 4 ships, a rating of 7 to size class 3 ships, and a rating of 8 to size class 2 or larger ships. This is for both sensor and scanner. Each hit will drop the rating by one (in squadron scale; two in fleet scale). Obviously, a rating above 6 counts as 6 for function, but is used to give it extra durability.
(The above is just a suggestion. It is all "do it how it makes sense to you", so I just offer the above as a suggestion to get things going.) _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
ericphillips Commander
Joined: 16 Apr 2009 Posts: 702 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
|
Posted: Thu Apr 05, 2012 2:21 am Post subject: |
|
|
I have all these ship cards, and now I am moving to SFB. I just got a great deal on used SFB stuff, and have TONS of SSDs, and books. A whole SFB library up to R6. I am going to buy the e23 SSD books, however, because I like the books for the rules, but PDFs are way more manageable than loose SSDs.
Anyway, we might use fleet scale for some of the larger battles in SFB if we do a local campaign, which probably means converting some SFB SSDs to fleet scale, which seems easy enough.
And might use F&E's battle system to play out those battles we cannot do in full, either because they are mismatched or there is no time.
Thanks for the hints. I'll figure something out. _________________ "I could have been an adventurer like you, but I took an arrow to the knee." |
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|