Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

D-17 ?
Goto page Previous  1, 2, 3
 
Post new topic   Reply to topic    Federation Commander Forum Index -> Miniatures
View previous topic :: View next topic  
Author Message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4066
Location: Dallas, Texas

PostPosted: Tue May 01, 2012 8:13 pm    Post subject: Reply with quote

Steve Cole wrote:
I don't see the Klingons reducing weapons load at all. I can see them saying they'd take one letter worse turn mode in exchange for the added heft.

Well, my point is that the D7, in competent hands*, already has a slight advantage on the Fed CA. If you take that D7, give it drastically improved phaser arcs, keep the same number of disruptors and drones, then add on hull, lab and shuttles (while not touching transporters and tractors), the Fed CA is pretty much screwed. Even the NCA is probably in serious trouble.

Do this to a D5 (which, I want to point out already has more internal systems than the NCL), and you end up with a ship that potentially makes the D6, D7, D5 and D5W obsolete in one step.

[*] "In competent hands" means someone who doesn't automatically 'close 'n hose' with the Fed, but rather successfully executes a proper saber dance. In other words, someone who plays the Klingon game, instead of just trying to play the Fed's game.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3827

PostPosted: Wed May 02, 2012 6:50 pm    Post subject: Reply with quote

Point value solves the problem. The D17 costs more than the D7.

Better phaser arcs? Not so much, 6 FX and 3 RX, not that different from what the D7 has.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Miniatures All times are GMT
Goto page Previous  1, 2, 3
Page 3 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group