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Captain Nebula Lieutenant SG
Joined: 13 Jun 2011 Posts: 101
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Posted: Sun Oct 27, 2013 9:17 pm Post subject: I think I misunderstand how drones work... |
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I have a couple of questions about drones I think I might be misundersanding:
1.) How often can you fire drones in a Turn? Is it just however many drone 'weapons' are shown under the Weapons Used or is it until the rack is empty?
2.) How does a drone run out of fuel? There are two sections that talk about drones running out of fuel, but I can't seem to find the rules for when or how a drone actually runs out of fuel.
Sorry if these have been brought up before.
Thanks,
CN _________________ Check out my Turn Sequence Checklist in the Play Aids section of the Commander's Circle. |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1897
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Posted: Sun Oct 27, 2013 9:29 pm Post subject: |
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Each drone rack, i.e. box actually in the ship that would take damage, usually marked X, Y, Z can fire once a turn. Normal drone racks have 4 drones so can fire 4 times (over 4+ turns) before needing reloading.
At the end of each turn you 'dot' each drone in flight, no matter how long it has been out. When you would put the 4th dot on you remove it. So drone will be out for at least 3 full turns, and maybe almost 4 depending when in the turn you launched it. |
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mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Mon Oct 28, 2013 12:16 am Post subject: |
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Lee's answers are correct.
The last sentence of (4G2) specifically states that each drone rack can launch one drone per turn.
Rule (4G6) covers the fuel limits of a drone. It says that it will run out of fuel at the end of the third turn after launch. So, if a drone is launched on Turn #1 (regardless of which impulse the drone was launched in), it will run out of fuel and be removed from play at the end of Turn #4. _________________
Federation Commander Answer Guy |
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DNordeen Commander
Joined: 05 Apr 2007 Posts: 564
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Posted: Mon Oct 28, 2013 2:53 am Post subject: |
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I use X's instead of dots.
First turn is a slash, second makes the X, third is vertical, fourth is gone _________________ Speed is life; Patience is victory
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Captain Nebula Lieutenant SG
Joined: 13 Jun 2011 Posts: 101
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Posted: Thu Oct 31, 2013 9:05 pm Post subject: |
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Thank you! That makes more sense. _________________ Check out my Turn Sequence Checklist in the Play Aids section of the Commander's Circle. |
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