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		Godeke Ensign
  
  Joined: 07 Apr 2009 Posts: 11
 
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				 Posted: Sat May 23, 2009 4:57 pm    Post subject:  | 
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				| Yes, I chuckled a bit at the "6 hours = long time" comment, but really couldn't come up with the words to put F&E into perspective. | 
			 
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		EnochRoot Ensign
 
  Joined: 17 Jul 2010 Posts: 1
 
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				 Posted: Sat Jul 17, 2010 3:10 pm    Post subject:  | 
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				I've played TI3 via PBEM (or PF [Play by Forum]) at http://www.ti3wiki.org/index.php?title=Main_Page. I even GM'd a game using the forums on the wiki and the game details on my site, http://ti3.enochsplace.com.
 
 
TI3 is a good game. It plays like a typical 4x computer game (Master of Orion, Galactic Civilizations I and II, etc.). However, it is not a wargame. That fact can't be stressed enough. If you focus solely on fighting, you will lose to players who are focused on the VP goals. I like TI3 because it combines diplomacy, trade, and combat into a relatively quick-playing package.
 
 
I'm more of a wargamer though, so I recently purchased F&E because I wanted a strategic level space wargame. From what I've seen so far, it looks like it fits that bill.
  Last edited by EnochRoot on Tue Jul 20, 2010 12:44 pm; edited 1 time in total | 
			 
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		Sweeper Lieutenant SG
  
  Joined: 26 Dec 2006 Posts: 183 Location: Sierra Vista, AZ
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				 Posted: Sat Jul 17, 2010 6:21 pm    Post subject:  | 
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				I've played F&E, not TI. But I've seen TI in action, and I can say They both suffer from the fiddly bits syndrome and The Set Up grind. I never could get past hunting for the peices. So, I started playing F&E online via vassal. Lot easier to setup a game.   _________________ I'm wise enough to know that I don't know half as much as I think I know, you know? | 
			 
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		Tophat Ensign
 
  Joined: 20 Jul 2011 Posts: 1
 
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				 Posted: Wed Jul 20, 2011 6:52 pm    Post subject:  | 
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				Well Sweeper let me know if you need another player in a vassal game. I'm just getting back into F&E but I have a 1986 addition. Going to buy the 2010 rulebook on e23 and go from there.
 
 
I also have TI....it's been in a box in my closet unplayed for over 5 yrs. Time and real life getting in the way of good gaming.    | 
			 
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		Jeffr0 Commander
 
  Joined: 19 Jun 2009 Posts: 743
 
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				 Posted: Sat Jul 23, 2011 11:43 pm    Post subject:  | 
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				Twilight Imperium makes me angry... as I've described in great detail here and here.
 
 
In a nutshell: the euro elements of the game overwhelm the violent ameri-trashy elements... to the point of making it into a 6 hour version of Puerto Rico. _________________ Jeffro's Space Gaming Blog
 
Microgames, Monster Games, and Role Playing Games | 
			 
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		SYKOJAK Ensign
  
  Joined: 29 Sep 2008 Posts: 11 Location: Lockport, NY
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				 Posted: Mon Nov 19, 2012 3:41 am    Post subject:  | 
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				I have played numerous games of Twilight Imperium and I can safely say its more
 
Like a regular boardgame than Hardcore Wargame sim. That is what F&E is, a hard-
 
Core wargame sim.
 
 
It takes roughly 4 to 6 hours to play a game of TI. F&E Turns can take hours each. _________________ We come in peace, but shoot to kill! | 
			 
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		Bill Stec Lieutenant SG
 
  Joined: 25 Jan 2012 Posts: 157
 
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				 Posted: Mon Nov 19, 2012 6:59 pm    Post subject:  | 
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				 	  | Godeke wrote: | 	 		  | Yes, I chuckled a bit at the "6 hours = long time" comment, but really couldn't come up with the words to put F&E into perspective. | 	  
 
 
 
Heck, I've played starbase assaults or capital assaults that go longer than 6 hours.    | 
			 
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		pinbot Lieutenant JG
  
  Joined: 07 Mar 2007 Posts: 57 Location: Portland, OR
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				 Posted: Wed Jan 30, 2013 9:03 pm    Post subject:  | 
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				 	  | Requete wrote: | 	 		  ...
 
2. It is an Empire Builder, not a Wargame.
 
3. Conflict seems rare and optional; it is easy to "turtle" and build an impenetrable empire.
 
... | 	  
 
 
2--It's not really either.  You need victory points.  Some can come from buildup but most (especially if you use only objectives from the 1st expansion) will come from conflict situations.
 
3--You can certainly turtle, but a turtle will never win against even semi-competent opponents.  The points are out there to be seized.  Defensive minded players usually lose their first game badly.  They'll have almost all their plastic out and maybe 1 or 2 victory points when somebody else wins. | 
			 
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