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Sir Drake
Lieutenant JG


Joined: 25 Mar 2008
Posts: 84
Location: Sacramento

PostPosted: Fri Jan 23, 2009 12:52 am    Post subject: Reply with quote

Heres the map as it stands now.
Their are 2 battles that might change it before the next turn. One in Klingon space at A 54 I believe and one in Lyran space at B 57

http://i276.photobucket.com/albums/kk15/danldrake/mapturn11.jpg
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Colour Sergeant Bourne: It's a miracle.
Lieutenant John Chard: If it's a miracle, Colour Sergeant, it's a short chamber Boxer Henry point 45 caliber miracle.
Colour Sergeant Bourne: And a bayonet, sir, with some guts behind.
From the Movie ZULU
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PallidaMors
Commander


Joined: 24 Oct 2007
Posts: 478
Location: Seattle, Wa

PostPosted: Sat Jan 24, 2009 6:28 pm    Post subject: Reply with quote

Sir Drake wrote:
Heres the map as it stands now.
Their are 2 battles that might change it before the next turn. One in Klingon space at A 54 I believe and one in Lyran space at B 57

http://i276.photobucket.com/albums/kk15/danldrake/mapturn11.jpg


The remaining battles consists of the following:

1. the Tholians attacked system Alpha #54 (level5) the Klingons lost a D-5 and a F-D7, the Tholians lost a NDD. The Klingons have withdrawn from this battle and the system has fallen to Tholain Control.

2. The Romulan offensive is directed against system Beta #58 a level 4 system with the Planet Stigmata, a mionor other type world. the Romulan attack is being contested by a joint Lyran, Klingon force that force originally had the Massive C-10 Commanding as flagship but that ship was destroyed in the failed klingon attack against the federation Starbase the Citadel, which also took the D-6 and a E-4 which were also both supporting this attack now the fleet is commanded by a Klingon C-5 LDN and consists of 1XD5 and 3xE4 and then a Lyran CA, 2XCW and a DD. The Romulan Imperial fleet under Admiral Numitor Res consists of the Heavy Condor DN Imperator Valorian the Novahawk Senator, 2 Firehawk CA, and 2 Wareagle's with a Battlehawk in reserve. If the KLingons choose to stay it will be a very interesting battle, but you never know the Klingon mentality has already proven to be militant to the extreme. The Klingons have a fleet there Under a Klingon Admiral, if the Kligons withdraw back to the Empire to defend a much weakend frontier against the Tholians and potentially the Federation then the Lyrans will be left with the CA, 2XCW and the DD to fight the romulans.

The strategic depth of the game is very rich and with the last turn many new opportuniites arrise, look at the map and see the Tholian Basestation that is bordering the Klingon empire in system Alpha #74, this strategically positioned base allows for a deep thrust into the Klingon frontier of up to three Systems (supply rules) the newly taken System 54 is the farthest the tholians can advance along the border north of the blackhole. The basestation is also a target for attack given it's right on the border position, a brutal and effective klingon attack could render the tholian ability to launch into the empire crippled. the Federations ability to wage war in distance is better supported by the Starbase Citadel with is positioned behond a line of systems that would have to fall before the starbase could be a target (that last assult was a senario that overulled the rules) the federtaion can attack dep into either the tholian assembly or the Klingon empire. the drawback for the Fedeartion is that unlike the Tholains they have not yet spent money to feild thier first DN, they have 2 Newjersy class Heavy Battlecrusers the USS Republic and the USS Dreadnaught. these two ships are top rate heavy units but the Tholian HDN Sword of the Assembly, which is now the Power in the Alpa Quadrant could easily deal with any one of these able BCH's. it will be a ? of how to dispense retribtion on the Klingon Empire. The empire will not fall but it will loose considerable numbers of systems on it's frontier. a lucky battle could tilt the balance of power back into the klingon favor but thery are reduced to only being able to deal with one foe at this time.

The federation is not warlike but will protect itself and see sthe proximity of the Klingon systems on thier border as as threat the Citadel is built to allow for offensive operations into either the assembly or the the Empire with a line of protection for it. and since the attack on the Federation by the Klingons, the federation council see's no other alternative than to grow the frontier and place a new line of systems between the empire and the federation core. The captured D-6 from the battle with the Federation starbase has been taken as a prize and will be added to the Starfleets base of ships. this ship is hastily beeing refitted with photon torpedoes and heavy federation phaser 1's and will be renamed the USS Masada, it's new role will be as assinged permanent garrison duty to the Starbase.

The Romulans see the glorious possibilites of a total victory against thier Lyran Adversaries, though neither fleet has yet to engage in formal batte the romulans eye the lyran position as precarious given the decapitiation of their Klingon allies main fleet strength. the Romulans will continue to press their advantage against the Lyran Commonwealth, and plan to hold the sytem directy adjacent to the Lyrans Capital. they have a considertaion though , the Church of the Solarian ( the new faction added last turn) which uses all kzinti ships ( now known as Church ships) and acts as the morale barometer of the universe is very hostile to the romulan government and have given full support to the Lyrans. the Patriarch ordered a part of the Patriarchial Fleet to assume operations of defense in the Lyran commonwealth. this consists of a BC and 2xFF that are supplementing the Lyran fleet. The church is very freindly with the Hydran Vanguard as well and are trying to use thier poilitical clout to remove the hydrans as an ally with the romulans, something the Romulans would be very upset to see happen. Opposite of the Church is the mighty Orion Guild if the church are all things temporal, then the guild is the polarized opposite, the romulans will hope to curry favor with the guild if the church continues to meddle in this regional war.

the above are the political positions and current attitudes of the NPE's (non player empires)

and only the players know the attitudes of their own empires so it remains to be seen what the players will do, they represent the Klingons (dar tangent) the Hydrans (sir drake) the Orion
guild, and the Lyrans.....

all in all a very happy Universe....................................................

PM

you can aslo see curent pictures and rules here:

http://empirecampaign.webs.com
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review rules on the Federation Commander Campaign post, 123,000 views and growing
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PallidaMors
Commander


Joined: 24 Oct 2007
Posts: 478
Location: Seattle, Wa

PostPosted: Sun Jan 25, 2009 6:40 pm    Post subject: Reply with quote

Ship of Note

I would like to present the following base for review, this is the USS Citadel a Federation Starbase and a 4th rate unit with 79 VP. I will showcase some of the different ships as time goes on and as they rise in rating. the next ship after this is the Hydran Light raiding DN the Black Prince and a very formidible Lyran Hellcat that is 3rd rate, that the romulans would love to kill.

USS Citadel
Starbase
cost 600
VP 79

Rating: 4th
Abilities
2 1st
2 2nd
1 3rd

Enhancements:
+1 on all direct fire roles (4th rate class ability)
8 characteristic points to spend on current stats...the stats in paranthesis show the modified stats.

Characteristics:
Hull: 10
Weapons: 16(20) +1 on die rolls to hit for any one weapon type per volley
Power: 18(20) +2 power
Command: 10
General: 16 (1Cool +1 to range of transporters and tractorbeams, Transprters carry X2 the number of marines.

Abilities:
1st: Margin of Victory X2 (re-roll any one die roll per impulse)
2nd: Reach of many (+1 to range of transporters) These stack with the characteristic modifiers for the general of 18, so +2 overall.
Hand of the Ship (+1 to range of tractorbeams)These stack with the characteristic modifiers for the general of 18, so +2 overall.
3rd: emergency weapons, recharge any weapon fired in any impulse, cost is doulbe in energy tokens, fire that weapon in the same impulse again.

So in essence the Citadel is a very tough base...with the modifiers it can hit with O/L photons at range 8 on a roll of 1-6......(weapons 20, +1 direct fire weapons..stacked) it can tractor ships at range 4, and can board out to 7......yikes.

to give an example of what a 10th rate base could do with just enhancements not including modifiers, it treats a range of 25 hexes with phaser 4's as range 11-13...talk about reach out and smack someone. of course it also has 900 VP's

this is our campiagns answer for X-ships but instead of a new total conversions it is based on that ship earning skills, experience and reputation.
PM
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Commodore Mendez
Lieutenant JG


Joined: 07 Jan 2008
Posts: 73
Location: Seattle

PostPosted: Mon Jan 26, 2009 3:27 am    Post subject: Reply with quote

PallidaMors wrote:
Ship of Note

I would like to present the following base for review, this is the USS Citadel a Federation Starbase and a 4th rate unit with 79 VP. I will showcase some of the different ships as time goes on and as they rise in rating. the next ship after this is the Hydran Light raiding DN the Black Prince and a very formidible Lyran Hellcat that is 3rd rate, that the romulans would love to kill.

USS Citadel
Starbase
cost 600
VP 79

Rating: 4th
Abilities
2 1st
2 2nd
1 3rd

Enhancements:
+1 on all direct fire roles (4th rate class ability)
8 characteristic points to spend on current stats...the stats in paranthesis show the modified stats.

Characteristics:
Hull: 10
Weapons: 16(20) +1 on die rolls to hit for any one weapon type per volley
Power: 18(20) +2 power
Command: 10
General: 16 (1Cool +1 to range of transporters and tractorbeams, Transprters carry X2 the number of marines.

Abilities:
1st: Margin of Victory X2 (re-roll any one die roll per impulse)
2nd: Reach of many (+1 to range of transporters) These stack with the characteristic modifiers for the general of 18, so +2 overall.
Hand of the Ship (+1 to range of tractorbeams)These stack with the characteristic modifiers for the general of 18, so +2 overall.
3rd: emergency weapons, recharge any weapon fired in any impulse, cost is doulbe in energy tokens, fire that weapon in the same impulse again.

So in essence the Citadel is a very tough base...with the modifiers it can hit with O/L photons at range 8 on a roll of 1-6......(weapons 20, +1 direct fire weapons..stacked) it can tractor ships at range 4, and can board out to 7......yikes.

to give an example of what a 10th rate base could do with just enhancements not including modifiers, it treats a range of 25 hexes with phaser 4's as range 11-13...talk about reach out and smack someone. of course it also has 900 VP's

this is our campiagns answer for X-ships but instead of a new total conversions it is based on that ship earning skills, experience and reputation.
PM


Wow this campaign continues to amaze me, Well done!
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PallidaMors
Commander


Joined: 24 Oct 2007
Posts: 478
Location: Seattle, Wa

PostPosted: Tue Jan 27, 2009 4:50 am    Post subject: Reply with quote

Fridays Battle:

Will be very interesting,

The romulan fleet is as follows:

1X Heavy Condor DN
1X Novahawk CC
2X Firehawk CA
2X Wareagle

Reserves
1X Battlehawk

The starting Klingon/Lyran fleet:

1X C-5 Light raiding DN
1XD-5
3XE-4
1X Lyran CA

Reserves
2X Lyran CW
1X Lyran DD

the battle at first looks very one sided, but the way reserves work in the game could make this battle more even than what meets the eye. The klingon's can have the three E-4's HET and leave the board and the Lyran reserves show up after 1 impulse..........
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pauls
Lieutenant JG


Joined: 16 Jul 2007
Posts: 39

PostPosted: Fri Jan 30, 2009 4:35 pm    Post subject: Reply with quote

STOP PRESS from fluffy chicken CAMPAIGN here in the UK.

A long running series of almost battles is due to come to a climatic end (or brainbreaking crawlathon) this Sunday.

The Triads (Klingons,Federation and Hydrans aka Klingpac)

Hydrans none
Fedreration NCC, 3xCS, 6xDW, 16xFF
Klingons 4xD5W, 2xD5, 3xF5W, 9xE5, 3xE4 + BS

Against

The Deckchair Alliance (Gorns, Romulans and Lyrans)

Lyrans BCH,CC,CA, 5xDW, 7xFF
Gorns BB, 2xDNH, 4xBDD
Romulans BB, NK,2xFH, 2xSpH, SkH, Sea, 3xBH, 2xSNP

Someone maybe awake enough to give a report on Monday but no promises.
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Sir Drake
Lieutenant JG


Joined: 25 Mar 2008
Posts: 84
Location: Sacramento

PostPosted: Sun Feb 01, 2009 2:59 am    Post subject: Reply with quote

The Romulan attack on the Lyran held level 6 system was played last night. the fleets started about 45 inches away and headed fairly straight at each other with the Romulans at BLS of 16 and the klingon and Lyrans at 24. the Defenders launched 9 drones at the outside fire hawk on impulse 5 or 6. The Romulans fired phasers at the drones on impulse 7 damaging 3 and killing 3 then went evasive. on impluse 8 the defenders Alpha striked the war eagle in the center of the Romulan formation with disapointing results. The war eagle had it front shild knocked less than half was down due to bad rolls, evasive modifiers, range and some sub par ship stats. that was the end of turn one which passed very quickly.

At the start of turn two the roms finished loading all torps and declared BLS of 16 again, and the Klyrans went with a BLS of 24. it got very interesting here. the Klingons put their 3 E -4s out in a gun line ahead of the rest of their ship as bait for the Romulans figuring they would be ignored and could harras the romulans latter or be killed and the Lyran reserves could be brought in to replace them if they where diroyed. The rest of the Klingon ships and the Lyran started a saber pass. A second wave of drones were fire and the defending fleet focused fire on the war eagle again. the romulans got to close range the the E-4s and gutted 2 of them with directed fire to keep them on the board and in play

http://i276.photobucket.com/albums/kk15/danldrake/fed%20com/eagleintrouble2.jpg

http://i276.photobucket.com/albums/kk15/danldrake/fed%20com/eagleintrouble.jpg
War Eagle in trouble

the war eagles launched their R torps one at the center E-4 that didn't get gutted and one at the Lyran CW. the lest tof the romulans heald their torps.
http://i276.photobucket.com/albums/kk15/danldrake/fed%20com/eaglesrevenge.jpg

the 2nd war eagle took the rest of the klingon ire but manage to stay alive bearly. With the threat of 450 points of torpedoes and romulans with plenty of power and unable to bring reserves in the remaining Klingons and Lyran ships had to flee the table

http://i276.photobucket.com/albums/kk15/danldrake/fed%20com/endofturn2.jpg

oh and the battle hawk came on in reseve for the Romulans after the war eagle died and was able to capture one of the drifting E-4s . The Condor hdn tracktored the other and captured it later as well.

http://i276.photobucket.com/albums/kk15/danldrake/fed%20com/mainendofturn2.jpg

I am sure I missed alot in this post but onr thing. This was a great game and all the players played great and good sportmanship abounded.

the campaign map now will look like this at the start of the next turn

http://i276.photobucket.com/albums/kk15/danldrake/fed%20com/mapturn11.jpg
_________________
Colour Sergeant Bourne: It's a miracle.
Lieutenant John Chard: If it's a miracle, Colour Sergeant, it's a short chamber Boxer Henry point 45 caliber miracle.
Colour Sergeant Bourne: And a bayonet, sir, with some guts behind.
From the Movie ZULU
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Pinkfluffychicken
Lieutenant Commander


Joined: 08 Aug 2007
Posts: 217
Location: Kingston-upon-Thames

PostPosted: Sun Feb 01, 2009 11:12 am    Post subject: Reply with quote

Good Morning from Kingston where the battle Paul mentioned is about to kick off, playing under Squadron scale by mutual player agreement. This is 9,000 points plus. Both fleets have set up in two ranks with the FFs in front and the "heavies" (pretty much anything which isn't an FF) Behind. The GRLs are doing 8 with the FFs and zero with the heavies (and doing a lot of plussing); the FKs are doing 24 with their frigates and 16 with their heavies.

Oooh! We're on Impulse 3 already. No firing yet....

I am trying to take photos. Whether I can 1) get the camera to work, 2) transfer to pc and 3) publish on the Fed Commander website is open to considerable doubt.

Impulse 4 underway. The FKs have moved away from the base to meet the 3 Fed FFs which arrived at the same time as the attacking fleet, 35 hexes from the base and 21 from the GRL fleet.
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Pinkfluffychicken
Lieutenant Commander


Joined: 08 Aug 2007
Posts: 217
Location: Kingston-upon-Thames

PostPosted: Sun Feb 01, 2009 11:38 am    Post subject: Reply with quote

Imp4 All the GRL FFs, SPAs, DWs BHs and SNPs (ie their front rank) are EMing. The rear ranks have ended the impulse at range 26 from eachother. There will soon be shooting and the GRL are considering their EM status... Captains' conferences are being held in varous places, but all that's been exchanged so far are dirty looks.

Impulse 5 the GRL are braking, and the GRL rear line is now EMing. The FK front line has braked to allow the rear rank to close upto a one hex separation. Incidentally, each fleet is flying in stacks of three, apart from one six stack on the GRL side.

Impulse 6 It looks as though both sides are aiming to end the turn around range 15-20 and THEN open fire.

Impulse 7. I am now lost about who is braking, who is accelerating and who is EMing. Basically both sides are looking for the end of turn range, which is 17 to the cloaked six stack , twenty to the front lines and 22 to the rear lines.
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shauneroo
Lieutenant JG


Joined: 10 Jan 2009
Posts: 70
Location: East Anglia, UK

PostPosted: Sun Feb 01, 2009 11:54 am    Post subject: Reply with quote

I llook forward to further updates throughout the day, and hopefully some photos.
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Pinkfluffychicken
Lieutenant Commander


Joined: 08 Aug 2007
Posts: 217
Location: Kingston-upon-Thames

PostPosted: Sun Feb 01, 2009 12:01 pm    Post subject: Reply with quote

Turn 1 Impulse 8: The Klingons are firing 54 disruptors at an EMing Lyran FF at range 17 hitting on ones for two and has done 42 damage!

Klingons don't believe in "average"! 17 internals! When asked how he felt, the Lyran FF captain said, "Me OW!"

Think there might be some drones launched...

About 70 drones launched, approx thirtyfive each at two SPAs (the Fed FFs were still EMing and couldn't contribute).

Ten minute break and on to Turn two! Turn 1 took about 45 mins.
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Pinkfluffychicken
Lieutenant Commander


Joined: 08 Aug 2007
Posts: 217
Location: Kingston-upon-Thames

PostPosted: Sun Feb 01, 2009 12:28 pm    Post subject: Reply with quote

No luck transferring photos, so I'll continue to take them and hope that some vaguely competent person can download them. We've had a ten min break (ie 20 mins in reality).

T2 begins 12:20.

We've been moving by Impulse in T1, changing to movement by subpulse T2.

Large chunks of both fleets are moving at 24. The Gorn heavies are doing 8, and the cloaked ships (and a few others) are moving at 16.

There has been no plussing for Impulse 1.
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Pinkfluffychicken
Lieutenant Commander


Joined: 08 Aug 2007
Posts: 217
Location: Kingston-upon-Thames

PostPosted: Sun Feb 01, 2009 1:27 pm    Post subject: Reply with quote

Hiya shauneroo - won't comment directly much, since I am reffing and cooking as well. Laughing

End of T2 Imp1 fire decisions. Both fleets are within range 18 of eachother, some elements as close as range 10 (though those ships are cloaked. Main leading ranks are range 12. There is talk of putting plasmas on the map. Oh. 2 F torps. Hmmm. There to be "in yer face" Impulse 3.

T2 Impulse 2 (aka "Desmond"): A couple of Roms plussed to close up their formation. The fleets edge towards eachother, flicking V signs and pulling moonies.

Moving the drones is taking a while. Hopefully once clear of the ships it'll be a bit easier.

Neat trick: We are playing on megahex with standard counters, and the players have used upside-down megahex counters as trays to hold the standard counters. Makes it easier to move three-stacks.

Fire decisions are going on. Almost all the Fed FFs are firing an O/L photon and all bearing phasers. At present the Klingons aren't firing. We'll see what the "me-too" brings. Maybe they are waiting for the next fire decision and looking for down shields?
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Pinkfluffychicken
Lieutenant Commander


Joined: 08 Aug 2007
Posts: 217
Location: Kingston-upon-Thames

PostPosted: Sun Feb 01, 2009 2:12 pm    Post subject: Reply with quote

Damage end of T2 Imp 2: at ranges between 4 and 8

2 x E5 exploded

Fed FF lost front shield

SEA and BDD exploded

SKA took 20 int and lost all weapons

2xBDD took 21 and 11 int


Both sides fired approx 30 - 40% of available guns. A few boarding actions, no launches.

T2 Imp 3: Klingons are plussing and all the GRLs xpt cloaked ships. Feds saving power to overload their remaining photons?
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shauneroo
Lieutenant JG


Joined: 10 Jan 2009
Posts: 70
Location: East Anglia, UK

PostPosted: Sun Feb 01, 2009 2:16 pm    Post subject: Reply with quote

"Desmond" Tu Tu. My friend got one of those for his degree too Very Happy

This is going to take you guys forever. Should be great fun though.
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