Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

A (general) question about tactics

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Tactics
View previous topic :: View next topic  
Author Message
lightsenshi
Ensign


Joined: 13 Nov 2020
Posts: 6

PostPosted: Sat Jul 31, 2021 5:26 pm    Post subject: A (general) question about tactics Reply with quote

As I've had some time to refresh my memory on the rules; I've got a rather straightforward question.


Is it my imagination, or do tactics boil down to: Close to point blank and fire everything?
Back to top
View user's profile Send private message
pixelgeek
Lieutenant SG


Joined: 08 Oct 2006
Posts: 137
Location: Calgary, Alberta Canada

PostPosted: Sat Jul 31, 2021 7:40 pm    Post subject: Re: A (general) question about tactics Reply with quote

lightsenshi wrote:
Is it my imagination, or do tactics boil down to: Close to point blank and fire everything?


Well the Feds like to do that since it makes the most of their overloaded Photon torpedoes.

There is a lot more to the game than just that though. The Kzinti certainly don't do that sort of things nor do the Andromedans, Romulans, Gorn or ISC.

There is a lot of variation in the game.
Back to top
View user's profile Send private message Visit poster's website
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3819

PostPosted: Mon Aug 02, 2021 5:43 pm    Post subject: Reply with quote

The basic idea is to maneuver to place your best firing arc against the enemy's weakest shield at the minimum range.

There are a lot of things to do while you are doing that.

You can use drones to distract enemy phasers. The enemy does this to. Kzintis and some rare other ships can stack up enough drones to actually crash through a shield, forcing the enemy to wild weasel or run.

Direct-fire weapons and seeking weapons (plasma) work differently. Plasma works better from the front (harder to avoid) while direct-fire works from anywhere (but better against a weak shield). Plasma works lots better if you grab the enemy in a tractor beam to prevent wild weasel launch or running away; this is called the Gorn Anchor

Sometimes you play the long game. If you bash down half of any enemy shield, you create a weak spot to target with the next shot. The enemy is now limited in that he has to move in a way to keep that weak shield away from you. If you cannot reach it, bash down half of another shield, and sooner or later you make it so hard that he cannot maneuver at all as all of his shields are weak.

Remember that whatever you are trying to accomplish, your enemy is trying to accomplish something equally unpleasant to you.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
lightsenshi
Ensign


Joined: 13 Nov 2020
Posts: 6

PostPosted: Tue Aug 03, 2021 5:41 pm    Post subject: Reply with quote

That is more or less what I was thinking, thank you.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Tactics All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group